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Crafted with GPT image 2 + Seedance 2.0 on SocialSight Prompt: Ultra-realistic cinematic WWII battlefield, single continuous tracking shot, 15 seconds, no cuts. Use the attached first frame as strict visual reference for environment, lighting, atmosphere, and composition. Remove all guide overlays: no blue route line, no numbers, no...

55,321 просмотров • 1 месяц назад •via X (Twitter)

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Made with Seedance 2.0 by Yapper Prompt: MASTER CINEMATIC PROMPT — ROOFTOP CHASE (INTENSE VERSION) SUBJECT: image1 Use the first image as the main subject. Maintain consistent face, body shape, hairstyle, clothing, and proportions throughout the entire video. Use the image2 as the primary storyboard reference. The second image strictly defines scene order, framing, and timing. Prioritize matching the second image over any creative interpretation. ⸻ FACE LOCK The face must remain sharp at all times. No blur, no distortion, no flickering. Expression progression: focused → tense → survival instinct → aggressive. ⸻ OUTFIT LOCK (STRICT) White undershirt (lightweight, slightly sweat-soaked, visible fabric texture, natural wrinkles) Red shorts (knee-length, soft fabric, natural folds, slightly loose fit) Barefoot (no footwear, visible natural foot movement and contact with surfaces) Rules: * Outfit must remain identical in all frames * No color change, no design change, no wardrobe switching * Clothing must stay consistent even when wet * Fabric reacts naturally to wind, movement, and water * Feet must remain barefoot at all times (no shoes appearing) ⸻ ENVIRONMENT Jakarta dense urban rooftop (corrugated metal roofs, rough concrete, tightly packed buildings) Golden hour lighting with strong backlight Hazy atmosphere with airborne dust particles Environment feels hot, dense, and visually chaotic ⸻ STYLE CORE Live-action, ultra-realistic, AAA cinematic quality High contrast, gritty, intense tone Natural motion blur (strong during fast movement) Heavy debris interaction and environmental destruction emphasis ⸻ CAMERA SYSTEM Handheld tracking, very close to the subject Micro-shake increases slightly on impact (controlled, not chaotic) Dynamic continuous movement following subject momentum Rule: Camera must feel physically present in the action No teleporting, no glitching Subject remains dominant in frame ⸻ TIMELINE (STRICT — HARD ACTION) 0.0 – 1.2s Wide rooftop view of Jakarta. Subject sprinting. A loud CRACK — bullet hits metal very close. Large sparks burst, slight camera shock reaction. ⸻ 1.2 – 2.5s Tight rear tracking shot. Heavy barefoot footsteps on metal roof (visible contact and impact). Bullet nearly hits the foot — debris flies toward camera. Clothesline hits his face; he forcefully pushes through without slowing. ⸻ 2.5 – 4.0s Fast slide under water tank. Bullet pierces the tank — heavy water burst crashes down. Clothing becomes wetter, sticks slightly to body. Camera partially passes through the water splash. He rolls hard and drops to a lower rooftop with impact weight. ⸻ 4.0 – 5.5s Running along a narrow ledge. Two rapid shots — concrete explodes beside his shoulder. Debris flies past camera. He nearly loses balance but recovers instantly. ⸻ 5.5 – 7.0s Full sprint into a large building gap jump. Slow motion mid-air. Bullet hits the edge behind him — fragments scatter in the air. Landing is unstable but controlled (barefoot impact visible). ⸻ 7.0 – 8.5s Grabs fire escape railing aggressively. Bullet slams into metal right beside his face — intense sparks. Camera swings with the momentum. He pulls himself up with force. ⸻ 8.5 – 9.5s Fast aggressive climb using windows and AC units. Bullet shatters glass right beside his head. Glass shards fall downward. Movement is fast, urgent, controlled panic. ⸻ 9.5 – 10.0s Reaches rooftop. Bullet hits near his feet. He pauses briefly, spots a hidden sniper suitcase under a water tank. Immediately sprints toward it. ⸻ PHYSICS & EFFECTS Bullet impacts create strong sparks, debris bursts, and visible force Water hits with weight and affects clothing behavior Barefoot contact interacts realistically with surfaces Camera reacts subtly to shock impacts Environment responds dynamically ⸻ CONSTRAINT No cuts No gore No additional scenes No timeline changes No mirrored movement No face distortion

Zar⭕on

11,116 просмотров • 3 месяцев назад

From an ordinary man to a celestial warrior, this cinematic transformation. Created with Seedance 2.0 on Lart AI . Unreal visuals, smooth motion, and movie-quality storytelling. Try yours here 👇 Prompt: Duration: 10 seconds Style: Ultra-cinematic, photorealistic IMAX realism, continuous single shot, no cuts. --- Character & Setup Use Image as the identity reference. Preserve the exact facial identity, facial structure, hairstyle, skin tone, and proportions throughout the entire sequence. His face is bruised with a small streak of blood at the corner of his mouth. He looks exhausted after battle. During the transformation, he shows restrained pain with only a slight frown—no exaggerated screaming. Armor design is inspired by image2. His clothing is battle-damaged, torn, dusty, and partially burned. In his right hand he tightly grips a glowing Holy Ring Crystal Core radiating intense white-blue divine energy. Environment Apocalyptic Jakarta under a dark overcast sky. Ruined skyscrapers, burning buildings, drifting ash, smoke, flying debris, distant fires, and flaming meteors crossing the sky. Cold grey-blue cinematic color palette with dramatic atmosphere. Visual Style Photorealistic cinematic realism, IMAX-quality visuals, 35mm Panavision lens, handheld camera with subtle breathing movement, compressed shadows, highly detailed textures, slight edge softness, natural film grain, grounded realism. Thousands of glowing feathers physically assemble the armor with a powerful divine aura, combining biological pain with advanced alien technology. --- 0–2.5s — Fall The hero crashes violently into broken concrete and rubble, creating a powerful dust explosion. The handheld camera shakes from the impact. He slowly rises to one knee, breathing heavily while staring at the glowing Holy Ring Crystal Core in his right hand. 2.5–5s — Awakening He quietly whispers, "Berubah!", then crushes the crystal. A blinding white-blue beam erupts into the sky. Thousands of glowing feathers materialize and spiral around him. They wrap around his arm, chest, and entire body. His eyes become pure white as a faint golden halo symbol briefly appears behind him. 5–7.5s — Transformation Sacred energy explodes outward. White smoke, golden sparks, and streams of blue energy surround him. Feather light solidifies into mechanical armor components that rapidly lock onto his torso, arms, legs, and shoulders with satisfying metallic clicks. The camera circles smoothly around him during the transformation. 7.5–10s — Completion The transformation completes into magnificent white-platinum armor with pearl-like metallic surfaces, elegant golden engravings, and glowing blue energy flowing through every armor seam. Massive mechanical angel wings unfold dramatically, scattering thousands of glowing feathers. A radiant halo appears behind him while a transparent energy helmet forms over his face. Two blazing holy energy blades materialize in his hands. The camera pulls back to a low-angle full-body shot as divine energy lifts rocks and debris into the air. In the final second, the armored angel launches straight upward at incredible speed, blasting out of frame as the camera violently shakes from the shockwave.

