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Been thinking about what this paper really means. "Video diffusion" and "World Models" are becoming synonymous. Neural Computers are basically video diffusion world models for terminal envs and GUI. Lots of talk last week about automating Manim videos. In theory, we should be able to train these world models...

119,949 görüntüleme • 4 ay önce •via X (Twitter)

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This is THE moment of Physical AI! We are officially announcing Cosmos 3: Omnimodal World Models for Physical AI 🚀 - Cosmos 3 is an omnimodal world model: within a unified architecture, it can understand and generate language, images, video, audio, and actions. - It is not just a VLM, not just a video generator, not just an audio-visual generative model, and not just a physics simulator / world-action model. It can understand images and videos, generate images, videos, and audio, simulate future worlds, predict actions, and generate robot policies—enabling models to truly begin to “touch the world.” - Cosmos 3 is the #1 open-weight reasoner / T2I / I2V / robot policy across many benchmarks. Huge thanks to every teammate who fought side by side on this journey—from architecture, data, training, infra, serving, and evaluation to post-training. Every part of this project carries an incredible amount of hard work. This was my first time leading a project as Tech Lead, and I feel truly fortunate. The future of Physical AI needs models that can not only “see” and “describe” the world, but also “imagine,” “simulate,” and “act”—and eventually close the loop with the real world. I hope Cosmos 3 can become an important starting point for this direction, and I’m excited to push Physical AI into its next stage together with the open-source community. Welcome to the era of Physical AI. HuggingFace: Project Website: Code:

Max Zhaoshuo Li 李赵硕

1,078,418 görüntüleme • 2 ay önce

Today at Stanford, Fei-Fei Li (Fei-Fei Li),Cofounder/CEO World Labs, gave one of the clearest explanations I’ve heard of what a World Model really is. She broke it down into three layers: 1️⃣ Rendering — What does the world look like? This is where most of today’s video generation models operate: generating increasingly realistic and beautiful pixels. The question is: Can AI generate what the world looks like? The primary consumer is humans. 2️⃣ Simulation — How does the world actually work? Fei-Fei gave a simple example: “How will this bottle move? If I pour the water out, how will the water flow?” This goes far beyond generating something that looks realistic. The model needs to understand physics, spatial relationships, cause and effect, and how the world changes over time. The consumers are both humans and machines. 3️⃣ Planning — What should happen next? This is where things get really interesting. AI doesn't just render the world or simulate what might happen. It uses its understanding of the world to decide: What should I do next? At this layer, the primary consumer is the machine itself. And this connects directly to two enormous opportunities: Autonomous driving and robotics. The progression is powerful: Rendering → Simulation → Planning The real promise of World Models isn't simply generating better videos. It's building AI that can understand the world, predict what happens next, and ultimately take intelligent action in the physical world.

PaulFang

11,107 görüntüleme • 18 gün önce