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Dynamic Flow map from a Normal map in Eevee. No simulations. No geometry nodes. Just a shader! Real time 60fps in viewport. #blender3d #b3d #blender #blendercommunity #3dart #cgi #3dcgi #blenderEevee

154,752 просмотров • 3 лет назад •via X (Twitter)

Комментарии: 9

Фото профиля SamHatesUnicorns🔶
SamHatesUnicorns🔶3 лет назад

Just shaders ??? How ?

Фото профиля OfNodesAndNoodles
OfNodesAndNoodles3 лет назад

Use a normal map of the ground to push around the coordinates of animated noise nodes. I'll be doing a tutorial soon.

Фото профиля Joe Sparks
Joe Sparks3 лет назад

Can you show more about how you set this up? Very nice!

Фото профиля OfNodesAndNoodles
OfNodesAndNoodles3 лет назад

I'll be doing a tutorial on this on my channel. For now, you can see how I do the edge ripples in my Procedural Landscape tut if you'd like.

Фото профиля Carson Reed
Carson Reed3 лет назад

🧐 sorcery

Фото профиля OfNodesAndNoodles
OfNodesAndNoodles3 лет назад

🧙🏼‍♂️ I've found my calling!

Фото профиля Carlos Barreto
Carlos Barreto3 лет назад

It looks like it could be a great product. Real River. Great job, its lovely to watch this animation

Фото профиля OfNodesAndNoodles
OfNodesAndNoodles3 лет назад

Thanks Carlos! It'll be included in the Rain.Water system for sure. I might even make it a standalone product as well.

Фото профиля Luis Francisco Olivares
Luis Francisco Olivares3 лет назад

Blender porn

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