Zar⭕on

23,974 просмотров • 1 месяц назад

Rainy morning, unexpected rescue. Sometimes kindness finds you. Created with Seedance 2.5. Prompt: Create a 15-second ultra-realistic cinematic emotional video set on a rainy morning. Maintain the same young woman and the same small kitten consistently throughout every scene. Natural acting, realistic physics, detailed rain, cinematic lighting, smooth camera movement, shallow depth of field, realistic facial expressions, and seamless scene transitions. Scene 1 — Breakfast on a Rainy Morning (0–3s) Inside a cozy modern home during early morning. A young woman with long straight dark hair is sitting at a dining table, peacefully eating breakfast. Warm natural morning light enters through the large window. Her breakfast, a cup of tea/coffee, and simple tableware are visible. Outside the window, the sky is dark and rain is beginning to fall. The atmosphere feels calm and cozy. Camera: Medium cinematic shot, slowly pushing toward the woman. Scene 2 — She Notices the Rain (3–5s) The woman suddenly hears the sound of heavy rain. She pauses while eating and looks toward the window. The camera moves closer to her face as she notices the rain falling heavily outside. Raindrops cover the glass, with a realistic rainy neighborhood visible in the background. Camera: Close-up on her face, then rack focus from her face to the rain-covered window. Scene 3 — The Kitten Is Trapped (5–7s) Cut to outside. A tiny fluffy kitten is stranded in a corner beside a wall and some plants. The kitten is completely soaked by the rain, shivering and looking frightened. Water is flowing across the ground and rain is falling heavily around it. The kitten tries to move but is trapped in the narrow sheltered corner. Camera: Low-angle close-up of the wet kitten, with cinematic rain droplets and realistic fur detail. Scene 4 — The Rescue (7–10s) The woman quickly grabs an umbrella and runs outside. She kneels beside the frightened kitten, carefully reaches toward it, and gently picks it up. She protects the kitten from the rain with the umbrella and wraps it in a soft cloth or her jacket. Camera: Dynamic handheld cinematic movement following her outside, then a close-up as she gently lifts the kitten. Scene 5 — Bringing the Kitten Home (10–13s) She carries the kitten back inside her warm home. The scene transitions from the cold blue rainy exterior to a warm, cozy interior. She places the kitten gently on a soft towel and carefully dries its wet fur. The kitten begins to relax and feel safe. Camera: Smooth tracking shot following her through the doorway, followed by a warm close-up of the woman drying the kitten. Scene 6 — Happy Ending (13–15s) The kitten is now warm, dry, and safe. The woman gently holds it against her chest and smiles with relief. The kitten looks comfortable and calm in her arms. Warm morning light fills the room while rain continues softly outside the window. Camera: Emotional close-up, slow cinematic push-in, ending on the woman and kitten together. Visual Style Ultra-realistic cinematic photography, emotional storytelling, realistic human movement, realistic kitten behavior, detailed wet fur, natural skin texture, physically accurate rain and water reflections, soft morning light, realistic interior lighting, shallow depth of field, subtle film grain, high dynamic range, smooth camera transitions, premium cinematic color grading. Audio Soft realistic rain ambience, gentle breakfast sounds, distant thunder, footsteps on wet ground, umbrella opening, subtle emotional background music, soft kitten meows, and warm peaceful music during the final scene. Negative Prompt No cartoon style, no animation, no distorted faces, no changing character appearance, no extra fingers, no deformed hands, no duplicate kitten, no duplicate people, no unnatural movements, no floating objects, no unrealistic rain, no exaggerated expressions, no sudden camera jumps, no text, no subtitles, no watermark, no logos.

liana

15,932 просмотров • 8 дней назад

One warrior. One impossible battle. Only one survives. Created with Seadance 2.0 on Lart AI Here is the link to try: Prompt: A cinematic, hyper-realistic 12-second action sequence in a ruined modern city at sunset. A fearless female warrior in realistic tactical combat armor faces a towering 40-foot monster with rough stone-like skin and glowing eyes. The monster charges with immense weight, causing the ground to crack, dust to erupt, and nearby vehicles to shake realistically. The woman sprints, slides under a massive punch, and uses momentum to leap from a collapsed concrete slab, delivering a powerful strike with an energy-infused sword. The monster staggers backward with believable body mechanics, destroying a building facade as debris falls naturally under gravity. She performs one final spinning aerial attack, slicing through the monster's glowing core. The giant collapses with realistic physics, creating a massive dust cloud, flying rubble, shockwave, and ground vibration. The woman lands in a controlled three-point stance, breathing heavily as the dust settles and sunlight shines through the smoke. Ultra-photorealistic, Hollywood blockbuster quality, handheld cinematic camera, dynamic tracking shots, physically accurate motion, realistic muscle movement, cloth simulation, debris, lighting, shadows, HDR, volumetric smoke, motion blur, 4K, 60fps, dramatic sound design, seamless action, no cartoon style, no exaggerated superhero physics, every movement follows real-world momentum and gravity.

Sarah

14,243 просмотров • 1 месяц назад

Ignition: Powered by Seamless Motion🔥 A cinematic journey from spark to speed. Smooth transitions and flawless motion bring the engine’s awakening to life, showcasing the incredible cinematic flow made possible with Kling. GPT Image 2.0 x Kling 3.0 on Yapper Prompt: Ultra-cinematic 10-second photorealistic sequence of a futuristic high-performance sports car being powered on and driving away. Smooth motion, dramatic storytelling, 24fps, HDR, shallow depth of field, film grain, anamorphic lens flare, volumetric fog, high contrast lighting, 4K. Mysterious driver wearing a modern black racing jacket and black gloves, face mostly hidden in shadow and rim lighting, confident calm movements, realistic human proportions and textures. Environment: dark industrial underground garage at night with concrete walls, metal pipes, subtle neon accent lights, wet reflective floor, volumetric fog and cinematic light rays. Garage exit leads to a modern city street at night with distant streetlights and soft bokeh. START FRAME: wide cinematic shot of sleek futuristic sports car parked in the foggy garage, driver standing beside the car holding a glowing smart key, headlights OFF, neon reflections on glossy paint, wet reflective floor, dramatic composition. SEQUENCE ACTION (continuous cinematic flow): The driver presses the glowing ignition button on the smart key. Camera slowly dollies toward the car as the vehicle awakens. Headlights power on gradually, glowing through the fog, subtle vibration ripples across the car body, reflections shimmer across the paint. Seamless cinematic cut into extreme macro view inside the engine. Highly detailed mechanical components in slow motion pistons firing, turbines spinning, electric energy flowing through cables like glowing currents, sparks igniting, heat waves and light pulses building power. Camera smoothly pushes and orbits through engine parts as the energy intensifies, orange and blue glow illuminating metal textures. Cinematic cut back to low front angle of the car. Engine revs aggressively, headlights flare bright, dust and smoke swirl around the tires. The car launches forward smoothly and powerfully toward the exit. Camera tracks low as the car speeds past and exits the garage into the night street, motion blur and light streaks trailing behind. END FRAME: rear three-quarter view of the sports car speeding away into the night city, glowing red taillights leaving light streaks, drifting smoke fading behind, cinematic fade to black. Style keywords: cinematic, photorealistic, smooth tracking shot, macro engine detail, futuristic technology, dramatic lighting, epic atmosphere, high dynamic range.

