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11 hours with Gemini 4 Argon, Google literally cooked with Gemini Argon. 🔥 it's insane for building 3D stuff. A full Asuka-period Japanese pagoda temple, built in Blender and rendered in Cycles. The level of precision in everything is just crazy.
83,880 Aufrufe • vor 11 Tagen •via X (Twitter)
34 Kommentare

Are Architects going to lose their jobs?

Sundar pichai reposted this 🔥 Congrats man, great work

Eleven hours in and the headline result is a full Asuka-period pagoda rendered in Cycles, which is a very specific way to stress-test a model.

Looks superb!

Thanks bro

F#ck! This is unbelievable!

Nice render. How much came out right on the first try, and how much did you fix by hand in Blender? That ratio tells me if I'd use it for real work.

0.. I dunno how to use blender

Zero fixes by hand from someone who doesn't use Blender impresses me more than the render. Was it one prompt or a lot of back and forth?

Wow

It's superbly amazing.

🫡

I zoomed in on the roof tiles and they actually line up, I've seen hand-made models mess that up 🔥

what is prompt????

# Pagoda Temple Use the forge-protocol skill for this whole build. ## What you're building A photoreal Japanese Buddhist temple complex, rendered in Blender. Model it on the western precinct of an Asuka-period temple such as Hōryū-ji: - a five-story pagoda; - the main hall, with a fully furnished altar inside; - the middle gate; - the roofed corridor that encloses the courtyard; - a bell tower; - a lotus pond crossed by an arched drum bridge; - gardens with pines, maples, moss, gravel and stone lanterns. It should look like photographs of a real place: correct proportions and joinery, believable materials and wear, and light that sells it. Research the real buildings and their measurements; don't invent proportions. You choose the time of day, weather and season that best sell the realism, and tell me why in the plan. ## Stack - Use the skill's Blender final-render module. Blender 5.2 is installed on this Mac (Apple Silicon); render on the GPU. - If the module's geometry or drawing libraries aren't in Blender's own Python, install them there and list what you installed in the plan. - Use your image-generation tool for the target images. ## How to work - Use Forge mode, the skill's longest mode, with its default budget. - Follow the skill's full flow: blueprint, camera set, targets, target gate, area owners, and the pass loop graded against the targets, with the finishing stack on every final image. - Rule 0: show me the plan first and wait for my approval. - After I approve the plan, autonomy is pre-approved for the rest of the run. Go through the target gate and every pass unattended, without waiting on check-ins. If something needs my decision, park it, carry on with what you can, and list it in the handoff. - Keep my Mac awake: start `caffeinate -dims` in the background when you begin and stop it when you finish. - Never upload, deploy or publish anything. ## When the stills are done If budget remains after the final stills win, make two short camera fly-throughs and an ambient sound bed (wind, birds, a distant temple bell). ## What to hand over - The final still from every camera, rendered at the final render setting. - The labeled grid and the side-by-side target sheets from the best pass. - The blueprint drawings and the target images. - The skill's project files and manifest. - The fly-throughs and sound, if made. - The skill's handoff, with anything parked for me. Listen, there is absolutely no hurry. I am going out for the next 5-6 hours, so when I come back you can build it and keep it ready. Any approval you need, just go ahead and think yourself as a good judge and judge yourself your own work and approve needed. I will not be there around. But yeah, follow this, I want it to be freaking awesome. Okay? This is the prompt, get started and show me what you can do.

what a prompt 🫨🫨🫨🫨

@sundarpichai Bro this looks unreal

Argon cooked

Amazing! So, I can start building games now?

a whole pagoda from a prompt and somewhere a div is still not centered

it's amazing !! dude.. 😍

its great but limits are not 🥹... atleast for pro subs

Asuka-period is pretty specific. Did it actually get the Horyu-ji details right, like the cloud-shaped brackets?

Well done Google

3d is where argon pulls ahead ngl, opus still feels safer for long backend work was this one prompt or a lot of back and forth over the 11 hours?

The Blender + Cycles combo with Argon is wild for architecture viz. Feeding reference photos of period joinery seems to lock the detailing even tighter.

argon modeling pagodas now

a full pagoda rendered in cycles after 11 hours with it is wild. was argon writing the blender python for all of it or were you fixing pieces by hand in between

What was the cost or were u on ultra plan eith antigravity cli? Please explain this as well cause me being on ultra (100usd) for a small projectbi kept hitting limits and could not do any substantial job

How many of those eleven hours went to fixing?

1 shot in loop . mutliple subagents working on different element and fixing while working,

🧑🍳

Very Impressive, curious what did it cost on tokens?

a full pagoda in blender is wild. argon cookin' fr 🔥
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