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Cube particles and spinning windmill blades

159,041 görüntüleme • 2 yıl önce •via X (Twitter)

10 Yorum

Vevise 🇪🇺 🇩🇪 profil fotoğrafı
Vevise 🇪🇺 🇩🇪2 yıl önce

Maybe the smoke Cubes should fade over time? They look great but a bit strange when they are large and high up. Or maybe they could dissipate into smaller cubes?

TeamSpeak profil fotoğrafı
TeamSpeak2 yıl önce

Wunderschön

neoselket profil fotoğrafı
neoselket2 yıl önce

Honestly I feel like your time might be better spent working on game mechanics and content rather than graphics. Plus the new graphics don't really fit the game as well as the old ones. No hate, just my opinion.

Katocat profil fotoğrafı
Katocat2 yıl önce

Hi!!! Just wanted to say im really looking forward to the Omega project. People hated on your CW release but I don't personally, its just different, the internet hates too much and I love how you are putting yourself into this project. As a development student, you inspire me<3

TryAgain profil fotoğrafı
TryAgain2 yıl önce

man we don't wanna wait another 9 years for the game give us a date already

Oi Lad profil fotoğrafı
Oi Lad2 yıl önce

Looks awesome dude, hope you’re doing okay

StygianPidgeon 🏳️‍⚧️ profil fotoğrafı
StygianPidgeon 🏳️‍⚧️2 yıl önce

im in love

Damrad profil fotoğrafı
Damrad2 yıl önce

How about terrain destruction? UE5 will achieve this? Great work btw

SamSamSam profil fotoğrafı
SamSamSam2 yıl önce

Shouldn't the smoke lose opacity as it gets higher?

Olivier Schyns 🇪🇺🇧🇪🇫🇷 profil fotoğrafı
Olivier Schyns 🇪🇺🇧🇪🇫🇷2 yıl önce

You brought back the blue atmospheric shade. This looks so nostalgic ! 😊

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