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3D Gradient Texturing is a technique designed for Stylized, Cartoony, and Lowpoly Art Styles, especially suited for Mobile Games!📱👾 This method is perfect for solid objects or segmented models that won't experience geo distortion from a Rig ⚙️ #GameDev #timelapse #3d #Blender

214,145 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Vicente Moscardó Ribes
Vicente Moscardó Ribes1 год назад

Precision in geometry is key, increasing polygon count and adding vertices to define details on the 3D model. For texture maps, I use 128x128 or 64x64 pixels, extracting colors from references with the Eyedropper tool in Photopea, creating gradients with the gradient tool 🔧

Фото профиля Vicente Moscardó Ribes
Vicente Moscardó Ribes1 год назад

You also need to configure the compression correctly in the engine. Due to the reduced size of the map, excessive compression can blur the boundaries between colors. But if you configure the map compression properly, you can even scale a set of UVs within a single 1-pixel row.

Фото профиля Digital Currency
Digital Currency2 лет назад

From 3D modeling to VR/AR development, our MSc in Metaverse program equips you with the technical skills to excel in the rapidly evolving digital world. Don't miss out—enroll today! #UNIC #MScMetaverse

Фото профиля quackustrations
quackustrations1 год назад

My game design teacher showed us something similar to this. this is pretty cool!

Фото профиля James De Colling
James De Colling1 год назад

Glad to see the techniques we were doing in the ps1/ps2 and Dreamcast days are coming back. Nice cheap way to get shading

Фото профиля Scaredy Hare
Scaredy Hare1 год назад

Outstanding work! I'll be making use of your research! ⭐️

Фото профиля Ahmed_Dev
Ahmed_Dev1 год назад

amazing work 🔥

Фото профиля William Santacruz
William Santacruz1 год назад

Me encanta la tecnica

Фото профиля ANTHONY CADETTE
ANTHONY CADETTE1 год назад

this is amazing do you have a Youtube Chanel showing this too I want to learn it.

Фото профиля Vicente Moscardó Ribes
Vicente Moscardó Ribes1 год назад

I recommend the video by moltenbolt, he analyzed the technique quite well: There are also others who have made videos and content on the topic

Фото профиля Endless Loop | Freddy Newton Dev ✨
Endless Loop | Freddy Newton Dev ✨1 год назад

Uh i love it! Maybe now i will get good textures :D

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