Jayden™

15,409 просмотров • 3 месяцев назад

Created with Gemini Nano Banana Pro Prompt: A breathtaking cinematic skydiving sequence begins inside a military-style helicopter flying at 15,000 feet above a sea of clouds during golden hour. The camera slowly moves through the helicopter cabin, revealing a fearless young woman skydiver wearing a sleek black wingsuit-inspired jumpsuit, professional parachute harness, tactical gloves, and aerodynamic goggles. Her long dark hair moves gently in the wind coming through the open side door. The helicopter's powerful rotor blades spin overhead, creating realistic motion blur and dynamic vibrations. Sunlight streams through the cabin, casting dramatic rays and cinematic shadows across her determined face. The camera captures an intense close-up of her eyes as she looks toward the endless horizon. As epic orchestral music builds, she steps to the edge of the helicopter. The camera switches to a dramatic low-angle shot showing the vast sky and breathtaking world below. In slow motion, she leaps into the open air. Time seems to freeze as she exits the aircraft, with tiny particles of dust and sunlight sparkling around her. The camera follows her from multiple cinematic angles: front-facing tracking shots, side-profile action shots, over-the-shoulder aerial perspectives, and wide drone-style views. Her body glides smoothly through the atmosphere as clouds rush past. Her hair flows dynamically in the wind while realistic fabric physics animate her suit and parachute straps. Below her lies an incredible landscape of towering mountain ranges, turquoise lakes, winding rivers, deep valleys, dense forests, and snow-capped peaks stretching endlessly to the horizon. Volumetric clouds cast moving shadows across the terrain. The sun creates golden highlights on the mountains and sparkling reflections on the water. The camera circles around her at high speed while she performs controlled aerial maneuvers and graceful spins. Tiny water droplets and cloud mist pass the lens, creating immersive realism. Lens flares, atmospheric haze, HDR lighting, and cinematic depth of field enhance the visual impact. As the music reaches its climax, she bursts through a layer of clouds into brilliant sunlight. The camera captures a stunning 360-degree orbit around her, revealing the entire world beneath. She smiles confidently while freefalling at high speed. Near the end, she reaches for the parachute cord. Time slows dramatically. A close-up shot shows her hand pulling the release handle. Instantly, the parachute deploys with a powerful burst of motion. The colorful canopy opens above her against a vivid blue sky. The final scene shows her peacefully gliding through the sky as the sun sets on the horizon, painting the clouds with orange, pink, and gold colors. The camera pulls back farther and farther until she becomes a tiny silhouette floating above the majestic landscape. Epic cinematic ending, ultra-realistic visuals, Hollywood blockbuster quality, National Geographic aerial cinematography, 8K HDR, hyper-realistic lighting, realistic wind simulation, volumetric clouds, smooth camera movements, masterpiece, viral social media quality.

Yashal Ai

17,581 просмотров • 2 месяцев назад

Created with Seedance 2.0 prompt: Use @[storyboard ref] as the exact visual blueprint. Follow panel order, camera placement, framing, action continuity, character staging, and screen direction precisely. Karma: young tomboy hacker, short messy black hair, round glasses, oversized dark hoodie, cargo pants, worn sneakers. Maintain identical appearance throughout. Setting: cramped hacker room at night, multiple monitors, laptop, security screen, wall alarm, fire escape window, rain-soaked neon city outside. Style: photorealistic cyber-thriller, live-action realism, extreme fisheye opening, handheld urgency, practical lighting, monitor glow, red alarm lighting, realistic physics. Sequence: Extreme fisheye close-up on Karma typing. Code reflects in glasses. Red alarm activates. She checks security monitor and sees three armed intruders entering below. She shuts the laptop, grabs her phone, opens the window, and escapes onto the fire escape. Handheld chase as she descends. Reaching street level, she moves through an alley toward a parked vehicle. She opens the driver door, presses a trigger command on her phone. Moments later, the distant hacker room explodes in a massive fireball with debris, glass, sparks, smoke, and shockwaves. Karma calmly enters the vehicle and drives away. Final wide shot: smoke rising over the city as the vehicle disappears into the night. Audio only: keyboard clicks, computer hum, alarm, footsteps, metal stairs, breathing, rain, city ambience, trigger click, explosion, debris, sirens, wind. Negative: no superheroes, no spy poses, no martial arts, no anime motion, no slow motion, no holograms, no sci-fi weapons, no comedy, no duplicate characters, no extra intruders, no identity drift.

Noor

14,248 просмотров • 2 месяцев назад

How cinematic can pure motorcycle speed actually become on-screen? GPT Image 2 + Seedance 2.0 on Fish Creative prompt Create an explosive, high-speed motorcycle action sequence in 16:9, 24fps, exactly 16 distinct cuts, total runtime ≈ 16–17 seconds. A lone rider in a light green helmet and dark riding gear pilots a babypink sportbike along a narrow, winding paved mountain road that cuts through rolling green hills under a brilliant sunny sky with scattered white clouds and distant blue mountain ranges and water visible on the horizon. Preserve the exact bike color, rider silhouette, road markings, green landscape, fencing and lighting throughout — never redesign them. This film is 90 % pure kinetic camera motion and 10 % environmental beauty: aggressive low-to-high tracking shots, continuous forward motion with heavy speed blur, whip pans, snap zooms, sun flares and impact shakes. No text, no graphics, no logos — pure cinematic speed. ### CUT LIST CUT 01 | 0.00–1.00s Dynamic low-side tracking shot: red motorcycle accelerates away from a small parking area onto the winding asphalt road; lush green grass and fence posts streak past with heavy motion blur; bright sun flares at the top of the frame. **CUT 02 | 1.00–2.00s** Camera rises and locks behind the rider as the bike climbs the first gentle incline; green hills roll on both sides, a lone tree appears ahead, distant mountains and water visible on the right. **CUT 03 | 2.00–3.00s** Tight rear tracking; rider leans into a smooth left curve; the road surface and white dashed lines blur heavily; sun remains high and intense. **CUT 04 | 3.00–4.00s** Bike powers up a steeper section of road; camera stays low and centered, grass and fence posts racing past on both sides; distant valley opens on the right. **CUT 05 | 4.00–5.00s** High-speed straight section; camera drops even lower, almost road-level, capturing the red bike centered against the climbing green hillside and bright blue sky. **CUT 06 | 5.00–6.00s** Rider continues the climb; camera rises slightly and banks with the road; lush green slopes fill the left and right frame edges with strong motion blur. **CUT 07 | 6.00–7.00s** Bike approaches a crest; camera pulls back a fraction to reveal more of the endless green hills and the road stretching ahead under the bright sun. **CUT 08 | 7.00–8.00s** Rider leans into the next curve; camera swings wide then snaps back, capturing the red bike against the steep green embankment and metal guardrail. **CUT 09 | 8.00–9.00s** Tight following shot as the motorcycle accelerates past the guardrail; heavy speed blur on the grass and road surface; sun flare intensifies. **CUT 10 | 9.00–10.00s** Camera tilts upward dramatically, almost looking straight up the road; the red bike becomes smaller against the vast blue sky and white clouds while still racing forward. **CUT 11 | 10.00–11.00s** Sweeping aerial-style arc as the bike enters a wide left-hand hairpin; camera orbits slightly, revealing the full curve of the road, green slopes and distant mountains. **CUT 12 | 11.00–12.00s** High-angle tracking shot looking down on the red motorcycle as it carves the long sweeping curve; the road and guardrail form a perfect arc against the green hillside. **CUT 13 | 12.00–13.00s** Camera pulls higher still, showing the bike as a small red shape on the winding road that snakes across the vast green landscape toward distant valleys and peaks. **CUT 14 | 13.00–14.00s** Rider continues through the open hillside section; camera descends slightly and tracks from a higher three-quarter rear angle, capturing the bike, road and rolling green terrain. **CUT 15 | 14.00–15.00s** Wide high-angle shot of the motorcycle navigating the next gentle S-curve; a second distant vehicle appears briefly on the road ahead; lush green fields and scattered trees fill the frame. **CUT 16 | 15.00–16.65s Final high-speed tracking shot as the red bike continues along the open mountain road; camera gradually rises and the frame fills with bright green hills, blue sky and soft sun flare; the sequence ends on a sense of endless forward motion. ### Editing & Sound Extremely aggressive rhythm — continuous forward tracking with occasional whip pans, snap zooms and speed ramps, heavy motion blur on every surface, strong sun flares and subtle impact shakes on every crest or curve. No text, no graphics, no slow-motion. BGM / Audio: electronic / indie-pop beat with driving drums, bright synths and rising energy that matches the speed of the bike. Engine roar, wind whooshes and tire sound on asphalt are locked to the picture as rhythmic elements. Peak energy in the middle curves and end with a bright, open sonic release. Premium AAA quality, photorealistic cinematic rendering, pure speed and freedom aesthetic, consistent red sportbike and rider design, exactly 16 cuts.

