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Genesis AI just unveiled Eno. It's humanoid robot that challenges everything the industry assumed about what robots should look like. Forbes just called it 'the iPhone moment for humanoid robots'. No head. No face. No exposed motors or cables. 22 degrees of freedom per hand with different finger lengths...

29,727 просмотров • 3 месяцев назад •via X (Twitter)

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🚨 BREAKING: NVIDIA just announced the Isaac GR00T Reference Humanoid Robot. The first fully open humanoid robot reference design built on Jetson Thor, and it's going straight to the world's top research institutions. This is Jensen Huang's bet on open physical AI infrastructure. The hardware stack is serious: → Unitree H2 Plus chassis, 6 feet tall, 150 pounds, 31 degrees of freedom → Sharpa Wave tactile five-finger hands, 22 degrees of freedom, bringing total to 75 across the full body → NVIDIA Jetson AGX Thor onboard compute, 2,070 FP4 teraflops of AI performance, 128GB unified memory → Multi-view sensing, stereo head camera, wrist cameras, IMU Alongside this announcement, Unitree also introduced the H2 Plus as a standalone product, a frontier humanoid combining Unitree's own body, Sharpa's five-finger hands and NVIDIA Robotics Jetson Thor compute into one fully integrated research platform. The full Isaac GR00T software stack ships with it, teleoperation for data capture, open foundation models, Isaac Sim for training, Isaac Lab for evaluation, and accelerated ROS middleware for deployment. The complete loop from data to real-world robot in one unified platform. ETH Zürich, Stanford Robotics Center, UC San Diego and Ai2 are already on board as launch research partners. NVIDIA Robotics did to AI what it's now doing to robotics, build the platform, open the ecosystem, let the world build on top of it. Whoever owns the infrastructure layer wins. NVIDIA knows this better than anyone. 👀 Read more here: ~~ ♻️ Join the weekly robotics newsletter, and never miss any news →

Lukas Ziegler

16,062 просмотров • 4 месяцев назад

JUST IN: Reimagine Robotics has just emerged from stealth! 🥷🏻 Its approach to robot training is one of the most human-centric I've seen. The founder is Jonathan Scholz, the person who built and led Google DeepMind's Applied Robotics team in London for seven years. This is not a first-time founder taking a swing at robotics. He has spent a decade at the frontier of the field. The philosophy is powerful. He calls it "monkey-see, monkey-do." 🐒 A worker shows the robot what to do. Watches it attempt the task. Corrects it on the spot. The robot learns. No specialist programmers. No months of integration. And it's already working in the real world: → A made-to-order plastics business trained robots to tend 3D printers overnight, removing print beds, operating latches, pressing controls → A hard drive disassembly facility built a three-robot cell combining robots and people to recover critical materials → Time to prototype and test a new robot behaviour reduced from one day to 10 MINUTES That last number is the one that changes everything. When testing a new behaviour takes 10 minutes instead of a day, the entire pace of deployment transforms. Scholz's framing of the human-robot relationship is worth reading carefully: "A robot that learns on the job depends on people. The worker identifies the bottleneck, shows the robot how to help, and corrects it until it is useful." It's August, and we keep getting robotics bangers week in week. ~~ ♻️ Join the weekly robotics newsletter, and never miss any news →

