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Cube particles and spinning windmill blades

159,095 views • 2 years ago •via X (Twitter)

10 Comments

Vevise 🇪🇺 🇩🇪's profile picture
Vevise 🇪🇺 🇩🇪2 years ago

Maybe the smoke Cubes should fade over time? They look great but a bit strange when they are large and high up. Or maybe they could dissipate into smaller cubes?

TeamSpeak's profile picture
TeamSpeak2 years ago

Wunderschön

neoselket's profile picture
neoselket2 years ago

Honestly I feel like your time might be better spent working on game mechanics and content rather than graphics. Plus the new graphics don't really fit the game as well as the old ones. No hate, just my opinion.

Katocat's profile picture
Katocat2 years ago

Hi!!! Just wanted to say im really looking forward to the Omega project. People hated on your CW release but I don't personally, its just different, the internet hates too much and I love how you are putting yourself into this project. As a development student, you inspire me<3

TryAgain's profile picture
TryAgain2 years ago

man we don't wanna wait another 9 years for the game give us a date already

Oi Lad's profile picture
Oi Lad2 years ago

Looks awesome dude, hope you’re doing okay

StygianPidgeon 🏳️‍⚧️'s profile picture
StygianPidgeon 🏳️‍⚧️2 years ago

im in love

Damrad's profile picture
Damrad2 years ago

How about terrain destruction? UE5 will achieve this? Great work btw

SamSamSam's profile picture
SamSamSam2 years ago

Shouldn't the smoke lose opacity as it gets higher?

Olivier Schyns 🇪🇺🇧🇪🇫🇷's profile picture
Olivier Schyns 🇪🇺🇧🇪🇫🇷2 years ago

You brought back the blue atmospheric shade. This looks so nostalgic ! 😊

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