Sharon Riley

38,048 просмотров • 6 дней назад

What would you do if a monster charged at you in the middle of the street? Made with Nano Banana 2 + Seedance 2.0 4k on TapNow prompt Beat 1 - The Calm Opening The reference image character is a Western woman with long wavy blonde hair casually drinking a Coke in the middle of a chaotic urban street. Her outfit and cap match Image 1 exactly. Energy is calm, unfazed, and confident. Camera: grounded, cinematic, medium shot. Beat 2 - The Monster Charges A terrifying monster bull charges toward her at full speed. It smashes through debris and scatters people in panic. The street erupts into chaos around the character. Camera: dynamic tracking, wide angle to capture scale of monster and chaos. Beat 3 - The Transformation The young woman stays calm and completely unfazed. She lowers the Coke. She raises one hand. Her arm begins transforming into solid ice from the fingertips upward. Frost spreads across her skin, glowing with cold blue-white energy. Vapor rolls off the arm as the ice transformation builds. Camera: close-up on the arm transformation, slow and deliberate. Beat 4 - The Touch - Slow Motion As the monster lunges, she calmly reaches forward. She touches the monster with her frozen hand. DRAMATIC SLOW MOTION at the moment of contact. Ice rapidly spreads from the point of contact across the monster's body. The monster panics - thrashing and roaring as frost crawls over its claws, chest, face, and eyes. The monster's movement slows as the freezing effect takes over. Camera: extreme close-up on contact point, then pulls out to reveal the spreading ice. Beat 5 - Full Freeze The creature becomes completely encased in crystal-clear ice, frozen mid-attack. A tense pause holds on the frozen monster. Deep cracks spread through the frozen monster. Cracks split across its icy body with sharp crystalline sounds. Detailed cracking ice - realistic frost and crystal texture throughout. Camera: wide shot of the frozen monster, locked and still for the pause beat. Beat 6 - The Walk-Off The young woman casually takes another sip of Coke. She turns away without looking back. She walks off calmly as the frozen monster cracks behind her. Confident calm hero energy. No celebration. No reaction. Just casual. Camera: low angle tracking shot as she walks away, monster in background. Visual Effects Realistic ice transformation - frost spreading from fingertips upward. Frost vapor rolling off the arm during transformation. Cold blue-white glowing energy across frozen skin. Ice rapidly spreading across monster body from point of contact. Detailed cracking ice with sharp crystalline fracture lines. Crystal-clear ice encasing the entire monster mid-attack. Realistic freeze physics - movement slowing as ice covers the creature. Camera Style Dynamic cinematic camera movement throughout. High-action monster attack framing during the charge. Dramatic slow motion at the exact moment of hand contact. Close-up on ice transformation - fingertips to shoulder. Pull-back reveal as ice spreads across the monster's full body. Low angle walk-off shot to close the scene. One continuous take. No cuts. Camera never stops. Character appearance: a beautiful Western woman with long wavy blonde hair flowing naturally beneath the cap, maintaining the same calm, confident, and unfazed presence throughout the entire sequence.

Sharon Riley

58,578 просмотров • 1 месяц назад

Would you dare chase justice while swinging thousands of feet above traffic below? Seedance 2 prompt on BudgetPixel AI Create a 15-second ultra-realistic cinematic high-altitude tether-swinging action sequence in strict 16:9 landscape, native 4K, 24fps. Use one seamless continuous drone follow shot with no cuts, no teleporting, and no time skips. The motion must feel physically continuous, dynamic, thrilling, and always readable. REFERENCE: image1 = main heroine reference. Use image1 as the strict identity reference for the heroine’s face, facial proportions, hairstyle, hair color, body proportions, age impression, outfit, shoes, accessories, styling, and overall recognizable appearance. Preserve her identity consistently throughout the whole video. Keep her as an original urban tether-swinging action heroine. Do not redesign her into a branded superhero character. Do not add franchise logos, copyrighted chest emblems, or recognizable third-party superhero symbols. CORE CONCEPT: This is an original urban tether-swinging action short. The heroine moves through the city using thin wrist-launched fiber lines, momentum, wall-running, rooftop movement, and real parkour body mechanics. She travels at high altitude between tall buildings, then lands on a rooftop, defeats one villain, and ends with a powerful shout. HOOK: The first second must be an instant scroll-stopping hook. Start with the heroine already falling backward off the edge of a very tall skyscraper. For a brief moment, it looks like she may actually fall. Then she instantly fires one thin tether line upward, it catches, and her body snaps into a huge high-altitude swing between buildings. STYLE: Photorealistic live-action realism. Premium cinematic action quality. Bright daytime Los Angeles atmosphere with realistic haze, realistic motion blur, realistic fabric movement, realistic body weight, real inertia, and practical environmental interaction. The sequence should feel like a premium action movie shot, not animation, not a game cutscene, and not a cartoon. CAMERA: One uninterrupted drone follow shot only. No cuts. No resets. No jumpy edits. No impossible viewpoint teleporting. The drone camera must stay wide enough to show both the heroine and the environment together. It may tilt, roll, arc, climb, and dive with the motion, but it must always feel like one real flying camera tracking her. Keep the framing intense and fast, but always readable. ENVIRONMENT: Bright daytime in a dense modern city inspired by Los Angeles and Hollywood. Show: - tall glass and concrete high-rises - rooftop edges - billboards and signage - palm trees far below where visible - busy roads and traffic far beneath - bright haze and sunny atmosphere - believable large-scale urban depth The action must happen mainly high above the street between tall buildings, not low near the ground for most of the video. VILLAIN RULE: Only one villain appears in the entire video. The villain is one adult male enemy only. He wears a fitted black suit, black shirt, and black shoes. No mask, no armor, no fantasy costume. He appears only in the rooftop combat section. Do not generate multiple enemies. Do not generate background enemies. Do not clone or duplicate the villain. ACTION RULES: The heroine’s movement must feel hand-and-foot driven, not magical floating. She must visibly: - fire thin tether lines from her hands - swing with real tension and momentum - push off building surfaces - run along walls with clear foot placement - absorb landings with bent knees - sprint briefly on a rooftop - fight one villain using fast practical action - finish in control Her body mechanics must stay realistic: - core engaged during swings - arms extended or flexed according to line tension - knees bend on landing and push-off - visible transfer of momentum between swing, wall-run, leap, landing, and combat Do not make her hover weightlessly. Do not make the tether line act like magic. Do not make her float in place unnaturally. EMOTIONAL ARC: - opening: shock and immediate control - mid-swing: intense focus - rooftop approach: rising confidence - rooftop fight: sharp aggression and urgency - ending: victorious adrenaline and fearless release AUDIO: No music. Effects and ambience only: - rushing wind - tether firing and tension snaps - air pass-by - foot impacts on walls and rooftop surfaces - city ambience far below - distant traffic and horns - fabric movement - breathing - one short rooftop fight impact sequence - one powerful final shout from the heroine TIMELINE: 0:00–0:01 Start from black into a shocking rooftop-edge fall. The heroine is already dropping backward off a skyscraper. For a fraction of a second it feels dangerous and uncontrolled. She immediately flicks her wrist and fires one thin tether line upward. It catches instantly. The drone yanks back and reveals the start of a huge swing. 0:01–0:04 The heroine swings at high altitude between tall buildings. The city is far below. Her body forms a long aerodynamic arc, one arm holding tension through the line, legs trailing cleanly behind. The drone follows wide and slightly rolled, emphasizing height, speed, and scale. 0:04–0:06 At the swing’s forward rise, she releases the line and redirects toward a nearby glass-and-concrete building. She plants onto the wall and runs across it diagonally with 4 to 5 clear steps. Her feet hit the wall with visible force. Her jaw is set and focused. The drone stays close but wide enough to keep the city depth visible. 0:06–0:08 She pushes explosively off the wall, fires a new tether line, and swings again through a narrower corridor between tall buildings. The movement should feel faster and more controlled now. She threads cleanly through the urban gap and angles toward a rooftop landing zone ahead. 0:08–0:09.5 She releases the line and lands hard but controlled on a rooftop. Knees bend deeply to absorb impact. She rolls into a short forward recovery step, then rises immediately into a sprint across the rooftop surface. 0:09.5–0:12 One villain in a black suit steps in to stop her. Keep only this single enemy. The heroine engages him in a short, sharp rooftop fight. She avoids his first attack with a quick slip, grabs or redirects his arm, drives one fast body shot or elbow, then uses his off-balance momentum to throw or slam him down onto the rooftop. The fight must feel quick, practical, and decisive. Real impact reactions. No slow choreography. No extra enemies. 0:12–0:13.5 The villain is down and no longer a threat. The heroine steps past him and moves to the rooftop edge. Wind moves her hair and outfit. She looks outward over the city with intense adrenaline and triumph. 0:13.5–0:15 At the rooftop edge, she turns slightly toward the open skyline, lifts her chest, and shouts one powerful final line: “가자!” She immediately launches forward off the rooftop edge into another leap just as the clip ends. End on the feeling that the action is continuing beyond the cut. IMPORTANT RULES: - one continuous drone follow shot only - no cuts - no teleporting - no cloning - no multiple villains - only one black-suited villain - no giant web canopy - use only thin functional tether lines - no franchise logos - no copyrighted chest symbols - preserve the uploaded identity consistently - action must stay realistic and momentum-driven - rooftop fight must be short, sharp, and readable - final shout must be “가자!” NEGATIVE: no cartoon, no anime, no game-engine look, no fake CGI stiffness, no floating, no weightless hovering, no random disconnected acrobatics, no city-wide web canopy, no superhero logo, no copyrighted spider emblem, no extra enemies, no masked villain, no armored villain, no cloned villain, no empty city, no dark night setting, no rain, no slow motion, no blurred identity, no outfit drift, no face drift, no extra limbs, no broken anatomy, no unrealistic hand deformation, no collision with buildings during swings, no messy unreadable fight.

