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Does your game need audio? Heck yeah it does! 🔊

20,646 views • 9 months ago •via X (Twitter)

12 Comments

Dhdev's profile picture
Dhdev9 months ago

I always find its best to have at least some placeholder sounds even during the prototyping phase, it really is vital to the experience and player feedback

Case Portman's profile picture
Case Portman9 months ago

This 👆

Esty (The Game Doctor)'s profile picture
Esty (The Game Doctor)9 months ago

So powerful! 👏🤌 Great stuff

Case Portman's profile picture
Case Portman9 months ago

Cheers!!

Jan Browsing's profile picture
Jan Browsing9 months ago

Great work! What always amazes me in professional sound designers as you is how you guys manage to make the sounds feel like they all come from the same world. Do you have any tips for that, or perhaps a link to some learning resources?

Case Portman's profile picture
Case Portman9 months ago

Thanks Jan! Spending some time to create a sound "palette" of sorts is a good start. Think of it like a painter who has only 3 colours to work with. They can get a lot out of mixing them together in different ways. Keeping consistent is the key!

Jan Browsing's profile picture
Jan Browsing9 months ago

Oh, that's smart! Thanks for sharing. :) I'll try to listen more closely to identify these palettes in games. Have a nice day!

CanvasInfinitum's profile picture
CanvasInfinitum9 months ago

Nice :0

🔥's profile picture
🔥9 months ago

oooh, nice sounds

Rayexen's profile picture
Rayexen7 months ago

what are the names of the game are those ? looks awesome!

Case Portman's profile picture
Case Portman7 months ago

Lost in Fuzz Flynn: Son of Crimson <untitled mobile game> Gumchu Girl Samurai Blitz EX and thanks!

Alkuni's profile picture
Alkuni9 months ago

I want audio like this

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