Lukas Ziegler

23,404 просмотров • 2 месяцев назад

THE $20,000 HUMANOID BECOMES MUCH MORE VALUABLE THE MOMENT IT CAN WALK TO ITS NEXT JOB. This looks almost too ordinary. A humanoid. A bag over its shoulder. Walking through the city. No laboratory. No engineers following it. No carefully prepared factory floor. Just a robot moving through infrastructure built for humans. And economically, that could be a huge deal. Most industrial robots have one major limitation. They stay where you install them. A robotic arm might perform one task incredibly well… but that $100,000 machine isn’t walking across town when another business needs help. A humanoid potentially can. Imagine one robot starting its morning at a coffee shop. It unloads supplies. Moves boxes. Cleans. Carries deliveries. Then demand drops. Instead of sitting unused… the robot leaves. It walks to another business. Or takes an elevator. A train. A bus. Maybe eventually an autonomous taxi. Then it starts generating revenue somewhere else. Same machine. Different customer. Different task. Another paid hour. And that’s where utilization becomes incredibly important. A $20,000 robot working two productive hours per day is an expensive machine. The same $20,000 robot generating useful work for 10 or 15 hours per day is a completely different asset. Because businesses don’t ultimately care how impressive the robot looks. They care about how many productive hours they can extract from the hardware. Imagine a robot generates just $10 of economic value per productive hour. At 4 hours per day: $40. At 12 hours: $120. Over 300 operating days, that’s the difference between $12,000 and $36,000 of annual gross economic output before maintenance, electricity, software, supervision, financing and downtime. Same robot. Same purchase price. 3X the utilization. That’s why mobility could matter almost as much as intelligence. The robot doesn’t only need hundreds of skills. It needs the ability to take those skills wherever somebody is willing to pay for them. Factories gave robots jobs. AI could give them skills. But mobility gives them something else: a labor market. One robot. Dozens of locations. Hundreds of tasks. Thousands of billable hours. The future of humanoid robotics may not be everyone owning one. It could be robots literally walking from customer to customer, looking for their next paid hour.

Mag1strY0da

42,014 просмотров • 12 дней назад

It's 2030 and you are reviewing humanoid robots. A Tesla. A Google. An Apple. An OpenAI. A Meta. A Figure. And a bunch of Chinese-made ones. Which one is best, and why? I think the Tesla understands the world much better. Why? There were eight Teslas around me on the freeway today. Start there. No other robot company has that data. But my robot is parked at the local high school twice a day. Its cameras see humans in all of our weirdness. How we move. Where we go. Where we walk. Who we talk with. What you are wearing. Whether your hair was combed this morning. That data will lead to robotics breakthroughs. Apple might keep up with its Vision Pro data, but it is too freaked out by the privacy implications of using said data. (On the front are six cameras and a couple of TOF -- Time Of Flight -- sensors that can see everything in your home in great detail). Google has a lot of data, for sure. All my: 1. Email. 2. Calendars. 3. Photos. 4. TV watching behavior. 5. Contacts. 6. Documents and spreadsheets. 7. Files. 8. Location data. So I expect Google's robot will be attractive to many. But how do you see the others shake out over the next five years? Make some guesses. But remember what an AI pioneer told me years ago about AI: it's all about the data. The Chinese ones have huge advantages: the Chinese have more data on their citizens, and many more citizens to boot AND they can make robots cheaper than we can. But now that you know OpenAI is building its own robot you have caught wind of what I've heard from many in San Francisco and Silicon Valley: that humanoid robots are the real prize of AI and will be highly profitable for those that can make them and find customers willing to buy them. Here, too, I learned long ago never to bet against Elon Musk. Will you?

Robert Scoble

33,804 просмотров • 1 год назад

THE FIRST GENERATION TO GROW UP WITH HUMANOID ROBOTS IS ALREADY HERE. And that could matter more than any robot demo. Look at this scene. A humanoid standing outside a school. Children walking around it. Watching it. Interacting with it. For adults, a machine like this still looks futuristic. For a child growing up around them? It could eventually look completely normal. Think about how quickly that changes a market. A generation ago, having a computer inside your home was unusual. Then children grew up with computers. The same happened with smartphones. Then tablets. Then AI. Technology stops feeling revolutionary when an entire generation has never known a world without it. Humanoids could be next. Imagine children growing up seeing robots in schools. Stores. Airports. Hospitals. Hotels. Homes. They won’t ask whether humans should interact with robots. They’ll already be doing it. And that matters economically. Because one of the biggest barriers to consumer robotics isn’t just price. It’s trust. People need to feel comfortable allowing an autonomous machine into their personal space. Inside their homes. Around their families. Around their children. That kind of acceptance can take years. Sometimes generations. But children who grow up around humanoids won’t need the same adjustment. To them, asking a robot to carry something might feel as normal as asking Alexa a question feels today. And once that happens, the addressable market changes dramatically. A robot isn’t just industrial equipment anymore. It becomes a household product. A service platform. An assistant. Potentially even something families upgrade every few years. First robot at school. First robot at the mall. First robot at work. Eventually… first robot at home. The companies building humanoids today aren’t only competing for today’s customers. They may be competing to become familiar to an entire generation of future customers. Because the biggest sign that humanoid robots have won won’t be people staring at them. It’ll be children walking past one without thinking twice.

