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A developer shared ongoing progress on building an indie fishing game almost entirely powered by claude. → refines water shaders, lighting transitions, and environmental island placement based on camera testing → polishes game feel and ui layouts to move past generic ai generation aesthetics → coordinates multi-session claude workflows...

48,749 次观看 • 1 个月前 •via X (Twitter)

3 条评论

SeldomSolemn 的头像
SeldomSolemn1 个月前

This is the useful kind of AI flex — multi-session, shaders, UI, human still in the loop. Not “one prompt shipped a product.” How much of that was babysitting vs actual one-shots?

Zhao 🥷🔶🦅 的头像
Zhao 🥷🔶🦅1 个月前

the water shaders look super clean

vøv △ 的头像
vøv △1 个月前

Claude making the waves look real

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