Sharon Riley

59,224 просмотров • 24 дней назад

Wait? Is this Seedance 2 Mini? The mystery Seedance 2 model IS HERE! No wait this time. About 55% of the cost of the 2.0 Fast is about 75% Quality wise they say to expect Fast level output and that seems fair? Thoughts? Left is Seedance 2 Mini Right is Seedance 2.0 Full Prompt Image To Video Use the uploaded images as identity, costume, and lighting reference. Same naturally confident charismatic age 25 woman throughout performing a sold-out arena concert. Real concert documentary feel, handheld camera energy, practical stage lighting only. gritty, real, fun, clean editing, english language high energy modern concert performance 0: 00–0:01 — Open tight on her face mid-performance, eyes bright, genuine laugh breaking through a lyric, hair catching stage light. Crowd noise swells under faint mic hum. 0: 01–0:06 — She steps forward to the edge of the stage, singing into the mic with playful energy, she frowns, sad "Wait! Is this Seedance 2 Mini?" and then smiles and laughs free hand reaching out toward the crowd, fingers brushing toward raised phones and hands. The crowd repeats the lyric back to her as she laughs. Warm stage lights and lens flares in the background, slight handheld camera sway following her movement. 0: 06–0:09 — Wide shot from a low angle near the crowd barrier — she's framed against haze and colored stage lights, band visible in soft focus behind her (guitarist stage left, keyboard player stage right). She throws her free arm out wide, laughing between lines, hair whipping slightly as she turns. 0: 10–0:12 — Cut to a closer three-quarter shot — she playfully points the mic toward the crowd for a sing-along moment, grinning, eyes scanning the audience with real warmth and connection. Visible sweat sheen, natural skin texture, slight camera shake as if shot from the pit. — Final beat: close-up, she looks directly into the lens with a bright, genuine smile Camera: handheld documentary-style movement throughout, natural focus pulls, no perfectly smooth gimbal shots, slight shake and imperfection consistent with a real concert film crew. Practical stage lighting only — no CGI glow, no artificial bloom, no glossy skin, visible natural texture and sweat under hot lights. Audio: live arena ambience — crowd roar, cheering, phone-camera flash pops, her voice carrying clearly over a full live band mix (electric guitar, keys, drums, bass). No studio polish — natural live-mix dynamics, slight room reverb. No on-screen text, no logos, no subtitles, no watermarks, no identity drift, no extra performers beyond the band already in frame, no slideshow stillness, no overly smooth or glossy rendering, no jarring cuts, no akward moments, no jerky moves, no duplicates, no clones

Brent Lynch

12,605 просмотров • 2 месяцев назад

VLOG for Paris is here! Video: Seedance 2.0 in Dreamina Prompt: Style: High-energy cinematic Paris travel vlog, ultra-vivid colors, fast-paced editing, dynamic handheld camera work, authentic influencer aesthetic, energetic motion, natural human movement, trendy TikTok/Reel editing, cinematic realism, bright summer atmosphere. Duration: 15 seconds Aspect Ratio: 9:16 [00:00-00:02] EXTREME CLOSE-UP selfie shot. The cute Japanese woman rushes toward the camera laughing breathlessly with the Eiffel Tower behind her. Fast handheld motion, hair blowing wildly in the wind. She whispers directly into the mic in playful ASMR Japanese: 「ねぇ、15秒でパリ全部見せるね。」 ("Hey, I’ll show you all of Paris in 15 seconds.") Suddenly the rock music DROPS HARD with explosive transition cuts. [00:02-00:03] FAST MULTI-SHOT MONTAGE: — Whip-pan selfie at Eiffel Tower — Quick laugh close-up — Fast spin transition beside the Seine — Sunglasses flip toward camera Heavy rock beat syncs perfectly with cuts. [00:03-00:05] Louvre Pyramid sequence. Hyper-dynamic moving camera circles around her as she grabs the camera and runs toward the glass pyramid. Rapid cuts between: — Looking back smiling — Close-up grin — Tourists rushing past — Low-angle fashion shot — Fast handheld vlog movement Electric guitar intensifies. [00:05-00:06] Notre-Dame Cathedral. She suddenly turns toward camera while crowds blur behind her in motion blur timelapse. She laughs loudly in Japanese: 「ヤバい、映画みたい!!」 ("This is insane, it feels like a movie!!") [00:06-00:08] Arc de Triomphe rapid montage: — Wide cinematic shot beneath the monument — Jump spin transition — Camera tilted upward dramatically — Walking directly toward lens — Quick smile close-up — Speed-ramped city traffic around her Fast energetic editing synced to drum hits. [00:08-00:10] Inside the Louvre beside the Mona Lisa. Chaotic fun vlog energy: — Selfie grin with Mona Lisa behind — Tourists moving rapidly — Camera flash effect — Close-up eye contact with camera — Fast snap zoom transition Rock music briefly cuts for crowd ambience and camera shutter sounds. [00:10-00:12] Versailles Gardens cinematic sequence. Golden sunlight floods the scene. Massive drone pullback while she runs through the gardens laughing. Dress and hair flow naturally in the wind. Rapid intercuts: — Sunglasses on — Twirl — Looking over shoulder — Running toward camera Music reaches emotional uplifting chorus. [00:12-00:13] Massive clock tower interior shot. Fast cinematic orbit around her face as sunlight beams through the giant clock glass. She whispers softly in Japanese: 「パリ、大好き。」 ("I love Paris.") Brief ASMR pause before music explodes back in. [00:13-00:15] FINAL ULTRA-FAST PARIS MONTAGE: — Champs-Élysées walking shot — Arc de Triomphe at sunset — Eiffel Tower sparkle — Louvre smile — Notre-Dame turn-back shot — Fast spinning selfie transition — Final freeze-frame smile directly into camera Camera flash freeze ending. Audio: High-energy female-fronted pop rock soundtrack with explosive drums, electric guitar riffs, fast transitions synced to beat drops, authentic city ambience, camera clicks, crowd energy, soft ASMR whispers, cinematic travel energy. Negative prompts: No slow pacing, no empty locations, no stiff movement, no robotic facial expressions, no blurry face, no low-energy scenes, no static camera, no dark moody lighting, no unrealistic physics, no awkward crowd behavior.

