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#b3d #blender #geometrynodes I revised and simplified my algorithm of inertia. combining it with collision deformer it can give this kind of puffy soft body like result in real time.

40,709 views • 2 years ago •via X (Twitter)

6 Comments

XV Xero's profile picture
XV Xero2 years ago

This is fantastic

Oniric forge's profile picture
Oniric forge2 years ago

I want learn

Arch111's profile picture
Arch1112 years ago

This looks like it has many great uses.

Jacob Merrill's profile picture
Jacob Merrill2 years ago

have you tried a simple water surface with this effect?

Adam Earle's profile picture
Adam Earle2 years ago

I like it. Can you dial in the strength of that effect?

FaustKeinz's profile picture
FaustKeinz2 years ago

it should be possible.

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