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First batch of additions to AdHoc Tools: * Edit time Physics Sim (video) * BrickColor Browser * Sliders for Gui UDim2 properties * Rotate parts around their pivot in local space * Hello AdHoc greeting * Add Snowflake Eyes Face * Motivational Animal Quotes

20,084 görüntüleme • 5 ay önce •via X (Twitter)

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Stephen Wolfram, founder of Wolfram Research, explains how LLMs are quietly dismantling our deepest assumptions about consciousness: He argues that large language models have done something philosophy and neuroscience couldn't: "In terms of consciousness, I have to say, the idea that there's sort of something magic that goes beyond physics that leads to sort of conscious behavior, I kind of think that LLMs kind of put the final nail in that coffin." His reasoning is that LLMs keep doing things people assumed they couldn't: "There were all these things where it's like, oh, maybe it can't do this, but actually it does. And it's just an artificial neural net." Wolfram then challenges a core assumption about conscious experience: the feeling that we are a single, continuous self moving through time. "I think our notion of consciousness is a lot related to the fact that we believe in the single thread of experience that we have. It's not obvious that we should have a persistent thread of experience." He points out that physics doesn't actually support this intuition: "In our models of physics, we're made of different atoms of space at every successive moment of time. So the fact that we have this belief that we are somehow persistent, we have this thread of experience that extends through time, is not obvious." Then Wolfram offers a striking origin story for consciousness itself. Stephen Wolfram suggests it traces back to a simple evolutionary pressure: the moment animals first needed to move. "I kind of realized that probably when animals first existed in the history of life on Earth, that's when we started needing brains. If you're a thing that doesn't have to move around, the different parts of you can be doing different kinds of things. If you're an animal, then one thing you have to do is decide, are you going to go left or are you going to go right?" That single binary choice, he argues, may be the seed of everything we now call awareness: "I kind of think it's a little disappointing to feel that this whole wanted thing that ends up being what we think of as consciousness might have originated in just that very simple need to decide if you are an animal that can move. You have to take all that sensory input and you have to make a definitive decision about do you go this way or that way." The takeaway is unsettling but clarifying. If LLMs can produce complex behavior from simple rules, then consciousness may not be a mystical add-on to physics. It may just be what happens when a layered enough system has to make a decision.

Big Brain AI

194,750 görüntüleme • 2 ay önce

It was such an honor to help design this “Snap” coin that flew alongside four crew coins on the Polaris Dawn mission and an even greater honor to see it fly to space. Thank you to our artist friend Erin Bonilla for beautifully turning this idea into reality. I was so blown away when the crew graciously offered this opportunity - thank you - I can’t wait to put the flown coin on display and will cherish it forever. Some insight on the design: The seven stars represent the seven astronauts I have been lucky to befriend from Inspiration4 to Polaris Dawn: Jared, Sian, Hayley, Chris, Kidd, Sarah, and Anna. My silhouette is seen capturing a Falcon 9 rising in front of sunrise, based off one of my all-time favorite photos, but with the fairing swapped out for a Dragon. Other elements include palm trees and birds representing my appreciation for the local Florida nature around the Cape. In the video you can see the flown coin floating in space. Earlier in the mission it reached new heights in Earth orbit during a crewed mission and then was exposed to the vacuum of space during the mission’s spacewalk. The still image is another unit, not flown, captured a few months ago when I saw the coin in-person for the first time. I have kept it on my person for much of the last few months as a good luck token and reminder of the exciting space program whose stories I am lucky to help share. I had it with me all throughout launch day and on the VAB roof during liftoff, knowing that a copy - and a small part of me - was joining the crew in space. Many were made, and one each for the four crew and myself flew - but each coin has a small magnetic insert that pops out. Hundreds of those smaller inserts flew, and we will be able to pop in those small flown parts into the non-flown coins, such that hundreds of coins will have a part that flew. Thanks Jared Isaacman for the video! So cool - forever grateful.

