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adobe is cooking a new method that can automatically rig 3D assets by generating joints, skeletons, and skinning weights 👀

99,404 görüntüleme • 1 yıl önce •via X (Twitter)

11 Yorum

Dreaming Tulpa 🥓👑 profil fotoğrafı
Dreaming Tulpa 🥓👑1 yıl önce

the method is called RigAnything, no code because adobe, but alternatives are never far away!

PDF GPT profil fotoğrafı
PDF GPT1 yıl önce

Everyone is getting ahead with AI. You should be too. Summarize documents, craft emails, and generate custom content instantly with this powerful tool. It's like having ChatGPT tailored for your job. Try it for free.

Einar Petersen profil fotoğrafı
Einar Petersen1 yıl önce

And here is how you can do it in Blender 3D already today without Adobe, using existing tools for free so you don't have to rely on Adobe and avoid lock in

Bilawal Sidhu profil fotoğrafı
Bilawal Sidhu1 yıl önce

SHIP IT ADOBE SHIP IT - mixamo is flipping old now and damn near legacy tech

Flyover Base profil fotoğrafı
Flyover Base1 yıl önce

They needed this last decade. After Effects and Animate still have some of the worst internal rigging systems on the market. The question is, with the advancements in generated video, will rigs even be needed in a few years?

eh m V a@r waI profil fotoğrafı
eh m V a@r waI1 yıl önce

I've been waiting for this. We're so back once there is an open source version.

Amir Kerr profil fotoğrafı
Amir Kerr1 yıl önce

And I’m not whining at all :) This is what Humanity calls Progress. Adapt or be left behind.

uniqornate profil fotoğrafı
uniqornate1 yıl önce

Another non affordable product soon

Vista Larga Games | ᯅ profil fotoğrafı
Vista Larga Games | ᯅ1 yıl önce

Mixamo for animals. Awesome

Joshua Johnson profil fotoğrafı
Joshua Johnson1 yıl önce

Yes!

jackson profil fotoğrafı
jackson1 yıl önce

The future is actually about to be crazy soon.

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