Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

🔥 Booom... shipped! 🚀 VIDEO GENERATION is now live on Scenario. 20 video models, plus world-class #VEO3. ▶️ Animate any image ✨ Auto-prompting, first & last frame control ⚖️ Compare models side by side The MOST PRODUCTIVE video gen UX out there. 👉

379,933 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Emm | scenario.com
Emm | scenario.comvor 1 Jahr

Video Gen is now part of our complete AI toolset on Scenario, with custom-trained models, image generation & editing (GPT, Gemini, Kontext), inpainting, textures, skyboxes & more. ❤️‍🔥 ALL built for full creative control and serious productivity Any style. Any creative use case

Profilbild von Emm | scenario.com
Emm | scenario.comvor 1 Jahr

For our 1st release of Video Generation, we focused on choice and ease: 🏆 Pick from 20+ models (+ VEO) ⬆ Reuse any frame 📝 Let our prompting agent do the hard work and generate the best prompt you could think of! Here's everything you need to know:

Profilbild von Emm | scenario.com
Emm | scenario.comvor 1 Jahr

Wanna see how easy it is to generate an animated scene on Scenario? It takes 60 sec (plus processing time): 1️⃣ Pick one of your (generated) images 2️⃣ Select “Convert to 3D” 3️⃣ Type a few words, then "rewrite“ the prompt 4️⃣ Hit "Generate" and wait That’s it. Just like this 👇

Profilbild von American Stories Network
American Stories Networkvor 1 Jahr

Based on the real-life experiences of legendary #SEALTeam6 vet & adventure race champ @DonUSFrogMann, #SurvivingMann is the ultimate test of body, mind, and soul. 💥 See what determined people are truly capable of. Streaming now. #Fearless #NavySEALs #SpecOps #GetTactical

Profilbild von Sebastien 🏞
Sebastien 🏞vor 1 Jahr

Stunning quality :)

Profilbild von Emm | scenario.com
Emm | scenario.comvor 1 Jahr

Thank you Seb! 🫡

Profilbild von Tristan Rhodes
Tristan Rhodesvor 1 Jahr

This looks amazing, I want to use it for my game. How much does it cost per video?

Profilbild von Emm | scenario.com
Emm | scenario.comvor 1 Jahr

Less than what you would pay on Google Flow, and actually cheaper than anywhere else on the internet web ☺️ With the current onboarding discount, less than $2. 🏃

Profilbild von Andrew Evans
Andrew Evansvor 1 Jahr

£6.50 for an 8s video!!!!

Profilbild von Emm | scenario.com
Emm | scenario.comvor 1 Jahr

Where do you see this?

Profilbild von AlphaRomeoSierra
AlphaRomeoSierravor 1 Jahr

Strong project right here!

Ähnliche Videos

Tencent presents GameGen-O Open-world Video Game Generation We introduce GameGen-O, the first diffusion transformer model tailored for the generation of open-world video games. This model facilitates high-quality, open-domain generation by simulating a wide array of game engine features, such as innovative characters, dynamic environments, complex actions, and diverse events. Additionally, it provides interactive controllability, thus allowing for the gameplay simulation. The development of GameGen-O involves a comprehensive data collection and processing effort from scratch. We collect and build the first Open-World Video Game Dataset (OGameData), amassed extensive data from over a hundred of next-generation open-world games, employing a proprietary data pipeline for efficient sorting, scoring, filtering, and decoupled captioning. This robust and extensive OGameData forms the foundation of our model's training process. GameGen-O undergoes a two-stage training process, consisting of foundation model pretraining and instruction tuning. In the first phase, the model is pre-trained on the OGameData via the text-to-video and video continuation, endowing GameGen-O with the capability for open-domain video game generation. In the second phase, the pre-trained model is frozen, and we fine-tuned using a trainable InstructNet, which enables the production of subsequent frames based on multimodal structural instructions. This whole training process imparts the model with the ability to generate and interactively control content. In summary, GameGen-O represents a notable initial step forward in the realm of open-world video game generation via generative models. It underscores the potential of generative models to serve as an alternative to rendering techniques, which can efficiently combine creative generation with interactive capabilities.

AK

367,000 Aufrufe • vor 1 Jahr