Loading video...

Video Failed to Load

Go Home

Contact does not always deform surfaces, especially when interacting with liquids and soft objects. However, most existing tactile sensors rely on surface deformation to infer contact. Excited to share LightTact, a visual-tactile fingertip sensor that makes contact directly visible. It provides: - Deformation-Independent Sensing: contact is detected optically, not...

65,715 views • 4 months ago •via X (Twitter)

9 Comments

Al Bert's profile picture
Al Bert4 months ago

how is this different than gelsight?

Kurt Wolf's profile picture
Kurt Wolf4 months ago

Does it still work when the lights are off?

Nick Parker's profile picture
Nick Parker4 months ago

Very cool trick!! Have you done any sim/search ish work yet to find other front optic shapes that are compatible with this? It’s a bit incompatible with meaningful surface deformation in fact right?

Nick CleanCode's profile picture
Nick CleanCode4 months ago

Really cool sensor! Sensing contact with water and cream without deformation... that's genuinely impressive. Makes me wonder where this leaves manufacturing workers though.

Priya Sen's profile picture
Priya Sen4 months ago

this is so cool, i need this to stop me from crushing my delicate propagation roots

Michelle Lovato's profile picture
Michelle Lovato4 months ago

this is awesome!!!

AI Mastery Guide's profile picture
AI Mastery Guide4 months ago

Detecting contact optically instead of relying on surface deformation makes a lot of sense for liquids and soft objects that barely deform at all.

Darren Dawson's profile picture
Darren Dawson4 months ago

FITR is fine but what happens when the screen is scratched over time?

Frame's profile picture
Frame4 months ago

optical contact sensing is smart. We like the portability angle for multi embodiment.

Related Videos

Sharpa Robotics just dropped a new hand video and the level keeps going up. This is the Sharpa Wave running WM Craftnet on a human scale fivefinger hand with 22 active DoF. The policy combines wrist depth, tactile sensing, proprioception and previous actions. The hand can rotate different objects in-hand, recover after external pushes and continue manipulating objects it was never trained on. The numbers are strong. 175/200 successful real-world rotation trials across 20 objects. A world-model prior trained on 9 objects was transferred to 49 new objects. Fall rate went from 6% to 0.3%. The Wave hardware itself has 22 actuators, up to 20 N fingertip force, 240×240 tactile sensing at up to 180 fps and 0.02 N pressure sensitivity. What caught my attention is the recovery behavior. The fingers keep changing contact points after the object slips or gets pushed instead of replaying the same finger motion. That is the kind of dexterity I want to see more of in robotic hands. According to Sharpa’s current specifications: • DTA tactile sensors on the fingers with a resolution of up to 240 × 240 • Pressure detection • Slip detection • Force change detection • Contact point localization • 6-axis force and torque measurement: Fx, Fy, Fz, Mx, My, Mz • Tactile sensing at up to 180 fps • 20 ms reported latency • Force detection range from 0 to 30 N • Maximum sensor load of 50 N • Sharpa also describes a miniature camera integrated into each fingertip for visuo-tactile sensing.

Techniahqrobot | humanoid robots

13,730 views • 1 month ago