正在加载视频...

视频加载失败

Did you know that with #ControlRig physics you can instantiate the physics from an Unreal physics asset, then interface with the data inside control rig. #UnrealEngine5 #ue5 #animation #rigging

12,372 次观看 • 1 年前 •via X (Twitter)

3 条评论

Lincoln Margison - Game Development 的头像
Lincoln Margison - Game Development1 年前

Can it simulate in rigspace? I'm trying something a bit weird, where I don't want the velocity of the character in the world to cause any wobbling/etc.

Mati Marek 的头像
Mati Marek1 年前

Hey @chasescooper, this feels epic! Do you happen to have any resources or pointers to dig deeper you could share? It’s clear a ton of amazing work went into these systems, but I’m finding it a bit tricky to learn how to implement them on my own.

Chase 的头像
Chase1 年前

Yes, my talk shows how to get started - UEFest livestream 2 day 3, the individual video should be out soon. We also have many plans to make this much easier to use.

相关视频