Video yükleniyor...
Video Yüklenemedi
A programmer with 30+ years of experience stopped writing most of his code For the past 32 days, he’s been building Brutal Derby for 10–12 hours a day using mostly GPT. Instead of coding, he spends his time designing systems, testing, profiling performance and telling the AI what needs... show more
34,794 görüntüleme • 13 gün önce •via X (Twitter)
34 Yorum

Also a dev with 30 years of professional xp here and I can confirm. The way I worked has completely changed since about a year ago as well. It is mostly using agents now for coding. And the tech I work on still takes months or years and takes thousands of prompts. But it is still way way way faster to work on than manual coding. And allows experimentation based on animator feedback to find the right workflows and to find out what feels good. This wasn't possible before as some of these things would have taken say a week or two weeks to try out while now we can try it out in the same day. It will result in better software because of that. We probably trade in some quality in code for better quality software. The code quality ain't too bad though. Also we can now write more tests to also keep things more stable as well. And Ai based code reviews are way better than human code reviews. Especially on large amounts of code. There are just so many benefits. It just requires a mindset change and accept losing some control. But what you get in return far outweighs the negatives. And reality is not like what you see online with people one shotting things or doing just a few prompts. Not even close.

creator describes the whole game as more like “1000+ shot. Sounds a lot like what im doing with my game - Strip Club Empire. I'm literally on shot 257. (257 groups of tasks) and 59 days in.

Well I've played something similar in graphics like 20 years ago, and it was better.

Using AI like a scalpel is the way 🤝

This is the shift that matters, less typing, more thinking, testing, and knowing what actually needs to be built.

I have to agree with ypu, my actual issue is HR/market do not hire this mentality,i have 23+ y/o experience and i forgot how to "make a hook" in react, however i am touching languages i never knew they existed, most of us are too fast learning, but market/HR cant catch up with us

Someone grew up playing Twisted Metal and is probably pissed off with how game dev has gone recently, desperately clinching at nostalgia in an effort to make new gamers understand what it used to be like. I don't blame him.

It actually looks pretty decent, and from how long he's been working on it, seems like he's having fun with it too. Even with all the Astra 1-slop examples I'm seeing, they're so far from even a passable prototype that it's not even funny. Sure, 5 years ago, they'd have shot up the Steam charts even in a basic state, but now the bar is so so much higher.

looks like one of those free burger king games from 20 years ago. Complete shit

Looks like n64 game congrats the future is here!

There I literally no reason to manually write code with current LLMs Most people realized this with Opus 4.5 or 4.6

new indie gaming studios

that's basically how it goes anyway once you're senior enough. the typing was never the hard part

Looks interesting where can I try it

This is the part people miss: the work didn’t disappear, it moved up a level. Designing systems, testing, profiling, rejecting bad implementations and steering revisions is still development—just with a very different division of labor.

This is like destruction derby meets twisted metal - sick

The economic consequences of this are highly concerning. How many days would this have taken before AI? How many more games per year will be produced this way? What does that do to the price of games?

Exactly. Instead of complaining the programmer adapted the tool. That's how you do things . I like that.

Exactly, I totally agree this is the path for senior developers as they have the big picture view as well as the design experience.

love it. check out pinkslipsUSA:

damn son

This is likely the end for big studios imo

"for 10–12 hours a day using mostly GPT." So, he pays not only time but a lotta money for game that looks pretty average.

Looks like utter garbage.

So true my friend. Like in LOTR the world has changed. I feel it in the air. I feel it in the 🌎. These projects of thrill and creative imagination create a whole new deal where work becomes play and amazement. Nice work on what you make!

Yup 👍

There’s a name for that; Designer.

30 years of experience and still adapting is respect

and this is exactly how you use AI properly. tell retards no ai was used they would praise it to the sky tell it was made with ai they will trash it always the same shit.

以后程序员更像导演加测试员了,代码只是让AI去填的体力活

You explained it perfectly! 👏

spending 10-12 hours a day on design and testing is a smart move for efficiency

Compared to a production game it looks like shit and the performance is trash.

We are all sprinting right now. 10-12 hours/day is taking it easy for gamedevs. 😆
