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#geometrynodes + Eevee displacement. #b3d

22,865 次观看 • 6 个月前 •via X (Twitter)

10 条评论

V 的头像
V6 个月前

Oh no, Twitter compression made it a complete mess 😢

Baphomet 的头像
Baphomet6 个月前

Show the nodes pls

UnicornHunterCG🔶 的头像
UnicornHunterCG🔶6 个月前

Is it a simulated attribute controlling the displacement shader for those grasses ?

Miettinen Jesse - Embrace FX 的头像
Miettinen Jesse - Embrace FX6 个月前

Yeah simulation happens in point domain even before the instances. All the data is just transfered to shader displacement

Tritonatis 的头像
Tritonatis6 个月前

@MaxonVFX @dmcgavra pls look at this performance

pwebb 的头像
pwebb6 个月前

Very nice 👌

3du Constantino - Commissions Open 的头像
3du Constantino - Commissions Open6 个月前

PC from Nasa.

ᴠᴇʟᴇs ᴀᴍʙᴜʟ₪ɪᴛᴏʀᴇ 的头像
ᴠᴇʟᴇs ᴀᴍʙᴜʟ₪ɪᴛᴏʀᴇ6 个月前

what are your settings and compositor tree looking like? I am having performance issues on my end. mainly viewport fps

Souvik karmakar 的头像
Souvik karmakar6 个月前

make it less jiggly :D

frank 的头像
frank6 个月前

don’t do drugs or play with eevee displacement if you want to get any work done this looks like the most relaxing excuse to not do anything for an afternoon

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