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Did you know that in Blender you can easily distribute objects along curves? ✨ 1. Press Shift+A to add a bezier curve 2. In the geometry nodes editor press 'New' 3. Press Shift+A to add 'Curve to Points' and 'Instance on Points' nodes 4. Drag the object you want...

162,370 views • 3 years ago •via X (Twitter)

11 Comments

GeminiAus's profile picture
GeminiAus3 years ago

This has always been the way for me, but i'll have to test out this geo nodes way too for science, ty for the tips~ ^^

passivestar's profile picture
passivestar3 years ago

This give a slightly different result, as the curve modifier bends the geometry, while instancing on points with geonodes doesn't

PLUTO ◉'s profile picture
PLUTO ◉3 years ago

Wish I knew how to Geometry Nodes

passivestar's profile picture
passivestar3 years ago

You learned 3 nodes by watching this 49-seconds video. That's a start 😉

mu!'s profile picture
mu!3 years ago

I am running out of bookmarks! Thank you!

passivestar's profile picture
passivestar3 years ago

Here, have some more: 🔖🔖🔖🔖🔖🔖🔖🔖

Ash's profile picture
Ash3 years ago

I love your content. This is incredible

passivestar's profile picture
passivestar3 years ago

Thanks, it means a lot! 🙏

Jish Le Fish's profile picture
Jish Le Fish3 years ago

Oh that's how it's done!! I always tried to use array modifiers but I couldn't figure out how to make them actually follow the curves. Thanks!!!

WYNS's profile picture
WYNS3 years ago

Woah! Man I love those little snippets you are doing

passivestar's profile picture
passivestar3 years ago

Thank you!

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