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Added instancing support to Detis Engine and rendering dense foliage is finally possible. Also, profiling the implementation helped find some nasty CPU bottlenecks in the process. Likely locking this in for the upcoming alpha release.

14,227 views • 1 month ago •via X (Twitter)

20 Comments

Amélie Heinrich's profile picture
Amélie Heinrich1 month ago

Where do you get all these assets? This looks gorgeous

Ioannis Koukourakis's profile picture
Ioannis Koukourakis1 month ago

Thanks! Will be included for use with the engine:

Starkium's profile picture
Starkium1 month ago

Man that looks so good

kinjal kishor's profile picture
kinjal kishor1 month ago

CryEngine at home. 💯

Ioannis Koukourakis's profile picture
Ioannis Koukourakis1 month ago

😆

Sanju Yadav's profile picture
Sanju Yadav1 month ago

looks very real

Arukaihatsusha's profile picture
Arukaihatsusha1 month ago

This was so fast! 🫡

Jeremy Henricks's profile picture
Jeremy Henricks1 month ago

This terrain looks great!

Dominik ⋆ ✧ ˚ 🛸 | Indie Gamedev's profile picture
Dominik ⋆ ✧ ˚ 🛸 | Indie Gamedev1 month ago

Absolutely stunning!! Great work!!

Mike Jenkin's profile picture
Mike Jenkin1 month ago

Looking fantastic

Elseware Exp | Broken Pieces's profile picture
Elseware Exp | Broken Pieces1 month ago

Looking good. Would be nice to know what can of performance you get with your engine !

Ioannis Koukourakis's profile picture
Ioannis Koukourakis1 month ago

Currently around ~100fps at 1080p on a 5070, but not yet done with optimizations. That's actually my target for today, aiming to push it well above 120fps.

Samuele Panzeri's profile picture
Samuele Panzeri1 month ago

Looks fantastic. Congratulations

hlfl1l1's profile picture
hlfl1l11 month ago

脚本采用什么会有c#吗

Ioannis Koukourakis's profile picture
Ioannis Koukourakis1 month ago

Gameplay is fully in Lua.

Andrea Buzzelli's profile picture
Andrea Buzzelli1 month ago

Love the water

Višnevecki's profile picture
Višnevecki1 month ago

This is so inspiring

BruteForce3D's profile picture
BruteForce3D1 month ago

Looks great.

Faded_OneTTV's profile picture
Faded_OneTTV1 month ago

Is this open source? I’d love to see how it handles an isometric environment

Tecsuke's profile picture
Tecsuke1 month ago

thought about adding a density field system?

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