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Working on a real-time (fake) smoke and fire simulation system using geometry nodes. #b3d #geometrynodes
27,652 views • 1 year ago •via X (Twitter)
11 Comments

Carlos Barreto1 year ago
that looks very interesting 😱

SamHatesUnicorns🔶1 year ago
Thanks carlos !! 😎

Polygon.io1 year ago
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Boring Always Bored1 year ago
@carlosedubarret that’s crazy

Paul1 year ago
(Looks dope btw! 🫣)

Visualist Ayush1 year ago
Great

z101 - vgen code where1 year ago
WOAH!!

Audire Astra | Starship VTuber1 year ago
My god, Blender smoke and fire is such a pain to work with, this looks amazing

Paul1 year ago
Could you control an upres at rendertime with gn?

SamHatesUnicorns🔶1 year ago
Yeah this is with it turned off so I can play in real-time

Stuff Man1 year ago
Is there a tutorial for this please?