Keskin

79,539 просмотров • 3 месяцев назад

john wick seedance text to video prompt: [STYLE / CINEMATIC SETUP] A 10.5-second, 16:9 photorealistic AAA action-game cinematic rendered at real-time speed with no slow motion. The setting is a cramped, cluttered late-night Asian restaurant connected to a rain-soaked street. Cyan-green fluorescent light, red neon and warm practical lamps create a high-contrast mixed-light environment, with reflections across wet floors and pavement. Shoot with a 35mm spherical lens, shallow-to-moderate depth of field and cinematic motion blur appropriate to the actual speed of movement. Use close shoulder-mounted and handheld coverage, connecting seven short close-combat shots with fast hard cuts. The camera instinctively pans, retreats or drops with each block, takedown and collision while keeping the action and contact points readable. No dialogue, no subtitles and no BGM. Generate only synchronized rain, appliance hum, urgent footsteps, fabric movement, body impacts, gunshots, metal contact and breaking glass. [IMAGE REFERENCES] No external still-image reference. Follow the written character and environment descriptions consistently. If the platform supports reference video, use the supplied video only as a reference for editing rhythm, camera distance, action direction and lighting atmosphere, not for copying a specific actor’s identity. The protagonist remains the same lean, agile man in his early forties throughout the sequence: neck-length black hair swept back, a short beard, a tired but focused face, a slightly wrinkled black suit, white shirt and narrow black tie, all carrying faint rain and wear marks. Preserve his face, hairstyle, body proportions, clothing and screen direction across all seven shots. Keep every opponent visually distinct: a man in a blue work uniform, a bald man in a navy jacket, a heavy man in a black jacket, a bald counter attacker, a red-headband attacker, a red-jacketed armed attacker and a heavy man in a dark green coat outside. [TIMELINE SECOND BY SECOND] 0–1.9s: [Shoulder-height medium close-up, tight lateral handheld tracking, real-time speed] The protagonist stands on screen left, pinning the blue-uniformed attacker against a glass refrigerator with his left forearm and palm. He delivers two compact, weighted elbow and palm-heel strikes. Each impact drives the attacker’s head into the refrigerator door, loosening his white headband and leaving a small blood trace on the glass; the attacker finishes sliding down the door while the protagonist remains standing. 1.9–4.3s: [Medium shot transitioning into a high-angle overhead, shoulder-mounted drop, real-time speed] Hard cut near the restaurant’s rear entrance. The bald attacker in a navy jacket locks the protagonist from behind. The protagonist lowers his center of gravity, traps the attacker’s arm and rotates his hips, throwing him heavily over the shoulder onto the wet floor. The camera drops with them into an overhead view. Kneeling across the attacker’s torso, the protagonist draws a compact black pistol and fires one downward shot; recoil travels through his wrist and the attacker jolts once before becoming still. 4.3–5.9s: [Tight medium shot, lateral handheld follow, real-time speed] Hard cut with both men already upright. A heavy attacker in a black jacket swings from screen right. The protagonist slips outside the punch, allowing it to pass close to his face, circles behind the attacker and locks his shoulder and neck off balance. He presses the pistol close to the side of the attacker’s head and fires. The muzzle flash briefly illuminates both faces; the attacker’s head and shoulders snap backward and his body begins to collapse. 5.9–7.9s: [Counter-height medium close-up, subtle handheld push-in, real-time speed] Hard cut to the restaurant counter. Another bald attacker bends forward and clamps around the protagonist’s waist. The protagonist pins the attacker’s head and neck under his left arm while grabbing a short, rigid pointed utensil from the counter. He drives two compact downward thrusts into the upper shoulder and side of the neck. Each contact bends the attacker’s knees further; a restrained amount of blood marks the shirt and counter edge before the attacker hangs helplessly beneath the protagonist’s controlling arm. 7.9–9.0s: [Two-person medium close-up, fast pan with a short retreat, real-time speed] Hard cut as the red-headband attacker rushes into close range. He throws a wide hook from screen right. The protagonist raises his forearm to block, catches the wrist and pulls it outward, then drives a palm heel and forearm into the attacker’s face. The camera retreats with the impact as the attacker loses his balance and staggers toward the rear right of the frame. 9.0–9.9s: [Low-angle wide shot, slight arc around the action, real-time speed] Hard cut to a wider section of the restaurant. The red-jacketed armed attacker advances from screen left. Holding a long black firearm with both hands, the protagonist uses it as a blunt weapon and swings horizontally from right to left. The weapon strikes the attacker’s upper chest and shoulder, rotating his torso, crossing his feet and sending him off balance toward screen left. 9.9–10.5s: [Exterior rainy-street medium shot, fast parallel tracking, real-time speed] Hard cut outside the restaurant. The protagonist already controls a heavy attacker in a dark green coat and uses his forward momentum to drive the man’s head and upper body into the side window of a parked black station wagon. The glass bursts inward at the contact point, scattering both large and fine fragments. The attacker folds through the broken window while the protagonist regains stable footing beside the car, ending with glass fragments still falling. [STYLE & QUALITY BOOSTERS] Maintain the protagonist’s face, black suit, white shirt, tie, hairstyle and body proportions through every hard cut. The pistol, pointed utensil, injuries and blood marks must appear only in their designated shots and must never morph or change ownership. Throws, recoil, strike reactions, loss of balance and window breakage must show believable weight, inertia and precise contact. Apply motion blur only to rapidly moving arms, weapons, glass fragments and camera-relative backgrounds. No sudden face or costume changes; no extra fingers, fused limbs or inverted joints; no morphing weapons, utensils or vehicles; no foot sliding or rubber-like collision reactions; no blood, bullet damage or glass fragments appearing before physical contact.

underwood

12,588 просмотров • 20 дней назад

Seedance2.0 × パルクール Prompt ↓ A hyper-realistic, 8K resolution, adrenaline-fueled single-take POV action sequence. The camera is chest-mounted on a man wearing camouflage joggers and worn-out black-and-white sneakers. He stands on the dizzying edge of a rusted skyscraper, 1000 feet above a crystalline turquoise ocean. No clouds, no haze—just a sheer, terrifying vertical drop into the deep blue. [The Initial Freefall] The sequence begins with a sudden, heart-stopping leap into a 20-meter vertical freefall. The camera points directly at his feet as the sea surface rushes toward the lens. A deafening, high-pitched whistling 'Hyuo' wind screams past the microphone. Just before the impact, he catches a lower rusted horizontal bar with both hands—white wristband visible—and swings his body forward to land on a tiny vertical pole. [The Rhythmic Jumps & The Near-Death Slip] He immediately begins a rhythmic series of high-speed jumps: Jump 1: A clean, agile spring to a second vertical pole 2 meters away. Jump 2: A rapid leap to a thin, rusted horizontal pipe. Jump 3 (The Slip): As he jumps toward the third vertical pole, his right sneaker completely misses the mark and slides off the rusted metal. The camera tilts violently over the edge, staring straight down at the 1000-foot abyss. He lets out a sharp, panicked gasp. For a terrifying second, his body leans into the void, but he desperately claws at the pole with his fingers, his boots scrambling against the side until he manages to hook his leg and haul himself back up. Jump 4: Still trembling, he forces a frantic, heavy-breathing leap to the next bar to keep the momentum. Jump 5: A final, explosive long-distance jump to a swaying metal platform. He lands with a heavy, jarring metallic 'Clang', his body hunching low, gripping the vibrating metal for dear life. [The Ending] The camera remains in a low, fetal position on the final bar, shaking from the adrenaline. No dialogue. The audio is a visceral layer of the aggressive 'Hyuo' wind, his intense, ragged, and rapid gasping for air, and a loud, thumping heartbeat that resonates as if inside his chest. The harsh midday sun glints off the ocean waves far below, creating a blinding, beautiful, yet lethal glare. Cinematic materials, fluid 120fps motion, hyper-detailed rust and skin textures.

