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DLSS 5 works best when it has better inputs to work with, so a Ray Traced or Path Traced image + DLSS 5 will give the best results 👍

12,469 views • 1 month ago •via X (Twitter)

12 Comments

Daichi's profile picture
Daichi1 month ago

Nothing against it, but if it requires so much computational power, who not just focus that on better raytracing and more complex shaders? In the end it's gonna pay off more, no hardware vendor locking in and same or better results, with way more deterministic approach

PrettyNotGoodGaming's profile picture
PrettyNotGoodGaming1 month ago

Can it be extended to do a final antialiasing pass to give better overall IQ?

techagek's profile picture
techagek1 month ago

If we're gonna have to run this beyond 2x MFG, can we please get Reflex 2.0 already? A few more months and it will be 2 years since the first announcement.

Free Radical's profile picture
Free Radical1 month ago

There are couple of dimensions when considering best. Performance for example.

RJTHEGAME's profile picture
RJTHEGAME1 month ago

At 10FPS😂

Marcus's profile picture
Marcus1 month ago

Good work! 👍

21's profile picture
211 month ago

Running at 1 frame per decade

Sebby's profile picture
Sebby1 month ago

Anything to push framegen

Sorix's profile picture
Sorix1 month ago

but this will consume a lot.

Nomad's profile picture
Nomad1 month ago

Still a snapchat filter

Abdelrahman Mostafa عبدالرحمن مصطفى's profile picture
Abdelrahman Mostafa عبدالرحمن مصطفى1 month ago

will give the best image - nothing more - no gameplay

marioEuro's profile picture
marioEuro1 month ago

Great now the slop filter runs at 5fps on 10k machine

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