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#geometrynodes + Eevee displacement. #b3d

22,865 views • 6 months ago •via X (Twitter)

10 Comments

V's profile picture
V6 months ago

Oh no, Twitter compression made it a complete mess 😢

Baphomet's profile picture
Baphomet6 months ago

Show the nodes pls

UnicornHunterCG🔶's profile picture
UnicornHunterCG🔶6 months ago

Is it a simulated attribute controlling the displacement shader for those grasses ?

Miettinen Jesse - Embrace FX's profile picture
Miettinen Jesse - Embrace FX6 months ago

Yeah simulation happens in point domain even before the instances. All the data is just transfered to shader displacement

Tritonatis's profile picture
Tritonatis6 months ago

@MaxonVFX @dmcgavra pls look at this performance

pwebb's profile picture
pwebb6 months ago

Very nice 👌

3du Constantino - Commissions Open's profile picture
3du Constantino - Commissions Open6 months ago

PC from Nasa.

ᴠᴇʟᴇs ᴀᴍʙᴜʟ₪ɪᴛᴏʀᴇ's profile picture
ᴠᴇʟᴇs ᴀᴍʙᴜʟ₪ɪᴛᴏʀᴇ6 months ago

what are your settings and compositor tree looking like? I am having performance issues on my end. mainly viewport fps

Souvik karmakar's profile picture
Souvik karmakar6 months ago

make it less jiggly :D

frank's profile picture
frank6 months ago

don’t do drugs or play with eevee displacement if you want to get any work done this looks like the most relaxing excuse to not do anything for an afternoon

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