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Brow Wrinkles test + Bone deformations Many thanks for SD nodes

20,857 Aufrufe • vor 1 Jahr •via X (Twitter)

10 Kommentare

Profilbild von Lebnene Li
Lebnene Livor 1 Jahr

@OG_SDWAN Are the wrinkles all done using geometry? Or is there some texture magic/displacement behind the scenes? I'm not experienced at all in this, but the deformations look too good to be supported a by a relatively low poly mesh.

Profilbild von A$AP BERG
A$AP BERGvor 1 Jahr

@OG_SDWAN Extras normal+diffuse maps that were probably baked from sculpts

Profilbild von American Stories Network
American Stories Networkvor 1 Jahr

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Profilbild von Stuff Man
Stuff Manvor 1 Jahr

@OG_SDWAN Inspiring Boss 💪🏾

Profilbild von azam
azamvor 1 Jahr

@OG_SDWAN Foda! Quero brincar com isso!

Profilbild von Vali
Valivor 1 Jahr

@OG_SDWAN Can't say in words totally speech less about how much good the rig is

Profilbild von A$AP BERG
A$AP BERGvor 1 Jahr

@OG_SDWAN Thank you! Still far from done but I think is getting there

Profilbild von Nesferatu 3D - COMMISSIONS OPEN
Nesferatu 3D - COMMISSIONS OPENvor 1 Jahr

@OG_SDWAN Insane versatility. I've never been able to rig a face with this level of realism and flexibility. Nice work!

Profilbild von A$AP BERG
A$AP BERGvor 1 Jahr

@OG_SDWAN thank you!

Profilbild von big magnet
big magnetvor 1 Jahr

@OG_SDWAN Bone driven faces look so much more alive than fully shape basedn rigs. So much more pleasant to view. Very nice work.

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