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Creating high quality 3DGS objects or scenes is simpler than ever, yet rendering them still lacks robust support in many toolchains. Today, we're excited to unveil Forge ( a cutting-edge 3DGS renderer that effortlessly integrates with THREE.js.

17,180 görüntüleme • 1 yıl önce •via X (Twitter)

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Christoph Lassner profil fotoğrafı
Christoph Lassner1 yıl önce

When working on Pulsar ( I saw the potential of simple primitive based representations for 3D neural rendering, reconstruction, real-time transmission and generation - but couldn't have dreamt of what it would evolve into.

Christoph Lassner profil fotoğrafı
Christoph Lassner1 yıl önce

With the power of volumetric blending and Gaussian primitives, it became the powerhouse of 3D being used today across academia: with advances in surface, material and lighting reconstruction to 4D splatting for dynamic reconstruction, tracking and animation.

Christoph Lassner profil fotoğrafı
Christoph Lassner1 yıl önce

Support in industry and production renderers is still evolving. Different requirements for hardware compatibility, performance and interaction with existing computer graphics and physical simulation systems are critical here. This is where Forge comes in.

Christoph Lassner profil fotoğrafı
Christoph Lassner1 yıl önce

Forge is a fast, widely compatible 3DGS renderer that seamlessly integrates with THREE.js. It has been carefully designed to use WebGL2 features only to be compatible with devices more than ten years old and covering a solid 95% of internet users (

Christoph Lassner profil fotoğrafı
Christoph Lassner1 yıl önce

It works correctly with other meshes and splats, multiple viewports, edits and animation. Check it out at and join us on discord . We will also participate in a 3DGS Townhall on Wednesday at 10am PDT .

Lab4crypto profil fotoğrafı
Lab4crypto1 yıl önce

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George Kopanas profil fotoğrafı
George Kopanas1 yıl önce

Amazing release! Looking curiously what you are going to eventually use it for! Keep it up 🔥

Sumon Kabir profil fotoğrafı
Sumon Kabir1 yıl önce

Exciting news! Forge sounds like a game-changer for 3D rendering.

Anthara Fairooz profil fotoğrafı
Anthara Fairooz1 yıl önce

Exciting news! Forge seems like a game-changer for 3D rendering.

Altiam Kabir profil fotoğrafı
Altiam Kabir1 yıl önce

Sounds like a game-changer! Can't wait to see the impact.

Sasha krecinic profil fotoğrafı
Sasha krecinic1 yıl önce

Super cool! Well done!!

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We're proud to showcase some recent real-time work with 3D / 4D Gaussian splatting. In January of 2024 we acquired a full 3DGS commercial license with Inria to allow us to offer 4DGS services to clients around the world. We've spent the last 10 months developing our custom 4DGS software pipeline, utilizing our own Nvidia GPU cluster to batch process 100,000's of 4DGS frames rapidly, combined with our state-of-the-art custom built volumetric capture system(s). We can capture anything from complex character interactions for visual effects shots, or dynamic fast fighting scenes, sports, acting, even capturing and storing memories of family and friends for the future! The possibilities are endless. Our focus is always on high-quality and high-fidelity. We don't cut corners and we're continually striving to learn and improve. The below video showcases some 6-dof spatial captures we took of Henry Pearce's family. These scenes are played back in real-time @ 30fps inside a 3rd party engine running in a 120fps virtual environment. This is a culmination of years of hard work and dedication and we are keen to commercialize this technology with you. Please do reach out if you're interested in our capture systems or our 3D/4DGS processing services. HQ YouTube Link: HQ Vimeo Link: #spatialcapture #vr #virtualmemories #inria #3dgs #4dgs #aeonx #ir #ximea Music "Vision" by megiddo music Special thanks to Aras Pranckevičius 🇺🇦🇱🇹

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