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Did you know that in Blender you can easily distribute objects along curves? ✨ 1. Press Shift+A to add a bezier curve 2. In the geometry nodes editor press 'New' 3. Press Shift+A to add 'Curve to Points' and 'Instance on Points' nodes 4. Drag the object you want...

162,370 Aufrufe • vor 3 Jahren •via X (Twitter)

11 Kommentare

Profilbild von GeminiAus
GeminiAusvor 3 Jahren

This has always been the way for me, but i'll have to test out this geo nodes way too for science, ty for the tips~ ^^

Profilbild von passivestar
passivestarvor 3 Jahren

This give a slightly different result, as the curve modifier bends the geometry, while instancing on points with geonodes doesn't

Profilbild von PLUTO ◉
PLUTO ◉vor 3 Jahren

Wish I knew how to Geometry Nodes

Profilbild von passivestar
passivestarvor 3 Jahren

You learned 3 nodes by watching this 49-seconds video. That's a start 😉

Profilbild von mu!
mu!vor 3 Jahren

I am running out of bookmarks! Thank you!

Profilbild von passivestar
passivestarvor 3 Jahren

Here, have some more: 🔖🔖🔖🔖🔖🔖🔖🔖

Profilbild von Ash
Ashvor 3 Jahren

I love your content. This is incredible

Profilbild von passivestar
passivestarvor 3 Jahren

Thanks, it means a lot! 🙏

Profilbild von Jish Le Fish
Jish Le Fishvor 3 Jahren

Oh that's how it's done!! I always tried to use array modifiers but I couldn't figure out how to make them actually follow the curves. Thanks!!!

Profilbild von WYNS
WYNSvor 3 Jahren

Woah! Man I love those little snippets you are doing

Profilbild von passivestar
passivestarvor 3 Jahren

Thank you!

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