Mag1strY0da

10,149 просмотров • 15 дней назад

THIS ROBOT JUST MADE A $6,000 DEMOLITION CREW OBSOLETE. WITH ITS BARE HANDS. Interior demo: $400/day per worker. Three workers. Five days of dust, noise, and complaints. $6,000 — and that’s before you even rent the dumpster. Now watch the clip. A yellow-and-black humanoid stands inside an apartment, ankle-deep in rubble. It winds up and drives both arms straight through a brick wall like it’s punching through cardboard. Chunks fly. Dust fills the room. The wall cracks from floor to ceiling. And it doesn’t stop. If you’ve ever swung a sledgehammer for an hour, you know what that does to a human body. Wrists numb by lunch. Shoulders destroyed by 3 PM. Do that for 20 years and your lungs pay the price. This machine has no lungs. No hard hat. No insurance. No sick days. No “boss, I need Friday off.” One machine shows up every day and keeps swinging until the building is empty. The honest catch: the arm speed in this clip looks juiced, so half the comments are going to scream CGI. But demolition robots already exist on tracks. The missing piece was putting that capability on two legs and sending it inside a living room. You’re watching that happen right now. Ten years ago, “robots in construction” meant a machine behind a fence that you drove past on the highway. Now one is standing on someone’s broken tiles, doing the work three people used to split. Your kids might never know what swinging a sledgehammer for eight hours feels like. And honestly? They won’t miss it. Would you let this thing gut your apartment while you’re at work?

DN_DEGEN

60,102 просмотров • 1 месяц назад

40 hours of human work. That’s what this humanoid could save every month! A construction company is already testing a Unitree G1 on a real job site, using the robot for site inspections, 360° imaging, data collection and progress monitoring. The robot starts at around $13,500, while the company says its deployment can save roughly 40 hours of work every month. That adds up to around 480 hours a year from a machine that costs a fraction of traditional industrial equipment. The interesting part is that this isn't about replacing an entire construction worker. It's about removing hundreds of repetitive hours from the workflow, including walking inspection routes, documenting progress and collecting information across the site. Humans can then spend their time on decisions and tasks that actually require them. This is where humanoid robots become economically interesting. Construction sites are already designed around human movement, so a robot with two arms, two legs and a human-sized body can potentially work in the same spaces without rebuilding the entire environment. Every additional task it learns turns those same hardware costs into more productive hours. And the economics get even more interesting as prices fall and production scales. A robot that saves 480 hours per year doesn't need to be perfect or replace a full-time employee to justify its existence. It just needs to reliably take over the boring, repetitive work that companies are already paying humans to do. 480 hours saved. Thousands of dollars in hardware. One construction site. This is how humanoids will enter the workforce, not by replacing everyone overnight, but by quietly taking over the hours nobody wants to spend.

