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Excited to share a new Simulon workflow video, showcasing real-time environment meshing, multi-surface object placement and persistent AR - allowing you to save & revisit 3D scenes in the real world 🌐✨ Beginning with a cloud-rendered sequence, we then break down the process.

57,878 Aufrufe • vor 2 Jahren •via X (Twitter)

11 Kommentare

Profilbild von Divesh Naidoo
Divesh Naidoovor 2 Jahren

This video skips the HDRI lighting process as we showcased this functionality last week. See this post if you're curious about how we achieve realistic real world lighting 👇

Profilbild von Tom Blake
Tom Blakevor 2 Jahren

@Simulon That meshing is so smooth! Being able to come back to it like that is next-level!

Profilbild von BiGSHOT
BiGSHOTvor 2 Jahren

@Simulon Oh man, this is so good

Profilbild von Retropunk
Retropunkvor 2 Jahren

@Scobleizer @Simulon WOW

Profilbild von Yellow Citrine
Yellow Citrinevor 2 Jahren

@Simulon When will you release simulon? I can’t wait for it to become available 😄

Profilbild von Divesh Naidoo
Divesh Naidoovor 2 Jahren

@Simulon Thank you for your excitement. We will release more details about the roadmap/timelines this week!

Profilbild von Milan David Cucuk
Milan David Cucukvor 2 Jahren

@Simulon I cannot wait to try this whenever it's available 😍🤤

Profilbild von Wyls☼n
Wyls☼nvor 2 Jahren

@Scobleizer @Simulon @Odd_Jayy

Profilbild von Money Plane
Money Planevor 2 Jahren

@Scobleizer @Simulon That mesh is crazy. Insane work

Profilbild von William Lamkin
William Lamkinvor 2 Jahren

@Simulon Sweet! Any eta on beta access rollout?

Profilbild von Divesh Naidoo
Divesh Naidoovor 2 Jahren

@Simulon Hey William. I will share some details on the roadmap/timelines this week!

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