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binbun3 shared a glass UI shader in Godot ✨ Refraction, color shift, performant blur, grain and rim lights, all tweakable. See more:
25,754 Aufrufe • vor 7 Monaten •via X (Twitter)
2 Kommentare

Carlos Riosvor 7 Monaten
Looks like liquid!

Shroom | Game Devvor 7 Monaten
I’ve been trying to read more into this recently, looks so cool!