GENEL | AIを用いた動画制作

24,201 просмотров • 4 месяцев назад

She said nothing… until everything came out 😌 Generated with Seedance 2.0 on BudgetPixel AI Prompt : Main Character: A beautiful Korean high school girl wearing a realistic Korean summer school uniform (하복). Natural skin texture with no beauty retouching. Hair becomes messy during combat, with expressive emotional acting. Facial proportions remain fully consistent throughout all shots. She begins timid and shocked, then gradually becomes determined and defiant. 0–1.5 seconds: The female lead quietly studies at her desk. Four delinquent schoolgirls surround her and begin bullying her. They mock her for studying, aggressively sweep her books off the desk, and shove her shoulders. Wide-angle handheld camera movement. Books fly in slow motion. Tense classroom atmosphere. Realistic school bullying energy, shaky camera motion, cinematic realism. 1.5–3 seconds: Close-up of the protagonist’s face. She slowly stands up. Her expression shifts from fear to cold determination. The bullies remain blurred in shallow depth of field behind her. A 0.5-second moment of silence. Slow cinematic push-in shot. Silence except for ambient classroom sound and tense breathing. 3–5 seconds: First confrontation. One bully throws a punch; the protagonist blocks and counters with a strike to the stomach. Another attacker rushes from the side; she dodges and retaliates with a spinning elbow strike. Handheld tracking shots follow the motion closely. Dynamic motion blur, impact camera shake, realistic fight choreography. No supernatural effects. 5–8 seconds: The remaining two bullies attack simultaneously with punches and kicks. The protagonist uses quick footwork and evasive movement to avoid hits. Dynamic 360-degree rotating camera movement. Rapid chained kicks and elbow attacks knock the attackers down. Classroom desks and objects shift from the impacts. Intense cinematic action pacing. 8–10 seconds: The final attacker charges toward the protagonist. The female lead leaps high into the air. Low-angle shot from the ground. 30% slow motion. Hair and skirt flow naturally. Dramatic cinematic lighting. Floating dust and airborne particles drift slowly through the air. 10–12 seconds: Midair 360-degree spinning kick. Slow-motion impact directly hits the final bully’s chest. Extreme close-up of the collision. The bully is launched backward into the classroom wall. Debris and dust explode outward. All bullies collapse onto the floor. Immediately after landing, the camera speed snaps back to normal for dramatic impact. 12–14 seconds: Victory moment. The protagonist stands alone in the center of the classroom, breathing heavily. The four bullies lie defeated around the room. The camera slowly and dramatically pushes toward her face. Soft cinematic bokeh background. Her expression is determined yet emotional. 14–15 seconds: Freeze-frame close-up. The protagonist stares directly into the camera and calmly says in Korean: (“I need to get into college.”) Delivery is realistic and emotionally restrained. After the line ends, she returns to looking like an ordinary student. Calm, emotional ending. The film emphasizes the intense academic pressure faced by Korean students. Style References: Korean action cinema, ultra-realistic cinematography, cinematic handheld action, emotional realism, grounded fight choreography, realistic Korean classroom atmosphere, high-budget Netflix K-drama aesthetics, cinematic lighting, dramatic silence beats, powerful female protagonist, grounded emotional tone. Negative Prompt: Cartoon, anime, CGI-looking textures, fake skin, extra limbs, distorted faces, exaggerated fantasy armor, unrealistic physics, low quality, blurry faces, overexposed lighting, comedic tone, childish style, fantasy classroom, male protagonist, bad anatomy, unrealistic body proportions, supernatural effects, glowing eyes, energy auras, magic.

Ai Arainz

82,611 просмотров • 3 месяцев назад

Megan Fox really knows how to draw everyone's attention, don't you think?🤩😏 VIdeo by Kling 3.0 via Higgsfield AI (More videos for my subscribers!) Video & Image prompts below👇🏻 🔴 Video Prompt: Subject slowly rises from kneeling position on fluffy white rug — movement begins with a natural, fluid push upward from knees to standing. As she rises, hips sway gently and playfully, body moves naturally with soft feminine energy, not exaggerated. Hair still mid-ponytail, hands finish tying it as she stands. Camera rises simultaneously with her, tracking from chest level up to face level as she reaches full standing height. Full body visible throughout the rise. At 8 seconds: she leans slightly forward toward camera, eyes locked, and softly tongue out to the camera lens. At 9-10 seconds: she pulls back, gives one final direct look into camera, then flashes a peace sign with a slight smirk. Style: Cinematic, smooth camera movement, natural bedroom lighting with soft daylight from window, warm neon glow from "Keor" sign in background. Realistic, no sudden cuts, fluid motion throughout. 10 seconds total. 🔴 Image Prompt: A Megan Fox with fair skin, freckles across her face and shoulders, and striking blue eyes is kneeling on a thick, fluffy white rug in a messy bedroom. She has long, black hair that she is actively gathering with both hands to tie into a high ponytail; her right hand holds the base of the ponytail near the crown of her head while her left hand pulls the length of her hair through. She is wearing a fitted light green lime ribbed tank top with V neckline and fuchsia gym shorts bottoms. Her expression is direct and slightly serious as she looks straight at the camera from a high angle. The bedroom background features an unmade pink bed with rumpled light-colored sheets and pillows, scattered clothes on the floor and bed, a white nightstand with a modern lamp, a stack of books, a big poster of Inuyasha manga characters, a little neon written 'Keor' on wall, and a window with sheer curtains letting in natural daylight. The overall scene has a casual, lived-in atmosphere with soft natural lighting."

KeorUnreal

106,851 просмотров • 4 месяцев назад

Grok Imagine Video 1.5真的要吹爆,这么便宜还这么好用,一键复刻权力的游戏! 我刚充的6000多块的seedance会员算什么🥹 Prompt: Faithfully animate this reference image into a breathtaking cinematic 10-12 second video in the exact visual style of HBO Game of Thrones and House of the Dragon epic dragon sequences. Maintain perfect consistency with the reference image — Daenerys' appearance, Drogon's anatomy, scales, wing structure, and initial lighting. Drogon flies at high speed low over King's Landing rooftops with powerful, realistic wing flaps and body undulation. Massive turbulent fire breath erupts from its jaws, flames reacting dynamically to wind and movement with realistic fluid physics, glowing embers flying backward, intense heat distortion and light bloom. Fire dramatically illuminates the ancient stone buildings and Red Keep from below with shifting warm highlights and deep shadows. Daenerys leans forward with commanding posture, her silver hair and heavy cloak whipping violently in the high-speed wind with realistic fabric dynamics and inertia. Subtle sparks and ash particles in the air. Camera: Dynamic low-angle cinematic tracking shot that follows Drogon from a slightly behind and side position, moving at high speed with the dragon. The camera subtly rises and banks with the dragon's movement, creating a powerful sense of speed, scale and immersion. Sweeping, fluid camera motion with slight handheld energy mixed with controlled cinematic precision. Physics: Highly realistic dragon wing membrane flexing and catching the wind, individual wing fingers moving naturally, heavy cloak and hair with authentic weight and turbulence, fire behaving with real fluid dynamics and interaction with air movement. Lighting & atmosphere: Dragon fire provides the primary moving light source, dramatically lighting the city architecture from below. Volumetric smoke, embers and heat haze. Epic atmospheric depth with slight haze over the city. Native synchronized audio: Deep powerful dragon roar mixed with the roaring whoosh of intense fire, strong wind rush, and distant city ambience with natural reverb. Photorealistic rendering, coherent motion, intricate detail, no artifacts, shot with ARRI Alexa-level fidelity. Masterpiece, maximum epic scale, speed, and cinematic impact.

