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Full #Overwatch2 Sombra Rework Patch Notes & Breakdown 👾 Machine Pistol: → Damage increased from 7.5 to 8. → Minimum Spread reduced from 0.5 to 0. → Number of shots until max spread has been increased from 3 to 6 shots. → Reload time reduced from 1.4 seconds to...

1,585,190 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von Dre🇯🇲
Dre🇯🇲vor 2 Jahren

ZEN MAINS RN

Profilbild von Rak
Rakvor 2 Jahren

NVM she busted GG

Profilbild von Ramon ⚔️⚡️
Ramon ⚔️⚡️vor 2 Jahren

She didn’t need a rework.

Profilbild von technopat
technopatvor 2 Jahren

Gotta love the duality

Profilbild von Coluge
Colugevor 2 Jahren

This made me sick 😷

Profilbild von Darren Martin
Darren Martinvor 2 Jahren

Dare I say this might be a decent rework? 👀

Profilbild von Nix ☃️~🕷~☃️
Nix ☃️~🕷~☃️vor 2 Jahren

Sombra is unplayable, Hack is even more useless, Stealth is useless, her gun got a bit better, virus is useless if theres any sort of heal, port is awful and not an escape tool, her ult is even worse than it already was. thats not a rework thats deleting her from the game

Profilbild von Artur
Arturvor 2 Jahren

Aw man i liked Opportunist. It made her feel somewhat special... now she just seems like messy

Profilbild von Myro
Myrovor 2 Jahren

People are really over reacting

Profilbild von Temma
Temmavor 2 Jahren

I hate that new animation when she goes into stealth, should've just made her arm wave faster this new animation is so random she just shows her hand like a magician.

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Patch 12.09 // Shotgun Changes // #VALORANT • All shotguns are now less accurate when moving • Run, walk, crouch-walk, and jump accuracy has been standardized across all shotguns • Crouching now provides a 15% accuracy multiplier for shotguns, matching rifles • Bucky: crouch accuracy modifier increased from 10 >>> 15% • Judge/Shorty: crouch accuracy modifier decreased from 25 >>> 15% • Shotguns are now much less accurate while using ropes • Your shotgun spread will increase significantly when you're on a rope, especially if you're moving: • Standing still: Accuracy reduced (spread increased from 0.075 >>> 0.75) • Walking: Accuracy reduced (spread increased from 0.09 >>> 1.5) • Running: Accuracy reduced (spread increased from 0.1 >>> 3.0) Bucky: • Bucky pellet damage in the 0-8m range decreased • Head 40 >>> 34 • Body 20 >>> 17 • Legs 17 >>> 14 • Minimum spread increased from 2.6 >>> 3.0 • Walking spread increased from 0.075 >>> 1 • Running spread increased from .1 >>> 2 • Crouch-walk spread increased from .05 >>> .5 • Jump spread increased from 1.25 >>> 4 Judge: • Minimum spread increased from 2.25 >>> 2.5 • Note: this will only apply to PC for now- this spread change will apply to console in Patch 12.11 • Walking spread increased from .075 >>> 1 • Running spread increased from 0.75 >>> 2 • Crouch-walk spread increased from .05 >>> .5 • Jump spread increased from 2.25 >>> 4 Shorty: • Fire rate decreased from 3.33 >>> 3.0 • Walking spread increased from .075 >>> 1 • Running spread increased from 0.1 >>> 2 • Crouch-walk spread increased from .05 >>> .5 • Jump spread increased from 1.25 >>> 4

VALORANT Leaks & News

318,733 Aufrufe • vor 1 Monat

[ New Survivor - Archer (Brynhildr Vilulf) ] ※ Test Server Availability: February 28, 2025 ※ Official Server Availability: March 13, 2025 External Trait: Keel Bow Wields a bow crafted from the keel of a sunken ship. Hold to draw the bow and fire a powerful arrow in a specific direction. Drawing the bow reduces Movement Speed by 10%, when the arrow hits the Hunter, their actions are briefly interrupted, and they are inflicted with Laceration. A regular hit deals 50 Laceration Damage, while a hit to the Hunter's core deals 100 Laceration Damage. If the bow is drawn for less than 1.2 seconds, Laceration Damage is reduced to 40%. While drawing the bow, the shot will gradually lock on to any visible Hunter. Once locked on, the shot is guaranteed to hit. [Laceration] The Hunter's Movement Speed directly affects the rate at which Laceration Damage accumulates. The faster the Hunter moves, the quicker the damage increases. Remaining still causes the Laceration Damage to gradually decrease. When Laceration Damage reaches 100, the Hunter is stunned for 2.5 seconds. External Trait: Crossbow Carries a concealed crossbow. Tap to fire a bolt and immediately leap backward a short distance. If the bolt hits the Hunter, their actions are briefly interrupted, and they suffer 60 Laceration Damage. External Trait: Spirit of Bragi The Archer embraces unpredictability and absurdity, resisting rigid ways of life and even seeking controlled chaos. Her detection range toward the Hunter is reduced by 30%. When the Hunter is outside this range, her Movement Speed decreases by 15% for 5 seconds. This effect can only activate once every 20 seconds.

Identity V | News

31,473 Aufrufe • vor 1 Jahr