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casually messing with godot, 2.5d on-rails camera #gamedev

126,760 просмотров • 6 месяцев назад •via X (Twitter)

Комментарии: 44

Фото профиля B-Fenix 🇧🇷
B-Fenix 🇧🇷6 месяцев назад

Wahoo moment

Фото профиля Jaklub
Jaklub6 месяцев назад

a few people asking me about implementation details, might cook something up

Фото профиля Buster JAM! | TALLGLASS
Buster JAM! | TALLGLASS6 месяцев назад

super saucy for a test!

Фото профиля Mono
Mono6 месяцев назад

Bro drop the sauce plz. I looked up tutorials a long ass time ago on how to do something like this because I'm a big klonoa fan and couldnt find anything. Path node?

Фото профиля SpaceyMcSpacer
SpaceyMcSpacer6 месяцев назад

Very interesting! Is this a rework of Umbrella Warriors or something akin to that or is this unrelated?

Фото профиля Jaklub
Jaklub6 месяцев назад

thanks, idk, i've yet to figure that out, might turn out to be something else entirely

Фото профиля ceroro
ceroro6 месяцев назад

this is so cool

Фото профиля Lucio☀️Soliz❂
Lucio☀️Soliz❂6 месяцев назад

Welcome back klonoa

Фото профиля cj
cj6 месяцев назад

based and klonoa pilled

Фото профиля Monketron
Monketron6 месяцев назад

Vividlope 2: Hoppin' Mad

Фото профиля Wonder73
Wonder736 месяцев назад

the children yearn for klonoa

Фото профиля Champi🍎n
Champi🍎n6 месяцев назад

THIS ROCKS HARD!!! so by just pressing right the camera is changing automatically?

Фото профиля Jaklub
Jaklub6 месяцев назад

thanks, yes, the character moves forward-backward on a path

Фото профиля Punkerlab
Punkerlab6 месяцев назад

Godot's camera system is so underrated for this kind of thing. The fact that you can get that depth feel without going full 3D makes it perfect for smaller teams that don't want to drown in perspective bugs.

Фото профиля Jaklub
Jaklub6 месяцев назад

that is full 3d, 2.5d in this context referred to two dimensional movement of the character

Фото профиля Punkerlab
Punkerlab6 месяцев назад

mixed up renderer and movement constraint. the movement lock is the whole design - full 3D feels illegible the second a camera has to track 360 degrees

Фото профиля toho!
toho!6 месяцев назад

klonoa…

Фото профиля Tempe
Tempe6 месяцев назад

They yearn for Klonoa

Фото профиля Grovy Sparky 🦉🐺🦊🐉
Grovy Sparky 🦉🐺🦊🐉6 месяцев назад

Le gasp!!! VIVIDLOPE 2 IS REAL!!!

Фото профиля Sam @ FreakZone Games 👁️
Sam @ FreakZone Games 👁️6 месяцев назад

@MegaDriveBrad NICE! This is something I'm quietly dabbling in too. You using splines?

Фото профиля Jaklub
Jaklub6 месяцев назад

yeah path3d

Фото профиля Sam @ FreakZone Games 👁️
Sam @ FreakZone Games 👁️6 месяцев назад

Ahh that's a Godot thing?

Фото профиля Jaklub
Jaklub6 месяцев назад

yeah it's pretty much a wrapping for a spline

Фото профиля クリームソーダ
クリームソーダ6 месяцев назад

Welcome back Kirby 64

Фото профиля Grimble
Grimble6 месяцев назад

What was your technique for doing this? Did you use curves? Are you able to share the project?

Фото профиля SuperOfSrb2
SuperOfSrb26 месяцев назад

I am furious there is only one sonic and kirby game like this

Фото профиля gazoo
gazoo6 месяцев назад

god put you on this earth to make klonoa 3

Фото профиля Fresh_Knight
Fresh_Knight6 месяцев назад

Kitty cat!?!

Фото профиля meppu
meppu6 месяцев назад

hello klonoa

Фото профиля 𖦹Tesco𖦹
𖦹Tesco𖦹6 месяцев назад

@HedgeTechInst Oh this that Klonoa camera 🔥

Фото профиля BonBonniBon
BonBonniBon6 месяцев назад

this is so cool was this made using paths ? and if so how was the diverging paths at the end implemented ? thi

Фото профиля Jaklub
Jaklub6 месяцев назад

it's paths in a wrapper, objects simply switch between the path they're following on a trigger

Фото профиля Trimint the Pikachu 
Trimint the Pikachu 6 месяцев назад

Ain't this is just Klonoa-

Фото профиля Flame Eliwood
Flame Eliwood6 месяцев назад

This looks really cool! It's a shame more developers don't play with something like this more often.

Фото профиля Agarin Pachi 🕹️📺 | Retro VArtist | Comm Open!
Agarin Pachi 🕹️📺 | Retro VArtist | Comm Open!6 месяцев назад

good lord this could be a great klonoa inspired

Фото профиля Samwell
Samwell6 месяцев назад

Whoa this is cool as hell!

Фото профиля James
James6 месяцев назад

Reminds me of Klonoa

Фото профиля Jari
Jari6 месяцев назад

this is really cool!! good job

Фото профиля FeuerCoiler
FeuerCoiler1 месяц назад

This reminds me on Klonoa. I can't wait to see more :)

Фото профиля †umblewed
†umblewed6 месяцев назад

I assume this is just a Path3D you manually set, or are you solving this programmatically?

Фото профиля Jaklub
Jaklub6 месяцев назад

the trails the characters are on are paths, the camera had to be solved differently as godot does not seem to offer an out-of-box solution for syncing up two paths of different length and joint number

Фото профиля Guilherme Nascimento 
Guilherme Nascimento 6 месяцев назад

Amazing! Are you using Path3D, or is it a custom implementation? Is the character's gravity at 9.8 or did you make any adjustments?

Фото профиля Oh I'm Sandy Alright
Oh I'm Sandy Alright6 месяцев назад

Make the next Klonoa

Фото профиля Thunder S
Thunder S6 месяцев назад

Please tell me how you did it, i've been trying to do a 2.5d camera for a while now but i haven't gotten any closer to making one 💀

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