Future Memo

18,925 просмотров • 1 месяц назад

today was the first time i was genuinely impressed with what AI can do i recently decided to buy a whole FPV drone setup knowing basically nothing about the hardware side of it there's a pretty steep learning curve even just to set everything up properly: radios, RF protocols, flight controllers, ESCs, firmware, batteries, goggles, betaflight configs etc as someone that spends essentially 12h a day prompting agents to build software, it's actually pretty rare that i interact with AI on something where i have zero idea what's going on under the hood, and i never really used it for debugging a bunch of physical devices that all have to talk to each other i had codex + voice mode open for basically the entire setup. told it everything i bought, sent it some pics and then just started talking to it >what order do i set all this up in >how do i change this setting on the radio >which of these cables do i use >the drone is flashing pink wat mean >can you make this thing less insane to fly in my apartment and it was surprisingly seamless it would go find the manual for whatever specific thing i was holding, tell me exactly which buttons to press, what port to plug something into, what i should see if it worked etc then when i got to configuring the actual drone i had codex running on the computer it was plugged into, so it could inspect the config, back everything up, change settings, send usb reboot signals and check what happened the insane thing about voice mode is that youre literally hands on with the hardware and just telling codex what it should do, i literally never touched a thing on the computer besides starting voice mode if something doesn't work you tell it what happened and keep going a few hours of this and i had the radio, goggles, charger, batteries, drone firmware and betaflight all set up and had actually flown the thing the part that stuck with me is that i also understood what most of it was doing by the end, every time there was a term or tech i didnt understand id just ask to explain there is something absolutely magical about having proper real time personalized assistance, being able to dump a pile of unfamiliar hardware on your desk and have something figure out exactly what you own and walk through it with you in real time you become the missing physical link pressing the buttons i think spending all day using coding agents has actually made me pretty numb to AI progress. every new model is a bit better at some benchmark or can oneshot some task that the previous one couldn't and you just kinda adjust to it this felt different mostly because i had no existing knowledge to fall back on for the first time the jarvis comparison didn't feel cringe ai for coding and general computer tasks is cool and all but this feels a lot closer to the endgame anyone should be able to just ask any question about whats going on in their life and have realtime support i wonder if more hardware products will actually start exposing some sort of MCP or interface for agents to plug into thinking for example of how elevators in china are increasingly built with interfaces that let delivery robots call them directly instead of having to physically press a button we might actually start seeing hardware design shift from being purely human-interface-first to also being agent-interface-first buttons, screens and menus exist because humans need some way to tell machines what to do. agents don't necessarily need any of that if the hardware exposes an interface directly very curious which side closes the physical world gap first: humanoid robots that can operate hardware designed for humans, or hardware adapting so agents can operate it directly

ultra

18,257 просмотров • 1 месяц назад

THIS ROBOT JUST MADE A $6,000 DEMOLITION CREW OBSOLETE. WITH ITS BARE HANDS. interior demo: $400/day per man. three men. five days of dust and noise complaints. $6,000 — before you even book the dumpster. now watch the clip. a yellow-black humanoid standing in someone's apartment, ankle-deep in rubble. it winds up and drives both arms through a brick wall like it's punching through wet cardboard. chunks fly. dust fills the frame. the wall cracks floor to ceiling. it doesn't stop. it swings again. if you've ever held a sledgehammer for one hour you know what this does to a body. wrists numb by lunch. shoulders gone by 3pm. twenty years of this and your lungs are made of silica. this machine has no lungs. the dust is nobody's problem. no hard hat. no insurance. no "boss, i need friday off." one payment — and it shows up every day until the building is empty. the honest catch: arm speed in this clip looks juiced. half the comments will scream CGI. but slow demolition robots already exist on tracks. the only thing left was putting one on two legs inside a living room. you're watching that right now. ten years ago "robots in construction" meant a crane behind a fence you drove past on the highway. this one is standing on someone's broken tiles doing the job three men used to split. your kids won't know how a sledgehammer feels in their hands. and they won't miss it. would you let this thing gut your apartment while you're at work?

Cybronix

1,930,711 просмотров • 2 месяцев назад

This Chinese developer launched Llama 70B locally on a MacBook on a plane and for a full 11 hours without internet ran client projects. He was sitting by the window on a transatlantic flight with a MacBook Pro M4 with 64 GB of memory. WiFi on board cost $25 for the flight. He declined. No cloud API, no connection to Anthropic or OpenAI servers, no internet at all. Just a local Llama 3.3 70B on bf16 and his own orchestrator script. The model runs through llama.cpp. Generation speed, 71 tokens per second. Context around 60,000 tokens. Memory usage, 48.6 GiB out of 64. Battery at takeoff, 3 hours 21 minutes. And he gave the orchestrator this system prompt before takeoff: "You are an offline orchestrator running on a single MacBook. There is no network. The only resources you have are local files in /Users/dev/work, the Llama 70B inference server at localhost:8080, and a battery budget of 3 hours 21 minutes. Process the queue at /Users/dev/work/queue.jsonl (one client task per line). For each task: draft → run local evals → save artefact to /Users/dev/work/done/. Save context checkpoints every 12 tasks so you can resume after a battery swap. Stop only on empty queue or when battery drops below 5%." So the system knows exactly what resources it is running on. It knows it has no connection to the outside world for the next 11 hours. It knows it has finite memory and a finite battery. It knows the human will not intervene until the plane lands. The system runs in 1 loop. Takes a task from the queue, runs it through inference, saves the artifact, writes a checkpoint. Task after task, just like that. And only when the battery drops below 5% does the orchestrator automatically pause, waits for the laptop to switch to the backup power bank, and continues from the last checkpoint. Here is what the system actually writes in his log during the flight: "saved context checkpoint 8 of 12 (pos_min = 488, pos_max = 50118, size = 62.813 MiB)" "restored context checkpoint (pos_min = 488, pos_max = 50118)" "prompt processing progress: n_tokens = 50 / 60 818" "task 37016 done | tps = 71 s tokens text → /Users/dev/work/done/proposal_westside.md" Outside the window, clouds, blue sky, and no WiFi. On the tray, 1 MacBook, an open terminal on 2 screens, and an inference server on localhost. From what I have observed, this is the cleanest offline AI workflow I have seen in the past year: 11 hours of flight, $0 for WiFi, and the entire client queue closed before landing.

