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Added a bending constraint to the strings and meshed them 🙂#b3d #geometrynodes

17,084 views • 3 years ago •via X (Twitter)

7 Comments

@andycuccaro@mastodon.social 🔶🇦🇷's profile picture
@[email protected] 🔶🇦🇷3 years ago

This is so cool! Do you have a screenshot of the simulation nodes that you can share? Or maybe explain roughly a bit of the project?

Uwaida Ayman's profile picture
Uwaida Ayman3 years ago

This is crazy - there is no limit to this simulations

Valeri (Val) Barashkov's profile picture
Valeri (Val) Barashkov3 years ago

Amazing!! Can you damp the movement by allowing a certain amount of "overlap"?

Sean's profile picture
Sean3 years ago

It's possible! I'd also like to try adding in some friction between the strings to help them settle. It'd be really nice if everything came to a stable resting state 🙂

Skorm Designs's profile picture
Skorm Designs3 years ago

This is sick

Ricardy's profile picture
Ricardy3 years ago

Awsome

Sean's profile picture
Sean3 years ago

@AxonSpark substeps!

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