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3D software be like
144,446 görüntüleme • 6 ay önce •via X (Twitter)
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Was hoping Maya was going to be Houdini's place :D Took me way too long to jump from Maya to Blender, but glad I finally did a few years back.

Zbrush demolishes blenders sculpting, it isn't even close right now. Marmoset is similarly significantly better than rendering in Blender and Substance is better for any and all texture work.

Houdini is scary af. Ngl. 😨😭

This not true, blender sculpting sucks balls.

The best approach is always to learn multiple programs. I'm experienced in Max, Maya, and Blender for modeling, plus ZBrush for sculpting and various other tools. If you only know one program, you're at a disadvantage in the industry.

Now add After Effects.

MAYAが名前も出てこないのは驚きました。 日本では、少なくともゲームにおいては未だMAYAがメインであり、学校でもBlenderを教えられることは基本的にありません。

Rhino not even in the convo....

Zbrush is far way better too lol

bbut bbutt... blockbench😭

I'd really like to ask those in the know if it's really worth learning other modeling programs after using Blender, or is Blender enough?

Crazy to not have included Maya ngl. Max is a joke they got that right.

その場所MAYAじゃないんだ? houdiniはずっと好きなんだけど、何故か日本では流行ってないんだよね。日本でももっと流行って良いと思う。

By now this make no sense….they should all get together and fight AI…

They need to bring back it's Game Engine.

truth.

blender will never handle massive real scale detail city like how max does i'm also Blender user

It do be like that

Your next Houdini

me trying to find a job 🫥

I laughed : D Here, have a like!

lol yes

*Houdini appear* There you go

🤣🤣🤣

