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#b3d #blender #geometrynodes I revised and simplified my algorithm of inertia. combining it with collision deformer it can give this kind of puffy soft body like result in real time.
40,706 Aufrufe • vor 2 Jahren •via X (Twitter)
6 Kommentare

XV Xerovor 2 Jahren
This is fantastic

Oniric forgevor 2 Jahren
I want learn

Arch111vor 2 Jahren
This looks like it has many great uses.

Jacob Merrillvor 2 Jahren
have you tried a simple water surface with this effect?

Adam Earlevor 2 Jahren
I like it. Can you dial in the strength of that effect?

FaustKeinzvor 2 Jahren
it should be possible.
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