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As expected, Path Tracing is quite transformative in #007FirstLight. and it adds a lot to the lighting and overall look. but that's not always the case and the impact varies quite a bit depending on the scene. On the performance side, this is one of the heaviest Path Tracing...

21,540 次观看 • 11 天前 •via X (Twitter)

16 条评论

Super Mexican Taco 的头像
Super Mexican Taco11 天前

Excellent read, is this with framegen ?

BenchmarKing 的头像
BenchmarKing11 天前

No

Code V 的头像
Code V11 天前

The 5090 gets 43 fps with dlss performance at 4K with PT high 😂

Hope  的头像
Hope 11 天前

I think it's really a testament to how good the ddgi implementation is in the bae game

KesselRunner 的头像
KesselRunner11 天前

Yea what a bummer, saw 3 diff posts all confirming same thing, looks GREAT but super heavy, too heavy even on 50 series

TriangularFish 的头像
TriangularFish11 天前

Transformative sure… but is it really better? Looks like it completely changes the tone of many scenes to the point of not even being the same scene…

Youn 的头像
Youn11 天前

Totally agree, the indoor gala scenes look incredible with it enabled, but outdoor areas barely feel any different.

T Frank 🇻🇪🇪🇸 的头像
T Frank 🇻🇪🇪🇸11 天前

How's the VRAM usage? Do you think 12 GB GPUs will be able to handle path tracing here?

BenchmarKing 的头像
BenchmarKing10 天前

It depends on the scene. At 1440p, there are some areas that push VRAM very close to 12GB. And currently, there isn't really a 12GB card that can handle PT comfortably.

Me ✖ 💻 的头像
Me ✖ 💻11 天前

The best game to showcase the improvements of RR 4.5 is Cyberpunk 2077, and it's quite impressive.

xxv 的头像
xxv11 天前

Will you be doing an updated video?

BenchmarKing 的头像
BenchmarKing10 天前

No, I won't.

xxv 的头像
xxv10 天前

Would you suggest anything different? Same settings as before, and PT off? On? Low? High?

BenchmarKing 的头像
BenchmarKing10 天前

Nothing different, same settings. As for PT, it's so demanding, Whether you should enable it or not depends on your hardware and target FPS. But generally, I don't think the visual upgrade is worth the performance hit.

dlss 5 ia slop da silva 的头像
dlss 5 ia slop da silva11 天前

Do you know if the game’s using the latest Ray Reconstruction preset F?

BenchmarKing 的头像
BenchmarKing10 天前

It's using Preset F.

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