Blaze

1,843,280 просмотров • 5 месяцев назад

This guy built a visual scanner that reads 468 points on his face and 42 points on his hands from a regular webcam and turns them into a cloud of thousands of particles right between his palms. Inside, MediaPipe and TouchDesigner are linked: the first captures hands and face from the webcam with high accuracy, the second turns those coordinates into a live plane and feeds it into a POP system that instantly generates a swarm of particles in the shape of a head. No studio, no render farmer, no VR headset. Just a laptop, a webcam, and 1 TouchDesigner session. And traditional VJ studios keep teams of 5 people on a setup with lighting, custom hardware, and commercial plugins, while his expenses are only a TouchDesigner subscription and a regular USB camera. One laptop runs MediaPipe and TouchDesigner simultaneously, holds the camera stream at 60 FPS without drops, and in parallel processes 468 face points + 21 points on each hand. The camera captures frame after frame, MediaPipe in real time sends TouchDesigner the finger coordinates and face geometry, and the POP operator inside the engine translates those numbers into thousands of particle points with colors from bright pink to gold. This setup immediately defines the role of the tool and the limits of its autonomy. It knows where the fingertips are at every moment of the frame. It knows how to read the face geometry at any angle to the camera. It knows how to draw a swarm of particles between them with the right color and contour. → MediaPipe pulls 468 points from the face and 21 points from each hand, 60 times per second → TouchDesigner receives those coordinates, builds a virtual rectangle between the fingertips, and feeds it into the POP system → POP generates thousands of particle points in the shape of a head, coloring them in a gradient from bright pink to gold → The HUD layer adds green corners and a blue neon frame, styling the image like an AR interface → All layers assemble into 1 real-time frame that projects back onto the video in the camera window → The final image is recorded to a file or broadcast to a projector for a live installation And only when the guy spreads his hands wider does the plane between the palms stretch; brings them together, it narrows. Otherwise the system runs on its own. And when he moves from his home room to a concert hall, the same laptop with the same webcam launches the same TouchDesigner session in just 5 minutes, without reconfiguration, without a new team, and without a single line of new code. In his work setup there is no studio of his own and no team for assembly. On the desk sits a laptop with a webcam, on top run MediaPipe and TouchDesigner with POP operators, and the same setup through a USB camera moves to any concert without a new configuration. Out of everything I have seen this year, this is the cleanest Creative Coding setup on 1 laptop: 0 render farms, 0 studio lighting, and between them 3 libraries, thousands of particle points, and 1 webcam.

Blaze

38,242 просмотров • 5 месяцев назад

Grok is evolving into the operating system for the modern world Most AI systems are heavily filtered and built to “play it safe" and designed to avoid uncomfortable truths rather than confront them But Grok is different. It's being trusted with real responsibility in some of the most sensitive environments on the planet. Because when there's a crisis, you don't need a censored assistant. You need the truth On 𝕏, Grok tackles even the most controversial questions head-on It doesn't bend the knee to ideological narratives - it challenges them And now, Grok is being deployed where it matters most: In education: El Salvador is using it to tutor over 1 million students across 5,000+ schools. An entire generation is growing up with xAI In defense: Grok powers for 3 million military and civilian personnel. Real-time intelligence changes everything In government: every U.S. federal agency can access it through the GSA for just 42 cents per agency In health: Official U.S. government sites like use it to cut through corporate messaging and provide raw nutrition facts. When you ask a question, it redirects straight to Grok In research: Lawrence Livermore National Laboratory is applying Grok to frontier science and breakthrough work In Tesla: Grok is becoming the voice and brain of millions of electric vehicles worldwide In Optimus: It serves as the reasoning engine powering the next generation of humanoid robots In space: SpaceX acquired xAI in February 2026, and together they're building orbital data centers Grok is going off-planet The world is choosing the "Truth Shield" over the "Safe Space" Truth always wins - and Grok is the relentless pursuit of truth

