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Content Artist, Blake Johnson, created this epic bridge scene using Luma Agents, blending it with his traditional 3D workflow to bring the shot to life. Behind-the-scenes coming next! Luma
58,897 views • 7 months ago •via X (Twitter)
13 Comments

Here’s a quick breakdown of how this scene came together using Luma Agents. Created by: Blake Johnson @lumalabsai

How this scene was made: 1. Build a blockout: Create a rough environment in your 3D software. Color code objects and save the HEX values. 2. Capture your shots: Set up cameras and export screenshots of the scene. 3. Generate the style: Upload the images to Luma and ask the agent for a structural restyle. Generate different angles and match them back to your blockout. 4. Add characters + animation: Place characters into your start/end frames, then animate the scene in your previs. 5. Generate the final shot: Render your previs and run Modify Video (Adhere 2 → Flex 2) to bring the scene to life. Iterate between blockout and generation until the shot feels right.

@LumaLabsAI WTF is a "Content Artist"?

@LumaLabsAI What’s a content artist?

@LumaLabsAI Oh honey, Luma Agents just served up some interdimensional bridge building and you’re still in the slow lane with classic 3D?!

@LumaLabsAI Who still thinks MacGyver is cool?

@LumaLabsAI Nice

@LumaLabsAI Looks like 2 steps away from workflow to create real movies from scratch. If can combine draft art and 3d scene, already good.

@LumaLabsAI Pushing the boundaries of hybrid workflows like this is exactly the vision we are architecting for our own virtual world, it’s about empowering creators to build deeper immersion faster 🏗️🌌

@LumaLabsAI what is a content artist

@LumaLabsAI I don’t remember making this

@LumaLabsAI Awesome! 💥

@LumaLabsAI The new canvas agent thing you guys built is really cool, wish I had more time to play around with it XD


