Video wird geladen...
Video konnte nicht geladen werden
Fully GPU Cloth solver for blender using TAngra Multi Physics engine. Accurate self collision on GPU. More on Discord link in Bio. #TAngra, #b3d, #geometrynodes, #blender, #GPU, #physics, #solver, #xpbd
46,811 Aufrufe • vor 1 Jahr •via X (Twitter)
22 Kommentare

You can apply for free beta test on TAngra discord server.

@ZanQdo AHHHHHHHHHHHHHHHHHHHHHHH! HOWWWWWWWWWWWWWWWW? Can’t wait to try it 10 hours of sculpting solved in 1 min. Thank you again to every single person who has contributed to #b3d over the years. P.S. also remember that we’re better than everyone now because we all have an Oscar. >:)

sorcery!

WHAT DARK MAGIC IS THIS

I don’t and wouldn’t use Discord but I’m interested in this.

So on public beta testers announced remind me that.

if i tried this with native blender it would take ages and it would explode ... can you put a link to where to get this or something??

Joint our discord server and apply for beta tester waitlist please

kk though am at near discord server limit lol

The best ever! Thank you sharing with us!

🙏 thanks bro

This is incredible!

amazing!

Anything other than discord?

Wait for news on other platforms like X.

I actually meant, can it be downloaded?

Check discord for beta test announced

Hey. How do I find you on Discord? The name X-channel doesn't find anything on discord search. I'm interested in the tearing fabric. You seem to have it pretty good. You could do that in the old blender, but after 2.8 they just removed the ability to simulate tearing tissue

The link is already in bio

@CrossmindStudio Cool

geonode or a library imported and used inside blender ?

Yesss... I hope it has a feature to grab the cloth and move it around like marvelous. That would be game changing