John Kraus

281,387 görüntüleme • 1 yıl önce

The "three fingers in front of your face" test (also called the 3-Finger Test) is a simple, viral trick popularized in early 2026 for spotting deepfakes or AI-generated video during live calls, especially with scammers. How It Works On a video call (Zoom, FaceTime, etc.), you ask the other person: "Can you hold up three fingers in front of your face?" A real human does this easily — their hand overlaps their face naturally. Many (especially older) deepfake or real-time face-swap systems struggle with this because: - They have trouble rendering occlusion (when the hand blocks part of the face) accurately in real time. - This often causes visible glitches: blurring, warping, distortion, unnatural blending, or the AI refusing / hesitating because it can't process the complex interaction properly. In the original viral clip (from cybersecurity researchers like Jim Browning and Huntress Labs), a suspected scammer hesitates, deflects ("That's too much..."), partially complies poorly, or the video glitches — exposing the fake. Why It Fits the Cognitive Wild West This test is a practical example of the "Cognitive Wild West" idea: in an era of synthetic media, people are developing quick hacks and personal "defenses" because there's no widespread, reliable system for verifying reality. It's low-tech cognitive security against high-tech deception — part of the arms race between AI creators and everyday users trying not to get scammed or manipulated. Limitations (It's Not Foolproof) Already becoming obsolete — Newer, more advanced deepfake models (as of mid-2026) handle hand-face interactions much better. Scammers now know the trick and can train around it or use better tech. It works best on real-time generated deepfakes, not pre-recorded or highly polished ones. False confidence is a risk: relying on one trick can make you less safe if you ignore other red flags (odd lighting, unnatural eye movement, audio mismatches, etc.). Better Practices in the Wild West Security experts recommend combining it with: - Asking for unpredictable actions (e.g., specific movements or objects). - Verifying identity through other channels (call back on a known number, check details independently). - Using emerging detection tools or just defaulting to higher scepticism on unsolicited video calls. It's a fun, memorable meme in the broader discussion of living with AI-generated content, but like everything in this space, it's temporary — the frontier keeps moving.

9/11 Revisited

2,329,367 görüntüleme • 16 gün önce

There's a whole laundry list of proofs that I find independently convincing, but if I had to pick just one single argument to hang my hat on for why I believe the Earth is flat and stationary, it is the STARS & PLANETS, and their paths in the sky from Earth's POV. How do you explain in the heliocentric model, how every star traces perfect circles around the North Star, and every PLANET traces perfect sacred geometrical patterns around the North Star as well? According to the heliocentric model of the solar system (1st video) all of these spinning ball planets in the Milky Way are orbiting the SUN, at different speeds and path circumferences, at distance ranges from 36 million to 2.8 billion miles away from us. The North Star, NASA tells us, is 2.5 QUADRILLION miles away. Now tell me how all of these independent Sun-orbiting planets would trace PERFECT patterns around the North Star for 6,000+ years of recorded history? Venus literally creates a PERFECT flower of life pattern, which we see appear in nature here on Earth as well. Get the f*ck out of here if you think that's just a fluke cosmic accident. Not to mention, EVERY SINGLE CONSTELLATION has remained the exact same in our sky for 6,000 years? Not a single one has appeared or disappeared, while the universe is supposedly expanding at countless millions of miles per hour? Remember, these are all of Earth's movement vectors we are supposedly experiencing as we soar through the infinitely-expanding void of space 👇 🫨 1,000 MPH spinning around Earth's axis 🫨 66,600 MPH flying around Sun 🫨 500,000 MPH flying through the galaxy 🫨 1,300,000 MPH entire galaxy flying through space 🫨 All while the entire universe is EXPANDING, speeding all of these vectors up and warping the directions in different/random ways 🫨 ALL OF THE STARS we see are flying in different directions too, at their own incomprehensible speeds And yet, the stars we see in the night sky have never changed. Ever. I'm sorry but the "it's parallax" response from the globers doesn't cut it for me - that sounds like a glaring example of starting with a pre-determined conclusion in mind, and making anything up in the middle in order to get to that conclusion. (I WILL GRANT HOWEVER, that at least the parallax effect is something we can visibly see and experience on the micro level—unlike "gravity"—so I will concede that it obviously exists. I just don't believe that it explains all of the above motions, distances, and perfection of consistency in the patterns created by the cosmology we observe). Every ounce of my common sense-trusting brain tells me that all of these insanely huge numbers are just brain-numbing nonsense to obfuscate away from the far-simpler truth: that NONE of these incomprehensible speeds/distances are even happening at all, and rather, the Earth is flat and stationary, and these unchanging constellations and planetary movements are indeed revolving around US. The North Star (Polaris) lies directly above the North Pole, and does not move. The stars and planets rotate around the North Star, above Earth. Just as it looks and feels. I dove into way more nuance on all of these concepts in the first 3 Parts of the 5-Part Flat Earth video series I made for my podcast, which I will link below. WATCH THOSE VIDEOS. And as always, if you have refuting points to share, please drop them in the comments below so we can discuss! #FlatEarth

