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#b3d just testing some ideas how to mix multiply rain effects based on the geometry. Also some shader practice because I suck at shader math.

132,314 Aufrufe • vor 1 Jahr •via X (Twitter)

9 Kommentare

Profilbild von Salu Ylirisku
Salu Yliriskuvor 1 Jahr

To 'suck' is always relative

Profilbild von Miettinen Jesse - Blenderesse
Miettinen Jesse - Blenderessevor 1 Jahr

True and it also gives a direction towards those who suck less.

Profilbild von 𝖑𝖆𝖒𝖇𝖒𝖆𝖈𝖊
𝖑𝖆𝖒𝖇𝖒𝖆𝖈𝖊vor 1 Jahr

How do you figure out, how to do stuff like this? 🥲

Profilbild von Keilthar
Keiltharvor 1 Jahr

Monkey looks so sad with this vfx... add some soundtrack like The sound of silence and rain sounds would make a funny depressing scene 😅

Profilbild von pwebb
pwebbvor 1 Jahr

Very cool 👌

Profilbild von Money Glitch
Money Glitchvor 1 Jahr

Wow wow wow!!!

Profilbild von Shura - COMMISSIONS OPEN (3d and 2d)
Shura - COMMISSIONS OPEN (3d and 2d)vor 1 Jahr

i need this please

Profilbild von AcrossDimensions
AcrossDimensionsvor 1 Jahr

Eevee compatible?

Profilbild von 𝐂𝐮𝐫𝐫𝐲𝐒𝐚𝐦𝐮𝐫𝐚𝐢🐌LifeW/U& BBento Creator
𝐂𝐮𝐫𝐫𝐲𝐒𝐚𝐦𝐮𝐫𝐚𝐢🐌LifeW/U& BBento Creatorvor 1 Jahr

I wish I had this when I made this piece. (used dynamic paint)

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