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casually messing with godot, 2.5d on-rails camera #gamedev

126,760 Aufrufe • vor 6 Monaten •via X (Twitter)

44 Kommentare

Profilbild von B-Fenix 🇧🇷
B-Fenix 🇧🇷vor 6 Monaten

Wahoo moment

Profilbild von Jaklub
Jaklubvor 6 Monaten

a few people asking me about implementation details, might cook something up

Profilbild von Buster JAM! | TALLGLASS
Buster JAM! | TALLGLASSvor 6 Monaten

super saucy for a test!

Profilbild von Mono
Monovor 6 Monaten

Bro drop the sauce plz. I looked up tutorials a long ass time ago on how to do something like this because I'm a big klonoa fan and couldnt find anything. Path node?

Profilbild von SpaceyMcSpacer
SpaceyMcSpacervor 6 Monaten

Very interesting! Is this a rework of Umbrella Warriors or something akin to that or is this unrelated?

Profilbild von Jaklub
Jaklubvor 6 Monaten

thanks, idk, i've yet to figure that out, might turn out to be something else entirely

Profilbild von ceroro
cerorovor 6 Monaten

this is so cool

Profilbild von Lucio☀️Soliz❂
Lucio☀️Soliz❂vor 6 Monaten

Welcome back klonoa

Profilbild von cj
cjvor 6 Monaten

based and klonoa pilled

Profilbild von Monketron
Monketronvor 6 Monaten

Vividlope 2: Hoppin' Mad

Profilbild von Wonder73
Wonder73vor 6 Monaten

the children yearn for klonoa

Profilbild von Champi🍎n
Champi🍎nvor 6 Monaten

THIS ROCKS HARD!!! so by just pressing right the camera is changing automatically?

Profilbild von Jaklub
Jaklubvor 6 Monaten

thanks, yes, the character moves forward-backward on a path

Profilbild von Punkerlab
Punkerlabvor 6 Monaten

Godot's camera system is so underrated for this kind of thing. The fact that you can get that depth feel without going full 3D makes it perfect for smaller teams that don't want to drown in perspective bugs.

Profilbild von Jaklub
Jaklubvor 6 Monaten

that is full 3d, 2.5d in this context referred to two dimensional movement of the character

Profilbild von Punkerlab
Punkerlabvor 6 Monaten

mixed up renderer and movement constraint. the movement lock is the whole design - full 3D feels illegible the second a camera has to track 360 degrees

Profilbild von toho!
toho!vor 6 Monaten

klonoa…

Profilbild von Tempe
Tempevor 6 Monaten

They yearn for Klonoa

Profilbild von Grovy Sparky 🦉🐺🦊🐉
Grovy Sparky 🦉🐺🦊🐉vor 6 Monaten

Le gasp!!! VIVIDLOPE 2 IS REAL!!!

Profilbild von Sam @ FreakZone Games 👁️
Sam @ FreakZone Games 👁️vor 6 Monaten

@MegaDriveBrad NICE! This is something I'm quietly dabbling in too. You using splines?

Profilbild von Jaklub
Jaklubvor 6 Monaten

yeah path3d

Profilbild von Sam @ FreakZone Games 👁️
Sam @ FreakZone Games 👁️vor 6 Monaten

Ahh that's a Godot thing?

Profilbild von Jaklub
Jaklubvor 6 Monaten

yeah it's pretty much a wrapping for a spline

Profilbild von クリームソーダ
クリームソーダvor 6 Monaten

Welcome back Kirby 64

Profilbild von Grimble
Grimblevor 6 Monaten

What was your technique for doing this? Did you use curves? Are you able to share the project?

Profilbild von SuperOfSrb2
SuperOfSrb2vor 6 Monaten

I am furious there is only one sonic and kirby game like this

Profilbild von gazoo
gazoovor 6 Monaten

god put you on this earth to make klonoa 3

Profilbild von Fresh_Knight
Fresh_Knightvor 6 Monaten

Kitty cat!?!

Profilbild von meppu
meppuvor 6 Monaten

hello klonoa

Profilbild von 𖦹Tesco𖦹
𖦹Tesco𖦹vor 6 Monaten

@HedgeTechInst Oh this that Klonoa camera 🔥

Profilbild von BonBonniBon
BonBonniBonvor 6 Monaten

this is so cool was this made using paths ? and if so how was the diverging paths at the end implemented ? thi

Profilbild von Jaklub
Jaklubvor 6 Monaten

it's paths in a wrapper, objects simply switch between the path they're following on a trigger

Profilbild von Trimint the Pikachu 
Trimint the Pikachu vor 6 Monaten

Ain't this is just Klonoa-

Profilbild von Flame Eliwood
Flame Eliwoodvor 6 Monaten

This looks really cool! It's a shame more developers don't play with something like this more often.

Profilbild von Agarin Pachi 🕹️📺 | Retro VArtist | Comm Open!
Agarin Pachi 🕹️📺 | Retro VArtist | Comm Open!vor 6 Monaten

good lord this could be a great klonoa inspired

Profilbild von Samwell
Samwellvor 6 Monaten

Whoa this is cool as hell!

Profilbild von James
Jamesvor 6 Monaten

Reminds me of Klonoa

Profilbild von Jari
Jarivor 6 Monaten

this is really cool!! good job

Profilbild von FeuerCoiler
FeuerCoilervor 1 Monat

This reminds me on Klonoa. I can't wait to see more :)

Profilbild von †umblewed
†umblewedvor 6 Monaten

I assume this is just a Path3D you manually set, or are you solving this programmatically?

Profilbild von Jaklub
Jaklubvor 6 Monaten

the trails the characters are on are paths, the camera had to be solved differently as godot does not seem to offer an out-of-box solution for syncing up two paths of different length and joint number

Profilbild von Guilherme Nascimento 
Guilherme Nascimento vor 6 Monaten

Amazing! Are you using Path3D, or is it a custom implementation? Is the character's gravity at 9.8 or did you make any adjustments?

Profilbild von Oh I'm Sandy Alright
Oh I'm Sandy Alrightvor 6 Monaten

Make the next Klonoa

Profilbild von Thunder S
Thunder Svor 6 Monaten

Please tell me how you did it, i've been trying to do a 2.5d camera for a while now but i haven't gotten any closer to making one 💀

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