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Did you know that in Blender you can easily distribute objects along curves? ✨ 1. Press Shift+A to add a bezier curve 2. In the geometry nodes editor press 'New' 3. Press Shift+A to add 'Curve to Points' and 'Instance on Points' nodes 4. Drag the object you want... show more
11 条评论

GeminiAus3 年前
This has always been the way for me, but i'll have to test out this geo nodes way too for science, ty for the tips~ ^^

passivestar3 年前
This give a slightly different result, as the curve modifier bends the geometry, while instancing on points with geonodes doesn't

PLUTO ◉3 年前
Wish I knew how to Geometry Nodes

passivestar3 年前
You learned 3 nodes by watching this 49-seconds video. That's a start 😉

mu!3 年前
I am running out of bookmarks! Thank you!

passivestar3 年前
Here, have some more: 🔖🔖🔖🔖🔖🔖🔖🔖

Ash3 年前
I love your content. This is incredible

passivestar3 年前
Thanks, it means a lot! 🙏

Jish Le Fish3 年前
Oh that's how it's done!! I always tried to use array modifiers but I couldn't figure out how to make them actually follow the curves. Thanks!!!

WYNS3 年前
Woah! Man I love those little snippets you are doing

passivestar3 年前
Thank you!
