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Built an MCP that lets Claude talk directly to Unity. It helps you create entire games from a single prompt! Here’s a demo of me creating a “Mario clone” game with one prompt. 👇

369,481 просмотров • 1 год назад •via X (Twitter)

Комментарии: 12

Фото профиля Justin P Barnett
Justin P Barnett1 год назад

Try it out yourself!

Фото профиля Justin P Barnett
Justin P Barnett1 год назад

p.s. this is still very much in progress. Happy to hear your suggestions and accept PRs!

Фото профиля Page to Pixel Publishing
Page to Pixel Publishing2 лет назад

Boost, surf, and weave your way through The Art of Flight, an arcade game about flying multiple ships at the same time. With solo, local co-op, and a leaderboard, there are tons of ways to play. Wishlist on Steam today!

Фото профиля Alix Ollivier is Building Balloon Bats!
Alix Ollivier is Building Balloon Bats!1 год назад

Insane! Once you can pull data from the console/game tab, and have it understand the flaws in its programming, it's basically a Unity agent.

Фото профиля Justin P Barnett
Justin P Barnett1 год назад

yes, that's next in the priority list!

Фото профиля JaimeOrtega.eth
JaimeOrtega.eth1 год назад

I shared this in the Unity Discord and devs got so mad at me 😭 I just want people to see what’s possible now in case they find it helpful 😔

Фото профиля Justin P Barnett
Justin P Barnett1 год назад

they're gonna be so mad when they learn that I made the whole thing in about 4 hours this morning 😅

Фото профиля Justin P Barnett
Justin P Barnett1 год назад

thanks for the inspiration/kick in the pants 😉

Фото профиля Andrade
Andrade1 год назад

Do you have any MCP tutorials?

Фото профиля Justin P Barnett
Justin P Barnett1 год назад

Not at the moment. This is the first one I've built

Фото профиля EBellumat ᯅ
EBellumat ᯅ1 год назад

Do something better, make the AI write the YAML for the scene directly. This will talk straight to the engine instead of manipulating the UI.

Фото профиля Justin P Barnett
Justin P Barnett1 год назад

Oh there's no ui clicking. Just using Unity's built in editor api

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