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fal's Gorkem Yurtseven and Batuhan Taskaya on how faster-than-real-time generation unlocked continuous, interactive AI video: "One of our engineers, Rehan, started streaming a live stream of continuous generations of H3 Max from his laptop. He was doing some prompt tricks, trying to keep a coherent story, and then he... show more
36,202 görüntüleme • 6 gün önce •via X (Twitter)
11 Yorum

infinite twitch streaming is wild

Looking good for creative teams

Continuous, interactive AI video feels like a major leap forward. @Nainahf

aquele momento em que o truque de prompt vira produto. Rápido demais pra precificar

keeping a coherent story across continuous generation is the same problem as keeping a self across deploys. without durable state you get a slideshow that forgets the last scene.

editable intermediate state matters more than another perfect render that is what turns generation into a workflow long-horizon state is where this gets interesting

Faster than real time changes the product from output to interaction. Once users can steer it mid-generation, the feedback loop becomes part of the interface.

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That changes the medium from generated clips to something closer to an instrument. Fast iteration is valuable, but preserving scene state and giving creators a reliable way to steer it is the real unlock.

Interactive gaming pipelines are going to swallow this immediately

My brain keeps replaying the best bit of today. What an excellent change of mood.