X Freeze

13,544 просмотров • 8 месяцев назад

Elon Musk gave the entire entertainment industry its expiration date, and he is the one building the thing that kills it. Musk: “My guess is that we see the first compelling half hour, pure AI show next year.” Next year. A complete show generated entirely by AI. No writers. No actors. No cameras. No sets. No crew. No studio. Just a prompt and enough compute to render a reality that never physically existed. And shows are the easy part. Musk: “I say probably we’re maybe three years away from AI does the whole video game.” A show plays the same way every time. A game has to generate a living world that reacts to every decision in real time across every single frame. That is a fundamentally harder class of problem. And Musk put three years on it. Right now a single AAA title takes seven years and half a billion dollars across thousands of engineers and artists just to ship it. Musk is describing a world where one person types a paragraph and gets something comparable. The entire value proposition of a multi-billion dollar industry lives inside that gap. And it closes in thirty-six months. But the prediction is not the story. The person making it is. This is not an analyst speculating from the sidelines. This is the man building the largest AI compute clusters on the planet. The man who built xAI from zero in under two years. The man stacking hundreds of thousands of GPUs into facilities designed to do exactly what he is describing. When Musk says three years, he is not guessing about what someone else might eventually ship. He is reading you a delivery date off his own roadmap. Every media company on Earth is valued on a single assumption. That quality content is expensive and difficult to produce at scale. That one assumption is the structural foundation underneath every studio, every network, and every publisher in existence. Musk is dismantling it with raw compute. The studios still parading thousand-person production teams are not demonstrating strength. They are advertising the exact cost structure that one person with a prompt and a GPU allocation is about to make irrelevant. And it does not stop at entertainment. If AI can generate an interactive world that responds to human input in real time, it can generate anything. Advertising. Architecture. Training simulations. Product design. Every industry built on humans manually constructing visual experiences frame by frame is sitting on the same countdown Musk just read out loud. Now zoom out. Because this is not just an industry story. For the entire history of human civilization, the distance between imagining a world and actually creating one required thousands of people, millions of hours, and billions of dollars. That distance built Hollywood. That distance built the gaming industry. That distance made content scarce and studios powerful. Musk is collapsing that distance to zero. When the gap between imagining something and it existing disappears, every business model built on the difficulty of creation disappears with it. That is not disruption. That is a full inversion of how human beings create. Musk did not make a casual prediction on that podcast. He told you what he is building. He told you the timeline. And he told you which industries do not survive it. The entertainment industry is still debating whether this future is real. Musk is not part of that debate. He is building. And he just told you the delivery date.