₿en Wehrman

11,940 görüntüleme • 3 ay önce

For the past few weeks I’ve been teaching 50+ kids how to create their own games with AI. The results have been incredible 🤯 I started with my 5 y/o nephew because I was worried about him spending hours doomscrolling and consuming brainrot content. He built his first game using v0, though I had to walk him through each step. Watching kids interact with these tools taught me so much about how they think, where they get stuck, and what keeps them motivated. The moment that really struck me came right after he finished that first game. Every time I saw him afterward, he’d run up and ask, “Did you bring your laptop so I can keep playing?”. For him, “playing” meant creating. That kind of excitement is organic pull. Don’t get me wrong, I love v0 and Lovable. They’re insanely powerful. Their UIs just aren’t designed for kids, and that’s totally fine. Kids still need guidance, structure, and a bit of tutoring to turn ideas into something playable. I’m seeing tech leaders push in this direction too, and I think there’s a real opportunity here (Matias Woloski Thomas Wolf). Kids are the future, and I don’t want to live in a world where they spend precious time consuming instead of creating. That’s why I love tools like v0, Lovable, wabi , Cursor . They’re empowering more people to become creators. I want that same feeling for kids. What Guillermo is saying is real. Kids need to be AI-literate from the outset. It honestly makes me sad to think about my nephew growing up and falling behind on AI and everything happening around him because he’s stuck in Roblox or TikTok. That’s why I built Rabbit 🐰 for him. It started as a simple prototype, but somehow I ended up talking with 200+ parents and kids, tech leaders, investors, and people I never imagined meeting around the world. Rabbit now has 100+ people on the waitlist, and 10 kids are using it two to three times per week on average to create their own games 🫡 I’m not sure yet if this will become my full-time project, but I deeply care about it. If you’re building in this space, I’d love to connect and share ideas. And if you’re a parent interested in Rabbit, I’d love your feedback. Sharing a short video of kids using Rabbit below:

Fausto

43,598 görüntüleme • 6 ay önce

⚡️NEW: Gazan Communities Coordinate Aid Delivery Without Israeli Involvement In a notable development, local communities across Gaza today successfully organized the safe delivery of aid—without Israeli oversight—by using grassroots protection mechanisms to shield convoys from looting, chaos, and Israeli fire. ➤ Gaza’s Health Ministry confirmed that trucks carrying desperately needed medicine and medical supplies entered through the Kissufim crossing (also known as al‑Karara, the border crossing point between Israel and southern Gaza located east of Khan Younis and Deir al‑Balah) and reached warehouses and Nasser Hospital, marking one of few successful deliveries in months. ➤ In southern Gaza, the Supreme Council for Tribal Affairs praised tribal leaders and families for “standing as a shield that protects people before their place,” imposing short curfews to ensure safe passage of aid convoys. In a public message, the council called this protection a “historic stance recorded in the purest pages of loyalty and manliness.” ➤ In northern Gaza, community leaders and mukhtars blocked civilian access to the main aid route on al-Rashid Street to prevent stampedes and theft. The path—often crowded with starving civilians—was guarded by volunteers, allowing trucks to safely reach UN warehouses in Gaza City for the first time in days. ➤ A local source told Drop Site: “This is being done with the help of popular protection from Gazan families in the face of armed gangs and hungry looters to allow a more fair and dignified distribution mechanism.” ➤ Journalist Abd Sabbah and Translating Falasteen (Palestine) reported that around 10 trucks arrived safely today. A video by @amer_elsultan shows the peaceful arrival. The local journalist noted: “There is absolutely no need for Israel to be involved in any kind of aid distribution.” 🔴 At least 14 people were killed near GHF aid distribution sites this morning as Israel continues to block established UN/NGO channels for distribution. Since launch, GHF massacres have killed 549, injured 4066, and left 39 Palestinians missing.

