Video yükleniyor...

Video Yüklenemedi

Ana Sayfaya Dön

🛠️ Fake SDF! - with this Geometry Nodes Set Normals setup on collections. Finally figured out a way to do this with a group of objects! Using some of the Smart Primitives .. I see many use cases!

12,565 görüntüleme • 1 yıl önce •via X (Twitter)

10 Yorum

. profil fotoğrafı
.1 yıl önce

You don't have an idea in how much I need this, do you have a tutorial or plugin? Please!!

Trinumedia profil fotoğrafı
Trinumedia1 yıl önce

Making a plugin right now and will include it in Bforartists for free. I'll make a tutorial after!

Mobile Scanner profil fotoğrafı
Mobile Scanner1 yıl önce

Scan any documents, convert images into text, PDF files, etc. 👍

Pierre Schiller profil fotoğrafı
Pierre Schiller1 yıl önce

I assume doing AO is possible in that scenario?

Trinumedia profil fotoğrafı
Trinumedia1 yıl önce

All materials and lighting, this is now all mesh data ready for cycles or Eevee. 🙂‍↕️

aVersionOfReality profil fotoğrafı
aVersionOfReality1 yıl önce

Nice. I'm interested to see how you handled it within the same collection, or whatever is going on with the torus at the end.

Trinumedia profil fotoğrafı
Trinumedia1 yıl önce

The torus intersection would be due to longitudal loops and lack of resolution, as the distance blur doesn't quite reach the blending distance needed. But this systems can hold modifiers per object, so you could add that particular torus and it would work!

Austin Lothman profil fotoğrafı
Austin Lothman1 yıl önce

😱😱😱😱😱 ?????? This is just an SDF on the normals?? This seems like an amazing concept that game engines should be incorporating into them!!

Xashadowin profil fotoğrafı
Xashadowin1 yıl önce

May i ask a stupid question : is it a VISUAL trick or does it has an impact on the geo for real ?

Trinumedia profil fotoğrafı
Trinumedia1 yıl önce

Visual purely. Nothing is remeshed, booleaned or created - only normal manipulation and point positions by intersections. Useful for block out and art pieces, and maybe export to baked normals. So it might not have utility where real geo is required, but for most renders ok!

Benzer Videolar