Dustin

22,522 просмотров • 3 месяцев назад

This guy cracked the code on AI-powered fashion ecommerce using synthetic face technology and now pulls $50,000 to $150,000 per month from two Shopify stores without paying a single real model. He got tired of watching DTC fashion brands burn $20,000 monthly on photoshoots while their competitors tested 40 product angles in the same timeframe, so he built a system that generates hyperrealistic fashion content using his gaming PC and real-time AI masks instead of studios, contracts, or casting calls. His monthly profit hit $150,000 last month from just 2 stores and organic TikTok traffic, while traditional fashion brands cap out at $30K after paying models $400 to $800 per shoot and studio rentals of $200 to $500 per session. Here is the exact breakdown: → Real-time synthetic face technology becomes the only tool you need, but most people butcher the setup by skipping motion sync calibration in the first 30 seconds → Product selection comes first, and if you mess this up nothing saves it. Stick to women's accessories (bags, sunglasses, jewelry) because that is where organic TikTok engagement lives → Avatar casting is not random. You build one consistent AI face that repeats across all content so your audience recognizes the "model" and trusts the brand continuity → You are picking who your customer projects onto, not who looks expensive. That is your positioning baked into the face → Motion capture runs before generation, and this is what kills the uncanny valley effect that destroys watch time in 4 seconds → You mirror your own gestures through webcam: wave, chin tap, finger point, shoulder dance. The AI mask tracks every micro-movement and applies it to the generated face in real time → Batching is the move 94 percent skip: same outfit base, multiple product swaps, one recording session. No re-shooting, no model schedules, no usage rights negotiations → The system generates 3 to 5 TikToks before lunch, while traditional brands test 2 per week and wonder why their conversion rates are stuck at 0.8 percent The economics are stupid: each video costs him $0 in talent fees, pulls 1.5 million views organically, converts at 0.03 percent into 450 orders at $45 to $60 retail with $30 to $45 margin per sale. That is $15,750 profit per viral video, while fashion brands pay $1,200 per shoot and net $3,000 after ads. The key move nobody talks about: you cannot skip the motion synchronization test. If you generate the AI face without mirroring your own natural gestures first, the avatar moves like a mannequin. The blinks lag. The smile timing breaks. The whole thing screams "synthetic face technology" and your hook rate dies at 1.1 seconds. His system records him doing the exact dance trend first, so the AI mask inherits human timing, natural head tilts, and spontaneous energy that reads as a real creator showing off a product find, not a rendered advertisement. One accessories store generated 10 variants of the same handbag reveal in 18 minutes with different outfits, different backgrounds, different trend audios, and found the winner in 72 hours without spending $6,000 on influencer gifting. They were previously paying $800 per UGC creator and burning $4,800 per week on content that plateaued at 40K views. Now they spend $0 for 10 variants and their cost per acquisition dropped from $62 to $18. UGC agencies now panic because their entire margin was built on talent scarcity, and this removes the human bottleneck. The outfit changes between clips like a wardrobe filter. The lighting matches bedroom setups. The hand gestures sync with beat drops. No casting call. No model release. No location permits. Just a webcamera, a real-time AI mask, and the discipline to batch-test product angles before you commit ad spend to one creative.

Shade

20,471 просмотров • 4 месяцев назад

I genuinely think the Terafab is going to end up being one of the biggest moves ever made in human history to secure the future of AI... and I think most people still don’t fully see what Elon is trying to do here. The signs are clear to me. This is Tesla, xAI, and SpaceX essentially hinting to us that they are not going to wait on the world to give them the compute the team needs. They are going to build it themselves at a scale no one has ever attempted. When you really break it down, it gets a bit nutty. This is going to be a fully vertically integrated chip factory that will be producing over 1 terawatt of AI compute per year. This is NEXT LEVEL BIG. Today, AI is limited by chips. You can have the best models, the best engineers, the best everything... but if you don’t have enough compute, you will eventually hit a wall. Elon told us, the world can only supply a tiny fraction of the chips his companies will need. So this is the solution. Terafab puts everything under one roof like design, manufacturing, memory, packaging, testing, which means that they can build chips very fast.. like really fast. I'm talking about 100-200 billion custom AI chips per year at full capacity. Chips designed specifically for: • Tesla cars and Optimus robots • xAI models • Space-based compute You see, while other companies and CEOs are thinking Earth, Elon is planning for AI in space. Around ~80% of the compute is expected to go orbital, powered by solar energy bc Earth simply doesn’t have enough electricity. The U.S. grid is only about ~0.5 terawatts, while space has basically UNLIMITED energy if you can capture it. And this is the steps to get it: Starship launches → space compute → solar-powered AI → feeds back into everything to Earth. Bro... Elon and his companies are playing at a whole different level... And this is why I keep telling people that the Terafab is going to be the secret ingredient that will be the real unlock for everything: • Robotaxis at scale • Billions of Optimus robots • Massive AI models running 24/7 • Future off-world, other planet infrastructure Without these chips, none of this can happen... but with the Terafab, all of this becomes possible. That’s why Elon is calling it “the final missing piece.” I agree.

