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Did you know that in Blender you can easily distribute objects along curves? ✨ 1. Press Shift+A to add a bezier curve 2. In the geometry nodes editor press 'New' 3. Press Shift+A to add 'Curve to Points' and 'Instance on Points' nodes 4. Drag the object you want...

162,370 次观看 • 3 年前 •via X (Twitter)

11 条评论

GeminiAus 的头像
GeminiAus3 年前

This has always been the way for me, but i'll have to test out this geo nodes way too for science, ty for the tips~ ^^

passivestar 的头像
passivestar3 年前

This give a slightly different result, as the curve modifier bends the geometry, while instancing on points with geonodes doesn't

PLUTO ◉ 的头像
PLUTO ◉3 年前

Wish I knew how to Geometry Nodes

passivestar 的头像
passivestar3 年前

You learned 3 nodes by watching this 49-seconds video. That's a start 😉

mu! 的头像
mu!3 年前

I am running out of bookmarks! Thank you!

passivestar 的头像
passivestar3 年前

Here, have some more: 🔖🔖🔖🔖🔖🔖🔖🔖

Ash 的头像
Ash3 年前

I love your content. This is incredible

passivestar 的头像
passivestar3 年前

Thanks, it means a lot! 🙏

Jish Le Fish 的头像
Jish Le Fish3 年前

Oh that's how it's done!! I always tried to use array modifiers but I couldn't figure out how to make them actually follow the curves. Thanks!!!

WYNS 的头像
WYNS3 年前

Woah! Man I love those little snippets you are doing

passivestar 的头像
passivestar3 年前

Thank you!

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