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Built an MCP that lets Claude talk directly to Unity. It helps you create entire games from a single prompt! Here’s a demo of me creating a “Mario clone” game with one prompt. 👇

369,481 次观看 • 1 年前 •via X (Twitter)

12 条评论

Justin P Barnett 的头像
Justin P Barnett1 年前

Try it out yourself!

Justin P Barnett 的头像
Justin P Barnett1 年前

p.s. this is still very much in progress. Happy to hear your suggestions and accept PRs!

Page to Pixel Publishing 的头像
Page to Pixel Publishing2 年前

Boost, surf, and weave your way through The Art of Flight, an arcade game about flying multiple ships at the same time. With solo, local co-op, and a leaderboard, there are tons of ways to play. Wishlist on Steam today!

Alix Ollivier is Building Balloon Bats! 的头像
Alix Ollivier is Building Balloon Bats!1 年前

Insane! Once you can pull data from the console/game tab, and have it understand the flaws in its programming, it's basically a Unity agent.

Justin P Barnett 的头像
Justin P Barnett1 年前

yes, that's next in the priority list!

JaimeOrtega.eth 的头像
JaimeOrtega.eth1 年前

I shared this in the Unity Discord and devs got so mad at me 😭 I just want people to see what’s possible now in case they find it helpful 😔

Justin P Barnett 的头像
Justin P Barnett1 年前

they're gonna be so mad when they learn that I made the whole thing in about 4 hours this morning 😅

Justin P Barnett 的头像
Justin P Barnett1 年前

thanks for the inspiration/kick in the pants 😉

Andrade 的头像
Andrade1 年前

Do you have any MCP tutorials?

Justin P Barnett 的头像
Justin P Barnett1 年前

Not at the moment. This is the first one I've built

EBellumat ᯅ 的头像
EBellumat ᯅ1 年前

Do something better, make the AI write the YAML for the scene directly. This will talk straight to the engine instead of manipulating the UI.

Justin P Barnett 的头像
Justin P Barnett1 年前

Oh there's no ui clicking. Just using Unity's built in editor api

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