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Controllability matters for video generation. We thus propose SparseCtrl that enables keyframe (sketch, depth, img) animation/transition/prediction/interpolation by feeding TEMPORALLY SPARSE condition maps. It’s also compatible with #AnimateDiff. Page:

39,542 views • 2 years ago •via X (Twitter)

5 Comments

歸藏(guizang.ai)'s profile picture
歸藏(guizang.ai)2 years ago

@camenduru I'm not entirely sure if I got this right, but it sounds like this research turns the Controlnet, which used to be active in every frame, into something that's only active in a few key frames. This enhances video control while reducing resource consumption, right?

k_nearest's profile picture
k_nearest2 years ago

When do you think this will be up on Arxiv? I’d like to read it in my study group when it’s available.

Yinghao Xu's profile picture
Yinghao Xu2 years ago

Amazing!

Jay Guthrie's profile picture
Jay Guthrie2 years ago

@camenduru I WISH THE CODE WAS OUT 😭😭😭😭

k_nearest's profile picture
k_nearest2 years ago

Looks cool!

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