Drop Site

189,023 görüntüleme • 1 yıl önce

My graphic illustrates the large number of vacant and derelict properties in Dublin City. It also shows the 4,666 entire houses or apartments currently listed for short-term letting on the Airbnb platform, with a total of 18,649 across Ireland. Landowners owe councils €50 million as 90% of vacant site levies go unpaid. Intended to prevent land hoarding and accelerate housing development, only €138,335 of €9.6 million owed in 2022 was collected. Thirteen of 31 local authorities issued no demands, and of the 18 that did, only four collected any money. Dublin City Council imposed nearly €4.9 million in levies but collected nothing. The prolonged dereliction of properties should be considered social vandalism, a crime against the state and the common good. An effective vacant and derelict tax, coupled with a compulsory sales order, could dissuade landlords from hoarding land, particularly sites that have been vacant and derelict for an extended period. Homelessness in Ireland has reached another new record high, with 14,760 people homeless and relying on emergency accommodation, including 4,561 children from 2,133 families, according to the latest figures released by the Department of Housing. The Housing for All plan, launched by the Irish government in September 2021, is their housing strategy aimed at addressing the country's housing crisis. However, since its implementation, statistics have revealed alarming trends: • Total homelessness increased by 74%, from 8,475 to 14,760. • Homeless adults increased by 66%, from 6,131 to 10,199 . • Homeless children increased by 95%, from 2,344 to 4,561. The 2022 Census shows that the country has 166,752 vacant homes and 66,135 empty holiday homes. Notably, nearly a third of these vacant homes (48,387) have been unoccupied since 2016. Predictably, rent has doubled over the past 13 years and house prices have surged by 55%, marking the fastest growth in any major EU economy. Average rents have soared by 43% compared to pre-Covid levels, with Dublin rents now averaging €2,476. In the capital, a typical three-bed semi-detached home costs €517,333. The average house price in Dublin is rising by €469 per week. To purchase a new home in Dublin priced around €395,000, a first-time buyer typically needs an annual income of at least €77,142 and must also have a minimum deposit of 10%, amounting to around €39,500. This financial barrier helps explain why an estimated 10,600 people left Ireland to live in Australia last year, up from 4,700 the previous year—a staggering 126% increase. This marks the highest level of emigration to Australia since 2013. Currently, vulture funds own 1 in 6 mortgages in the Irish housing market, while cuckoo funds and the State purchase 42% of new homes. This situation has led to a record number of first-time buyers competing for the smallest supply of housing stock in over a decade. Nationally, just over 11,000 homes are available for purchase, a stark contrast to 2012 when 60,000 homes were on the market. A garda and a nurse with a combined salary of €89,000 cannot afford a three-bedroom semi-detached house in greater Dublin. To add to the crisis, the income needed to buy a new home in Dublin is €127,000, which surpasses even a TD's basic salary of €108,987. Consequently, 68% of people in their late 20s still live with their parents, a figure that is nearly 26% higher than the EU average of 42.1%. #Dublin #Ireland #HousingCrisis #DerelictIreland #homeless #Airbnb #GE2024 #HousingForAll #Election24 #RTEPT