AYi

14,887 просмотров • 2 месяцев назад

Every inch of this train becomes a weapon when survival is the only option. Made this video for @thankyouai_hq by using GPT Image 2 + Seedance 2.0 prompt Part 1 (0–15 Seconds) A cinematic 15-second realistic action sequence inside an empty modern subway train car at night. Fluorescent ceiling lights cast harsh, cool white reflections across polished gray floors, brushed metal walls, silver handrails, and blue fabric seats. The train moves at high speed, creating subtle vibrations as overhead straps sway naturally. A fierce East Asian woman in her late 20s with dark hair secured in a tight high bun wears sleek black tactical gear consisting of a fitted long-sleeve compression top, cargo pants, combat boots, fingerless gloves, and tactical harness straps. She faces four heavily armed male assassins dressed in black tactical uniforms with balaclavas. The sequence opens with a low-angle tracking shot as the assassins rapidly surround her. She instantly drops into a low combat stance, slides across the polished floor beneath a sweeping attack, and uses the momentum to sweep an opponent's legs. She springs to her feet, delivering rapid elbow strikes and spinning back kicks while weaving between vertical poles and seat rows. One attacker charges from behind; she vaults over a subway seat, plants both feet on the seatback, and launches herself into a flying kick that knocks him backward into the train doors. Another assassin swings a baton, but she ducks, rolls beneath the strike, grabs an overhead handrail, and swings through the aisle to deliver a powerful mid-air double kick that sends two attackers crashing into opposite rows of seats. Fast handheld camera, dynamic tracking shots, Dutch angles, realistic impacts, gritty high-contrast desaturated color grading, movie-quality choreography inspired by Atomic Blonde and John Wick. No music, only heavy breathing, punches, impacts, footsteps, metallic rattles, and train ambience. Part 2 (15–30 Seconds) — Continuation Continuation of the exact same subway fight with identical character appearance, clothing, lighting, camera style, and environment. The East Asian woman maintains the same hairstyle, tactical outfit, and fluid fighting style as the battle intensifies inside the moving subway car. One assassin pulls a combat knife while another rushes with a metal pipe. She sidesteps at the last second, forcing them to collide before countering with rapid knee strikes and a spinning hook kick. She dives low between seat rows, crawls beneath grabbing hands, then explodes upward into a devastating uppercut that sends one attacker crashing into a glass partition. The tempered glass shatters realistically as fragments scatter across the floor. She grabs a dropped backpack and hurls it into another attacker's face before using a vertical pole to spin around with incredible momentum, delivering a flying roundhouse kick that throws the final assassin through a subway window. Glass bursts outward in slow, realistic fragments while cold night air rushes into the train. The final moments show the floor covered with shattered glass, abandoned weapons, backpacks, and defeated assassins. She stands breathing heavily in the center aisle, adjusting her fingerless glove before calmly walking toward the subway doors as sparks flicker from damaged lighting overhead. Dynamic low-angle tracking, close-up impact shots, handheld cinematography, realistic physics, gritty desaturated color grade, razor-sharp action, cinematic lighting, no music, only realistic fight sounds, shattering glass, metallic impacts, train rumble, and heavy breathing.

Sharon Riley

38,823 просмотров • 1 месяц назад

A FULL ANIME FIGHT SCENE GENERATED WITH AI. AND THE PROMPT IS PUBLIC. Higgsfield just open-sourced its Originals: their flagship in-house productions are now fully transparent. For every video you can see: → the full prompt → every reference (image and audio) → the exact generation settings: model, quality, resolution This clip has a creature transformation, two-character fight choreography, slow motion, even pink blood to dodge the gore. All described in a single prompt you can copy, reproduce or remix as is. Full prompt: "Girll with blue hair and guy with black hair enters empty classroom at dusk, red-orange sky bleeding through tall windows, desks and chairs overturned and scattered with loose papers on the floor; the black-bob girl in a white sailor uniform with blue collar sits collapsed against the wall beneath the blackboard, knees drawn up, sweat soaking her bangs, shoulders convulsing in short spasms, one hand pressed to her stomach, breath ragged and wet. Blue-haired girl in a navy school blazer and pleated skirt enters first through the sliding door, kusarigama scythe held low at her side, blade catching the red window-light; black-haired boy in an open-collar white shirt and loosened tie follows a beat behind, war hammer resting on his shoulder, smirk fading as he sees the sick girl. Camera pushes in low and fast toward the collapsed girl, handheld micro-shake, then whip-pans to the two arrivals freezing in the doorway. The sick girl's spine arches unnaturally, a wet tearing sound as her skin splits along the shoulder blades, bone spurs punching outward, extra eyelids blistering open across her collarbone and cheeks — camera holds in a static wide as the transformation escalates, cutting to tight inserts of individual eyes opening one by one along her growing arms, her school uniform shredding as the body doubles then triples in mass, clawed feet cracking the floorboards, her head deforming into a horned, skull-white cranium ringed with curved fangs, one massive central eye where her face used to be, remnants of the blue collar-ribbon still hanging from a warped throat. She rises to full monster height, towering over the desks, guttural roar rattling the windows. Blue-haired girl plants her feet and swings the scythe up into guard as the boy drops the hammer off his shoulder into a two-handed grip; camera does a fast 180-degree orbit around both of them as they charge. Dutch-angle low shot as the boy closes distance first, hammer swinging in a wide horizontal arc into the monster's leg — impact throws him sideways through a row of desks, wood splintering, into the side wall, plaster cracking around his body, hard cut to his grunt and a slow recovery push off the wall. Blue-haired girl vaults over the wreckage, scythe trailing a whip of motion blur, camera speed-ramping into slow motion as the curved blade connects across the monster's forearm — hot pink ichor sprays in thick arcing ribbons instead of red blood, droplets suspended mid-air in the slowed frame, blade sound a wet metallic tear. Monster backhands her mid-recovery, camera whip-pans to follow her body slamming into the blackboard, chalk dust exploding outward, board cracking down the middle. Rapid cross-cutting: low hero-angle on the boy re-entering with a rising hammer strike into the monster's exposed ribcage-like plating, close slow-mo insert on the point of impact as bone-white shards and pink fluid burst outward; over-the-shoulder shot from the monster's height looking down as both fighters flank it from opposite sides. Girl's scythe hooks into the monster's shoulder joint, camera locked tight on her straining grip and gritted teeth as she wrenches it downward, boy's hammer following through into the same joint a half-second later — impact sound layered, thick and final, monster's roar breaking into a low collapsing groan as its mass folds inward and it drops to its knees then face-first into the floor in a slow, weighty fall, camera pulling back and up into a wide static shot of the wrecked classroom settling into stillness. Both fighters stand over the fallen mass, weapons lowering, chests heaving, camera slowly circling them at floor level; blue-haired girl wipes pink fluid off her cheek with the back of her wrist and starts laughing between breaths, boy lets the hammer head drop to the floor with a thud and laughs too, leaning against a desk, both grinning, exhausted, shoulder-checking each other, red dusk light still pouring through the cracked windows. Ambient sound throughout: creaking wood, scattering papers, cracking plaster, wet impact foley, labored breathing, the monster's guttural vocalizations, ending on genuine breathless laughter. Render risk: full-body transformation sequence may render as a static morph or skip frames — fallback to hard-cutting between three discrete transformation stages rather than one continuous morph if the engine smooths it into mush. Risk: pink blood may drift toward red under default color grading — reinforce with explicit magenta-pink hue callouts at each blood beat. Risk: multi-character wide fight choreography may merge the two fighters' silhouettes in wide shots — favor alternating single-subject framing over simultaneous two-shot action if clarity fails." Made with Seedance 2.0 on Higgsfield AI Full open-sourced prompts & assets below👇

gus

100,376 просмотров • 1 месяц назад