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#b3d #blender #geometrynodes I revised and simplified my algorithm of inertia. combining it with collision deformer it can give this kind of puffy soft body like result in real time.

40,709 次观看 • 2 年前 •via X (Twitter)

6 条评论

XV Xero 的头像
XV Xero2 年前

This is fantastic

Oniric forge 的头像
Oniric forge2 年前

I want learn

Arch111 的头像
Arch1112 年前

This looks like it has many great uses.

Jacob Merrill 的头像
Jacob Merrill2 年前

have you tried a simple water surface with this effect?

Adam Earle 的头像
Adam Earle2 年前

I like it. Can you dial in the strength of that effect?

FaustKeinz 的头像
FaustKeinz2 年前

it should be possible.

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