Rob Cross

46,347 görüntüleme • 1 yıl önce

Claude Code can now make full videos from your terminal.. Not slideshows. Not text on screen.. Actual motion graphics with animations, transitions, custom photos, and background music. [ SHARED A TUTORIAL BELOW EDITED WITH THIS SETUP IN JUST 5mins ] ▫️Here's the setup: Claude Code + Remotion Remotion is a React based framework that renders video programmatically. You describe what you want in plain English, Claude writes the React components and Remotion renders it into a real MP4. What you can actually do with this: > Generate 9:16 vertical videos for TikTok / Reels / Shorts > Add animated text with viral hooks and safe zones > Pull live web screenshots directly into your scenes using Chrome MCP > Fact-check your content in real time with Perplexity MCP > Drop in your own photos and background music > Edit existing talking-head footage cut bloopers, add captions > Schedule posts to your socials straight from the terminal ▫️How to set it up (takes 5 minutes) : > Make sure you have Node.js installed ( node -v to check ) > Create a new Remotion project: npx create-video@latest Pick the Blank template, enable TailwindCSS, and install the Skills package when prompted. > Install dependencies: cd my-video npm install > Start the preview server: npm run dev > Open Claude Code in the same project folder: cd my-video claude That's it. You can now prompt videos in plain English. If you already have a Remotion project, just add the skill directly: npx skills add remotion-dev/skills This drops a SKILL.md into your project that gives Claude expert knowledge of Remotion.. animations, compositions, captions, assets, 3D content everything. Example prompt you can steal: "Create a 30-second 9:16 vertical video about the top 3 AI tools this week. Use animated text with a hook in the first 2 seconds. Add smooth transitions between scenes. Keep text in the safe zone for TikTok. Use a dark tech aesthetic with blue accent colors." Claude writes all the React code, renders a preview, you tweak with natural language, and export when ready. The crazy part is this whole pipeline is local, free (minus your Claude sub), and you never open a video editor. imo this kills CapCut for anyone making info-style content. You describe the video in English and get back a rendered MP4. try it now.

Axel Bitblaze 🪓

31,250 görüntüleme • 3 ay önce

GeoLibre v1.3.0 is here! GeoLibre is a free and open-source, lightweight, cloud-native GIS platform for visualizing, exploring, and analyzing geospatial data. One application that runs everywhere: in your web browser, as a native desktop app, on your phone, and inside a Jupyter notebook. No account, no server, no cost. Everything runs locally and your data stays private. This release packs in 50+ pull requests of new capabilities. A few highlights: - GIS in your pocket. A native Android build with offline tile caching and download-a-region support, so you can take your maps into the field with no signal. - AI, built in. A natural-language GIS assistant that turns plain-English requests into real geoprocessing, plus an AI segmentation toolbox powered by SamGeo and SAM 3 for extracting features from imagery. - Automate everything with Python. A full scripting API and an in-app Python Console, with new helpers for local rasters, choropleths, marker clusters, split-map comparisons, legends, and colorbars. - Map together, live. Real-time multi-user collaboration so you can open a project and edit the map with others at the same time. - Tell stories with maps. A scroll-driven story map builder and presenter that exports interactive narrative maps to standalone HTML. - A much bigger analysis toolbox. Reproject, explode, and aggregate tools, IDW and kriging interpolation, zonal statistics, a raster calculator, a Spatial Statistics toolbox, and network analysis with isochrones, service areas, and OD cost matrices, plus batch runs and model/pipeline chaining. - Smarter raster and SQL. Single-band pseudocolor classification, RGB band combinations, a no-backend client-side raster fallback, Apache Sedona as a SQL Workspace engine, and transparent S3, GCS, and Azure URL support in queries. - More ways to add, view, and share. New Shapefile and GeoPackage export, glTF/GLB 3D model layers, multi-provider batch and reverse geocoding, collapsible layer groups, and a macOS Homebrew cask. Try the live demo: Star it on GitHub: Docs and roadmap: Release notes: #GIS #OpenSource #Geospatial #MapLibre #WebGIS #Android #GeoLibre

