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CD Projekt Red droped a new patch 5.01 for #TheWitcher3Remastered. Took a quick look at it. Bloom intensity is further reduced in some areas, but other, more troublesome spots, like Crookback Bog, didn't show any noticeable difference. There is also a slight change to RT lighting, while Path Tracing...

117,610 views • 1 month ago •via X (Twitter)

26 Comments

dzs🇭🇺's profile picture
dzs🇭🇺1 month ago

Is Crookback Bog more contrasty in the original? The washed out look there feels kind of appropriate given its swampy nature so it might be intentional

BenchmarKing's profile picture
BenchmarKing1 month ago

It's more contrasty in the original and Next-Gen versions. Yes, it's probably intentional, but personally, I prefer the look of the original/Next-Gen version.

Lou's profile picture
Lou1 month ago

I am seeing some dramatically worse performance with PT in some areas I had to turn off hairworks on animals it couldn't hold frames at all while it could before. (this is x2)

David's profile picture
David1 month ago

having issues where I have I high fps (130) natively with ray tracing on but when I enable dlss the frames drop significantly (70fps) also playing natively makes the games very pixel noisyvisual artifacts.

BenchmarKing's profile picture
BenchmarKing1 month ago

DLSS Ray Reconstruction probably gets enabled when you turn DLSS on, and that can lower performance significantly, especially on older 20/30 series cards. If that's the case, try using DLSS Quality and disabling DLSS Ray Reconstruction.

David's profile picture
David1 month ago

Ima double check cause it was off already but I’ll double check everything

Chríss's profile picture
Chríss1 month ago

The fact they can’t even release a remaster without serious issues doesn’t bode well for The Witcher 4 on release.

Domidawi's profile picture
Domidawi1 month ago

I think the E3 2014 demo had a pretty similar look to this when it comes to the bog. Anyway just glad the warm colors are back for other areas, especially Toussaint.

heykoss's profile picture
heykoss1 month ago

King!!!

Crowley's profile picture
Crowley1 month ago

So is bloom fixed now? Or should I disable it for now?

BenchmarKing's profile picture
BenchmarKing1 month ago

It looks much better than it did at launch, so I'd say it's fine to leave it enabled if you prefer the look.

Crowley's profile picture
Crowley1 month ago

Nice

Matthew's profile picture
Matthew1 month ago

I think I still prefer the ray tracing look, the extra fps is nice too!

Mirx ಠ_ಠ's profile picture
Mirx ಠ_ಠ1 month ago

Is there any real difference between RTGI quality vs performance? Because as for RT shadows Q/P may look the same but in some scenes using (perf) there is light leaking under tables and some faces and using (Quality)not and for RTGI there seems to be no difference except for fps

BenchmarKing's profile picture
BenchmarKing1 month ago

There is a slight change to RTGI, but it's not something you'll be able to notice during normal gameplay.

Mirx ಠ_ಠ's profile picture
Mirx ಠ_ಠ1 month ago

For that subtle change which is more like black patches in some areas, i would remove the performance/quality modes and just leave the performance mode labeling as just RT Global Illumination On/Off 😅

Tyler T Here's profile picture
Tyler T Here1 month ago

I can see what they were trying to do with the bloom setting, just a bit overstated, and probably not suited for every scene. But at this rate, the setting will soon have no function 😂

Rossweisse's profile picture
Rossweisse1 month ago

Are you planning to do a video on this as well? Follow-up on follow-up lol :D But yea it'd be nice to know what settings to finally play the game at already its kinda a mess

Chelseapaul ⚔️ 🎮: Cyberpunk 2077's profile picture
Chelseapaul ⚔️ 🎮: Cyberpunk 20771 month ago

Did you manage to run PT optimiser AND ultra plus graphics menu together? U+ is fine but pt optimiser does nothing for me

Colymew's profile picture
Colymew1 month ago

J’ai que des crash je joue sur leurs launcher GOG toujours pas résolu

Uriel Leyva's profile picture
Uriel Leyva1 month ago

Did the performance with path tracing improve?

Karl's profile picture
Karl1 month ago

Gears of war e-day please

Alex's profile picture
Alex1 month ago

How's the tone-mapping, now?

Chelseapaul ⚔️ 🎮: Cyberpunk 2077's profile picture
Chelseapaul ⚔️ 🎮: Cyberpunk 20771 month ago

Looking good

A.M's profile picture
A.M1 month ago

I hope more issues will get fixed with further updates,still having lod issues on PC and screen space reflection setting is still broken, I am also experiencing a weird issue where Geralt and all npc are surrounded by blur and it looks distracting.

Coles y Putas's profile picture
Coles y Putas1 month ago

They dont know how to fix that mess. Incompetent developers.

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Review: The Witcher 3 Remastered is a massive overhaul to an all time classic RPG - but I have some thoughts. ▫️ Remaster looks sharper, with much higher quality assets across the board ▫️ Ray tracing has been massively improved. Bounce lighting is way better, water reflections finally look amazing, and the shadows are sharper and more accurate ▫️ I do think the lighting needs another pass in a few key areas like Kaer Morhen ▫️ The original has more contrast while the remaster has an overall brighter look (which some may prefer) ▫️ While the remaster is probably more 'accurate' overall, it does lose some of that stylized look from the original ▫️ Performance is definitely much heavier, especially with ray tracing ▫️ The dynamic camera during combat is a big improvement ▫️ Dodging feels smoother and animations are a lot snappier and more responsive ▫️ Meditation is a lot better, it happens in realtime so you can cancel it exactly at the right moment ▫️ Roach handles better and doesn't get stuck on objects quite as much ▫️ Skill tree system has been overhauled ▫️ Transmog has been added (unlocked at Skellige) ▫️ Photo Mode has been greatly improved ▫️ Movement feels better and more responsive There are a lot more changes, but overall it's a nice improvement to an already amazing game. Nothing groundbreaking but some pretty good changes for a free update! The visuals are absolutely stunning in places like Skellige and Toussaint. And it does look much sharper and higher resolution overall. But the lighting needs a few more tweaks in the areas I mentioned to retain the look and feel of the original. It certainly doesn't look bad, just not quite as punchy. Overall, I really enjoyed my time with it and was immediately hooked back into the world of The Witcher. Can't wait for Songs of the Past next year, and of course, The Witcher IV! Final Score: 9.5/10 Thanks to CD Projekt Red for providing code for review. #TheWitcher #TheWitcher3 #Witcher3Remastered

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1,328,520 views • 1 month ago