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@geometrynodes tree gen + simulation. Needs some springiness.. kinda sloppy tree #b3d Based on harry blends wiggle stuff.
60,107 Aufrufe • vor 7 Monaten •via X (Twitter)
10 Kommentare

super quick test with the #geometrynodes Infinite Fracture. Needs some debugging😁

@harryblends dude you are my inspiration, you are so talented man honestly.

@harryblends do you have a tutorial on how to make the tree, it looks very good. :)

@harryblends kinda sloppy tree 😂

@harryblends omg without bones??? how did you do that?

@harryblends We’ve been experimenting with similar procedural growth for our own environments so it’s great to see more people pushing the limits of what’s possible with Geometry Nodes 🏗️🌳

@harryblends How did you make this?! I need this for a project I’m working on! :)

@harryblends dude that's so cool!!!

@harryblends Amazing!

@harryblends omg this looks amazing 😅
