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A developer shared ongoing progress on building an indie fishing game almost entirely powered by claude. → refines water shaders, lighting transitions, and environmental island placement based on camera testing → polishes game feel and ui layouts to move past generic ai generation aesthetics → coordinates multi-session claude workflows... show more
3 条评论

SeldomSolemn1 个月前
This is the useful kind of AI flex — multi-session, shaders, UI, human still in the loop. Not “one prompt shipped a product.” How much of that was babysitting vs actual one-shots?

Zhao 🥷🔶🦅1 个月前
the water shaders look super clean

vøv △1 个月前
Claude making the waves look real
