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Bayonetta did it 16 years ago without AI, using in game models and with way less budget than Stellar Blade....
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Honestly, I don't think I've ever sat through this whole sequence before, but it's impressive how well this holds up considering it's from the 360 Era. The animation is a little jerky, but it's still surprisingly good even by today's standards.

I'm pretty sure that Shift Up has the money, the talent and the equipment to do something way better, but for some reason (or delusion) they thought that letting the slop machine do it for them was the way to go

Yep, because Bayonetta is a masterpiece and Stellar Blade is a second-grade gooner bait.

I like both Stellar Blade and Nikke as more than "Goober bait" because both are genuinely good games. My main point was to show that you actually can do an MV without resorting to AI because a 16 year old game did just fine

Don’t forget that this video was thrown together at the very last second by a small team too using the leftover mo cap from the dancer. And it’s still iconic and cool to this day

she'll NEVER be bayonetta and that leaves them SORE IN THE ASS

don't forget that a lot of bayo's movements are motion capped from a real HUMAN dancer as well

AND THIS WAS MOTION TOO! ugh mother!

AND the animation was mo-capped so they found someone who managed to DANCE THIS ENTIRE SEQUENCE.

Hydrogen bomb and coughing baby

SB really does feel like "We have Bayonetta at home" in the worst way possible. You believe everyone involved with Bayo saw a naked human woman, and knows what makes them hot, while the SB team only ever watched SFM porn. They're trying their best but they don't quite get it.

In fact this became so iconic to her that in all 3 games she does this

Bayonetta was fabulous, but of course it's not surprising considering she was made by people who genuinely loved what they did and had high standards. And then there is profit-driven loveless slop made by people who HATE creativity, duh, humanity itself...

SU has incredible artists. many talented devs who can recreate any sort of game they care about, and numerous incredible music artists, but all their CEO decides to do is pump out AI slop that looks as shit as it did during the first iterations.

The bayonetta banger making me forget what ever bayonetta 3 was.

There's no excuse for AI slop. Kim Hyung Tae is a talentless fraud.

El dilema con la IA desarrollo juegos sería más rápido, Capaz GTA 6 fue ayudado IA nadie le importaría constal de jugarlo

A mi no me importa tanto que un juego use IA en la parte de desarrollo y programación (Aunque nunca quieran revelar COMO es que la usan, aunque ese es otro tema) pero para todo lo que involucre trabajo artístico, de verdad que hace ver a tu producto como uno de mala calidad

For 3 games straight btw

I think it also works better because Bayonetta’s playful personality, while as Evie comes off as somber in the first trailer and then suddenly she’s auditioning for JYP in the next showing? Makes more sense to do this gimmick AFTER we actually meet the character in game

I dont like the AI MV too, but calling that low budget Bayonetta dance better is a joke :))). That animation looks just as creepy and outdated.

Bayonetta, the woman that you are ❤️❤️

back then, gooner games still had an artistic spark

Don't you dare compare the pure madness and Power from Bayonetta with that korean slop machine

Stellar blade demo have issues of animation in some parts during gameplay, also they used minimal AI and director said cutscenes were high cost than they had cut some of budget.

This won't stop me and others from buying the game, so cry harder...

Nobody is stopping you, go ahead and buy it. I'm just expressing my distaste for poorly made promotional material ¯\_(ツ)_/¯

God Bayonetta music slaps

Sega was paying this games rent and platinum had way more experience in console development than shift up having been established by the Veterans of team clover so no, not a remotely accurate comparison.

Plus RGG Studio years later(with Pirates in Hawaii)

I trust shift up reguardless of the pointless criticism from jealous girls. So long as the game is fun, has beautiful characters, and runs well then 👍. Im sure they dont wanna ruin their franchise either. Bayoneta is ugly honestly compared to any of the stellar blade models.

May I ask, what is your fundamental argument against the use of AI?

It looks like shit and no amount of "It will get better with time" has made it better

So you're arguing that the Stellar Blade video is at the same level as the Will Smith eating spaghetti?

No, Will Smith eating spaghetti was funny at least

So were knights jousting with snails I suppose, and gentlemen riding penny-farthings. Perhaps you're suggesting the real progress is the lulz we have along the way?

LETS DANCE BOYS

And this shit looks cringy af.

who the fuck do people think they are to tell them how to make their game or promote it, you people are so far up your own arses.

They’d hate how she looks like a grown woman instead of a barely legal teenager lmfao

btw 16 year old game with a Main Character 3D Model which hasnt aged in the slightest and still looks absolutely gorgeous to this day.

