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First ever project and VFX experiment with #GodotEngine . Very cool and accessible engine ! Currently digging more into the shaders, #VFX , etc. side of things ! ✨ #gamedev #indiedev

98,064 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля Mr.Costard
Mr.Costard2 лет назад

FUCK YEAH, i love the actual dynamic, seeing everyone i follow trying Godot in their own fields. Plus, i'm into Shaders/VFX too, so i'll follow what you'll do carefully Matt ahah

Фото профиля Matt Ostertag
Matt Ostertag2 лет назад

haha thanks for the enthusiasm ! 🤘

Фото профиля Raildo GameArt
Raildo GameArt2 лет назад

I really want to learn how to do this, this is very good

Фото профиля Matt Ostertag
Matt Ostertag2 лет назад

Thank you ! I don't know if there are many shader or vfx tutorials out there for Godot but you can get inspiration from other engines like Unity or UE.

Фото профиля Jaanus Jaggo
Jaanus Jaggo2 лет назад

Awesome! How do you spawn particles from the contact area? I assume it is a separate effect from the shader.

Фото профиля Matt Ostertag
Matt Ostertag2 лет назад

Thanks ! As it's my first day on Godot, I took the hacky way. I have a GPU particle system that acts as a collider detector then on collision it spawns those embers sub-particles. I'm sure that could be done properly with some scripting or custom GPU particle shaders.

Фото профиля Alfonso J. Ramos
Alfonso J. Ramos2 лет назад

Clearly Godot has been in need of people like you to showcase it all this time. I've been using it for years now and I do no know how to did that.

Фото профиля Matt Ostertag
Matt Ostertag2 лет назад

Thanks a lot ! I'm only scratching the surface of the engine. Also shaders and vfx are kind of universal.

Фото профиля WuotanStudios
WuotanStudios2 лет назад

This is HOT! Ah, and the shader too Great work!

Фото профиля Matt Ostertag
Matt Ostertag2 лет назад

Thanks haha 🔥

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