Qiusheng Wu

18,075 görüntüleme • 1 ay önce

I’m seeing a lot of questions on the launch of China’s Chang’e 6 mission yesterday to get samples - for the first time - from the far side of the moon. We don’t know (afaik) why specifically they’re doing that, but we have a pretty good idea what grand vision China is working towards with their space program. How? From this 2022 video by Chas Freeman (former Assistant Secretary of Defense and Nixon's interpreter during his era-defining 1972 China visit), who imho is undoubtedly one of the most knowledgeable former US officials on China. He says that according to his own discussions with people running China’s space program, they’re following the vision described in the book "The high frontier" by Gerard K. O'Neill, which Freeman says has "become the bible of the Chinese space program". I read the book. So what vision does it describe? The book was written in 1976 by O'Neill who was a professor of physics at Princeton University. He also founded the Space Studies Institute, an organization devoted to funding research into space manufacturing and colonization. In other words, he knew his stuff. The book makes the very fair point that we have massive resource constraints on earth, especially given the growing population. He estimated in 1976 that we should be "about six and a half billion people in the year 2000", and we were 6.114 billion back then so he was pretty prescient. He estimates that these constraints will progressively give rise to more and more social tensions as the growing earth population competes for our limited resources as well as faces global problems like climate change. In his view, dealing with this will either require "an authoritarian regime capable of mounting the immense task of social reorganization needed to escape catastrophe" or, alternatively, “mankind would [need to adopt] a static society [that would be] forced in self-defense to suppress new ideas". The 3rd alternative is of course the colonization of space. The most interesting aspect of the book is that he claims everything he writes is feasible with knowledge and technology that already existed in the late 70s. In short he calls for the establishment of large human habitats in the Earth-Moon system, located at stable Lagrange points ("parking spots" in space where gravity from different spatial bodies cancel each other out). In particular he developed the concept of what's known today as the "O'Neill cylinder" which he says "could support quite easily a population of ten million people, growing its food in agricultural cylinders near but outside the main habitat". Energy-wise, it'd simply make use of solar energy via a system of mirrors. As he describes it: "the concentration of the unvarying, intense sunlight of space by very lightweight, inexpensive mirrors can provide all the energy that industry will ever need [...] at a fraction of a cent per kilowatt-hour". He envisages building these habitats with material from the moon, shot into space via "mass drivers", a form of electromagnetic catapult. Also "the habitats would have artificial gravity similar as that of earth by rotating about twenty-eight times an hour”, but he also envisages low-gravity areas, especially for recreational activities such as swimming pools or dancing representations. To trade with earth, he develops the idea of beaming solar power back to earth via "microwave from solar power stations in orbit". As he describes it "the microwave beam would arrive at Earth with a beam width of about seven kilometers. Its intensity would be modest, less than half that of sunlight. In contrast to sunlight, though, it would be there all the time, even at night or in clouds or rain, and it would be in a form ready for conversion to DC current with a loss of only 10 percent. The areas receiving these beams’ output on Earth would be fenced, and outside the fence the intensity of microwave radiation would be no higher than outside a microwave oven with the door closed. He estimates that if "Satellite Solar Power Stations (SSPS) were to become the sole source of electric energy in the United States in the year 2000, the land area necessary for the SSPS antennas would still be only 0.2 percent of that of the continental United States". In short, the establishment of space colonies could lead to the fulfillment of a good share of Earth's energy needs. Last but not least he describes life in space habitats as better than that of earth, largely thanks to the level of control we'd have over the environment (total climate control which would enable an abundance of food and no natural disaster) as well as unlimited cheap energy. To conclude, Chas Freeman typically really knows his stuff when it comes to China and he’s very intellectually honest (a rare trait among US officials) so I have no doubt he tells the truth when he says the Chinese told him that was the vision. And China famously thinks very big and very long term so it would be quite like them to go for something like this. There are also quite a few tangible signs that China is working towards that vision. See for instance this November 2022 news where “China’s space station will join a project to collect solar power from space and send it to Earth in a high-energy microwave beam”: That’s exactly O’Neill’s vision! Or check this October 2022 news that says China is developing new "electromagnetic sledges" that can propel a carriage weighing a few tonnes to a record speed, with a key application for this being “aerospace”: Remember: O’Neill’s vision is to build his habitats with material from the moon, shot into space via "mass drivers", a form of electromagnetic catapult. So there you go… Or also the fact that the Chinese will build, together with the Russians, a moon base - planned for 2028 - powered by a “space nuclear reactor” that’s already been developed (on Earth) and has passed review by China’s Ministry of Science: The space nuclear reactor can generate 1MW of electricity, enough to power 10 International Space Stations. Enough power, maybe, to undertake mining activity and power an electromagnetic catapult… After visions change, the world changes, so it’s also possible that China’s view on what they want to do has evolved. In any case, Chas Freeman is right that China’s motivation for all its initiatives in space can’t just be to “boldly explore where no-one has been before”, they have to be working towards something. And Freeman is also absolutely right to lament that the U.S. decided to ban any cooperation in space with the Chinese. Those endeavors are something that could have been jointly developed as a multilateral effort to unite us all as a species… Instead China is now forced to go at it alone with Russia and we face a future where our petty divisions on Earth will be carried with us to space…

Arnaud Bertrand

265,143 görüntüleme • 2 yıl önce