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Effectively weaving between melee combat, parries, Discharge Cancels, and shooting is key to surviving in the Toyko Ruins. 東京遺跡で生き続けるため、近接戦闘、パリー、ディスチャージキャンセル、射撃を全部上手く使う必要があります #screenshotsaturday #nightmareoperator #gamedev

33,898 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля TETSUO’S ALLEGORY
TETSUO’S ALLEGORY1 год назад

I need this game out NOWWWW

Фото профиля Erodyssey
Erodyssey1 год назад

thats so fucking cool, really excited to play it!

Фото профиля NICK 3000
NICK 30001 год назад

Excited for the game! Do you think it will come out upcomming year?

Фото профиля TheBadPennyThatKeepsComingBack
TheBadPennyThatKeepsComingBack1 год назад

If I am a very mediocre smash brother/street fighter player will I still be able to enjoy this game, or will I struggle?

Фото профиля DDDistortion
DDDistortion1 год назад

You should have no problem! We actually use Smash-style tilt inputs for the melee combat.

Фото профиля makarov
makarov1 год назад

It Gonna have puzzles ? like old school survival horror games

Фото профиля DDDistortion
DDDistortion1 год назад

Yes!

Фото профиля sinneo
sinneo1 год назад

When I see closed spaces, enemies everywhere,And no indicators to let you see enemies' attacks from behind.I feel like I'm going to be crazy frustrated,I hope you will do something about this ? Rocksteady Studios had invented a good system...

Фото профиля TheStarGazer (Ram)
TheStarGazer (Ram)1 год назад

This is gonna be good~

Фото профиля Daniel Milán
Daniel Milán1 год назад

This looks out of this world. And loving the semi-low-poly, low-res aesthetic.

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