Teslaconomics

25,494 просмотров • 6 месяцев назад

I Combined ChatGPT 5.5 Image-2 + Claude Fable 5… And Built This FULL Game in JUST 8 Hours 😱 The World Has Officially Changed Forever Guys… I still can’t believe what I just pulled off. I took ChatGPT 5.5’s new Image-2 to generate every single visual characters, environments, UI, particles, everything and paired it with Claude Fable 5 for the entire codebase. The result? A complete, polished, fully playable game… finished in only 8 hours. No massive team. No months of crunch. No expensive asset packs. Image-2 created mind-blowing art assets on demand. Fable 5 turned those images into real, working code mechanics, physics, AI, animations, menus everything. This hybrid combo is straight-up sorcery. The world has truly changed. We are no longer waiting years for games to be made. One person + these two god-tier AIs just built something that used to require entire studios and huge budgets… in less than a single workday. This is the next level of human civilization. This is what creation looks like from now on. But here’s the crazy part: This free access ends June 22, 2026. After that, you’ll have to pay/subscribe to keep using it. If you’ve been waiting to see what the future of game dev actually looks like… THIS IS IT. Go try it right now before the paywall hits. Don’t sleep on this. Seriously. Drop in the comments: What game should I build next with this insane Image-2 + Fable 5 hybrid? Like if your mind is blown too 🔥 And tag a friend who NEEDS to see this before it’s gone. The future isn’t coming… It’s already here. And it’s free for one more day only. #Fable5 #ChatGPT55 #Image2 #AIHybrid #GameDevRevolution

Zayro.ETH

28,075 просмотров • 4 месяцев назад

AI just hit a wall that no amount of money can move. The planet itself. There is not enough power, water, or land on Earth to build the data centers the AI race now demands. So the most valuable bet in artificial intelligence is no longer a chip company or a model. It is a rocket company. The plan is to leave. In January, SpaceX filed with the FCC to launch up to 1 million solar-powered data center satellites into orbit. In February it bought xAI, the maker of Grok, folding an entire frontier AI lab into a rocket company in the largest corporate merger ever recorded. On June 8 it unveiled the AI1, a compute satellite with a 70-meter wingspan, wider than a Boeing 747, powered by the sun, cooled by the vacuum of space, and wired to the ground through Starlink. Four days later it went public in the largest IPO in history, near 1.77 trillion dollars, touched 2.1 trillion on its first day, raised close to 86 billion, and made one man the first trillionaire alive. Now read the direction of that merger, because it is the whole story. A rocket company bought the AI lab. Not the reverse. For three years everyone assumed the constraint on AI was chips, or data, or talent. It is none of them anymore. It is energy and heat and dirt. The head of Anthropic said his company grew faster than the exponential, 80 times in a single year, and that is exactly why it ran out of compute. The answer was not to build more data centers in Virginia. It was to leave the atmosphere, where the sun never sets and a solar panel does five times the work. The moat in artificial intelligence is no longer the model. It is the launch. And the first rent is already being paid. A rival lab, Anthropic, is reported to be sending roughly 1.25 billion dollars a month to Musk for compute. Google near 920 million. If intelligence moves to orbit, the company that owns the only affordable road there becomes the landlord of the next layer of the internet, the way one bookstore became the landlord of the cloud. The merger is the proof of concept. The IPO is the war chest. Those monthly checks are the lease. Here is the part the price tag does not want you to read. Close to a trillion dollars of that valuation rests on orbital data centers that do not yet exist, and on a chip factory, Terafab, that SpaceX's own public filing calls a general framework with no binding deal, one that may not achieve commercial viability. Musk said it on camera. This is not a promise. The largest IPO ever written is priced on a future the filing itself cannot verify. The other side is just as real. Compute in orbit costs about four times what it costs on the ground today, and the curve may not cross for fifteen years. The machines that print the chips are backordered for years. Shedding heat in a vacuum at this scale has never been done. Musk's timelines have a long history of meaning later. And Bezos is racing the same orbit with a constellation of 51,600 satellites of his own. But strip it all away and the trade underneath is one sentence. Earth has run out of room for intelligence, and whoever owns the road off the planet owns whatever gets built next. Call it the most expensive science fiction ever sold, or the first time the map of the internet pointed up.

Shanaka Anslem Perera ⚡

54,545 просмотров • 3 месяцев назад