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An interactive real-time ocean simulation combining FFT/JONSWAP waves, depth-aware coastal behavior, foam, caustics, refraction and dynamic weather around a tropical island. Open source code in the post below
15,932 görüntüleme • 1 gün önce •via X (Twitter)
29 Yorum

Open source code:

Wow. That's really insane 👏👏👏👏

Thanks bud, anything water drawing an approval from you is a huge compliment. Means a lot

Oh this is gorgeous 🤩

Thanks mate, grateful for the kind words

nice job!

Thank you

Reflections on this are so realistic! Beautiful render.

Thank you Zandy, appreciate the kind words and support

Finally someone who open sourced good water demo! Thank you

😍

Thank you Ruth

Was just working on an ocean sim. This drops with perfect timing, ty🤙

Love it.

Wow 🤩 Thanks for the effort!

Amazing 🫶

This is nice

Love that reflectivity

🤩

UNREAL WORK! DANG!

Thank you

This is awesome, well done, I kinda feel like going for a swim.

I remember when GTA dropped for the PS2 (my brother had one, I took to PCs), anyway. When you go by the water in it it wasn't uncommon for me to do a "Grok Reimagining in my head" on it I always found it annoying, same thing with Warcraft (needs better water), now we can do things as glassy sexy and sleek as that (your ocean sim) on Laptops and even mid-tier Chromebooks, it's insane. So much WOW! With this new Age of Tech stuff.

Appreciate the kindness, thanks for liking my work and supporting

Water Helen... Water...

This is sick! Thanks for making it open source!

lovely

that's a complex setup, but depth-aware coastal behavior could be a challenge to optimize

how do you handle the dynamic weather changes in the simulation?
