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Flight simulator update✈️. I created a new volumetric cloud material using #r3f for #threejs. It is based on a ray marched shader, meaning good performance. Let me know in the comments if this is something interesting to be a future component🙏🏻. Live link soon. #threejsJourney

15,060 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 35

Фото профиля Anderson Mancini
Anderson Mancini2 лет назад

YouTube video(Twitter video compression is too aggressive): I learned to read the scene depth from @akella: Learned Ray marching + threejs from @3d_visionary: This took 2 weeks to implement 🤯.

Фото профиля Cody Bennett
Cody Bennett2 лет назад

Raymarching is not good for performance nor free, to the extent that most production volumetric clouds subsample or amortize rendering over several frames. Software depth testing like I demonstrate in doubles geometry cost also if done at full res.

Фото профиля Anderson Mancini
Anderson Mancini2 лет назад

Hey Cody. Thanks for the reply. I agree. But the other options we have for volumetric clouds are just not working for now. I tried this example: but it was running slow here. So, I created a mixed version of that shader and now it is working 120fps.

Фото профиля Silas Reinagel ⚛️
Silas Reinagel ⚛️2 лет назад

@alanmelling Here are some beautiful volumetric clouds!

Фото профиля Ebenezer
Ebenezer2 лет назад

Wow! Anderson, this is fantastic! 🤩✨ Would love to learn this technique! 🙏

Фото профиля Anderson Mancini
Anderson Mancini2 лет назад

@th_ebenezer Thanks Ebe! I'm sure you already know it. I use it differently hehe. Your stuff is way more advanced than mine ;)

Фото профиля Piotr Obidowski
Piotr Obidowski2 лет назад

Nice job!

Фото профиля Anderson Mancini
Anderson Mancini2 лет назад

Thank you ;)

Фото профиля Richard Paul
Richard Paul2 лет назад

Great work Anderson 💯 I am curious to try it out

Фото профиля Anderson Mancini
Anderson Mancini2 лет назад

Thank you Richard :)

Фото профиля Julianvelezg
Julianvelezg2 лет назад

Awesome work bro

Фото профиля Roman Moor
Roman Moor2 лет назад

💯could be very cool for moody scenes, making it more interesting than just fogExp

Фото профиля Anderson Mancini
Anderson Mancini2 лет назад

Thanks. Indeed. This is more flexible and we can control any aspects of the cloud like the movement, the density, and much more.

Фото профиля Alvaro アルバロ
Alvaro アルバロ2 лет назад

@marcba is your chance to create the same with @tresjs_dev 😜

Фото профиля Alex L+ 🎧
Alex L+ 🎧2 лет назад

Can’t wait for the link 🙂

Фото профиля Anderson Mancini
Anderson Mancini2 лет назад

I will DM you ;).

Фото профиля scott_autosave.blend
scott_autosave.blend2 лет назад

That looks astonishing!

Фото профиля Anderson Mancini
Anderson Mancini2 лет назад

Thank you Scott :)

Фото профиля Publi AR 📲
Publi AR 📲2 лет назад

I'm going to leave you a comment, spectacular, impressive, what else can I say, it's fantastic and I like it from your humility, you want to continue improving yourself, my congratulations, I won work.

Фото профиля Anderson Mancini
Anderson Mancini2 лет назад

Thank you very much for the kindness :). I still have at least more 10 years to learn about this hehe. I'm just starting it.

Фото профиля Aurelien Vigne
Aurelien Vigne2 лет назад

Impressive work! 👏👏👏

Фото профиля Anderson Mancini
Anderson Mancini2 лет назад

Thanks you my friend 😍

Фото профиля .dev
.dev2 лет назад

This is amazing boss 🔥🔥

Фото профиля Maxwell Kirwin
Maxwell Kirwin2 лет назад

Keep up the good work dude! 🤘

Фото профиля Anderson Mancini
Anderson Mancini2 лет назад

Thank you buddy 🙏🏻

Фото профиля Sébastien Lempens - PIXILA
Sébastien Lempens - PIXILA2 лет назад

Of course yes :)

Фото профиля Chris Lane Jones
Chris Lane Jones2 лет назад

Whoa, this is amazing!

Фото профиля Anderson Mancini
Anderson Mancini2 лет назад

Thank you Chris ;)

Фото профиля Sylwester Mielniczuk 🔮💎
Sylwester Mielniczuk 🔮💎2 лет назад

is it Composer, does it work in WebXR?

Фото профиля Anderson Mancini
Anderson Mancini2 лет назад

It is not a composer. It is just a plane. But I don't know if it would work because shaders, especially ray marched ones, are challenging for WebXR. But I will give a try and see what happens hehe.

Фото профиля Nik Lever
Nik Lever2 лет назад

Looks great

Фото профиля Anderson Mancini
Anderson Mancini2 лет назад

Thank you so much Nik :)

Фото профиля xar
xar2 лет назад

clean as usual

Фото профиля Anderson Mancini
Anderson Mancini2 лет назад

Thank you my friend ;)

Фото профиля Pereira
Pereira2 лет назад

Amazing. Simple but with awesome results 🤩

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