Loading video...
Video Failed to Load
Did some more mocap during a break. The basic movement (walk/jog/sprint) is finalized. Performance is fixed. Structure/environment task next.
37 Comments

When do you think it will be released as beta? It's truly an excellent piece of work.

3 major tasks left before the release of closed test on steam :] (no specific date when tho)

I promise you, you would make a lot of players happy if you allow the character you’re controlling POV to be separated from the camera POV when moving!! I did this whole video for a game I like to play & they also have the character’s POV locked with the camera’s

hmmm, is this as realistic the movement can get?

It could have been better but I have hit my limitation :[

The video has my attention 😁 , I hope to see a finished project whether an asset for development or video game, whatever you plan to do though this looks great!!! 😃

Been crazy awesome seeing all the progress you’ve made with the team. seriously cool 💪

You are also awesome my man :]

It's nice to see the account of the person who created the character. I thought it was Gatto.

Is it just me or the walking animation is really limping?

This is what 3rd person movement should be. I like it.

Gyatt dayum. I have to remodel my characters now.

add sex

Add jiggle physics

animation looks like a fat white data analyst from delaware running

Great assets guarantee success

Thick ass

Your mo-cap model must of been caked up cause damn!

Amazing, keep up the good work.

Как всегда шикарная работа! Натерпится поиграть в вашу игру!

I have no idea what this game is - but "dat ass" has got my attention.

Why did you polish the protagonist's basic walking animations to be so fluid and lifelike?😭😭😭

The type of game? Is it going to be an espionage like game ala mgs5 with a scp like feel?

It's actually cover-shooter roleplaying outpost exploration :]

Awesome sauce I cant wait :)

me encanto el traje te deseo exito en tu juego excelente trabajo👍

I'm not usually a fan of walking simulators, but, nudge, heh, wink, if ya know what I mean. Keep up the great work!

Gyatt dayum

Too much leaning for a simple run, its like her ass weighs 2 tons or its held down by its own gravitational pull

At first didn't even notice the lush waterfall scenery or whatever. Good work

Aight the animation looks solid!!

Honestly, really cool, can't wait to see the rest

Mocap is looking good, blend between movment is also pretty good as well.

Why does this running reminds me of Andromeda?

Nice, I like how sloppy the start of it feels. Imperfections make things like this feel more realistic, and that seems to be the feel you're going for.

Looks excellent! Excited to see more and try your game.

@IndieGame_Boost Nice! That’s amazing!!🔥🔥 It would be awesome if you positioned the character in the center of the screen instead of on the left. Also, please don’t forget to add a slide ability and the ability to combine melee weapons with firearms. Keep up the great work! 💪

